0x00x0100
Members 9
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | OnIntoxicationChanged | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnPassOutDrunk | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x08 | Character | APlayerCharacter* | TransientProtected+7 flags | nullptr | |
| 0x01 | CurrentState | EIntoxicationState | TransientProtected+7 flags | NotIntoxicated | |
| 0x00D9 | 0x03 | padding / unreflected | |||
| 0x08 | IntoxicationPercent | FLerpingPercent | NetTransient+3 flags | {TargetPercent=0} | |
| 0x04 | IntoxicationLerpSpeed | float | Protected+6 flags | 100 | |
| 0x04 | TimeDrunk | float | TransientProtected+7 flags | 0 | |
| 0x0C | SoberingUpCoolDown | FCountDownFloat | Protected+3 flags | {CountDownDuration=10} | |
| 0x01 | SoberingPercent | uint8 | Protected+6 flags | 1 | |
| 0x00F9 | 0x07 | unreflected bytes to end of UCharacterIntoxicationComponent | |||
Inherited from UActorComponent 15
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryComponentTick | FActorComponentTickFunction | 3 flags | {} | |
| 0x10 | ComponentTags | TArray<FName> | 4 flags | [] | |
| 0x10 | AssetUserData | TArray<UAssetUserData*> | Protected+6 flags | [] | |
| 0x0080 | 0x04 | padding / unreflected | |||
| 0x04 | UCSSerializationIndex | int32 | 5 flags | -1 | |
| 0x01 | bNetAddressable : 1bit 3 | bool | Protected+3 flags | false | |
| 0x01 | bReplicates : 1bit 4 | bool | Net+7 flags | false | |
| 0x01 | bAutoActivate : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bIsActive : 1bit 0 | bool | NetTransient+4 flags | false | |
| 0x01 | bEditableWhenInherited : 1bit 1 | bool | 5 flags | true | |
| 0x01 | bCanEverAffectNavigation : 1bit 3 | bool | Protected+6 flags | false | |
| 0x01 | bIsEditorOnly : 1bit 5 | bool | 6 flags | false | |
| 0x008B | 0x01 | padding / unreflected | |||
| 0x01 | CreationMethod | EComponentCreationMethod | 5 flags | Native | |
| 0x01 | OnComponentActivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnComponentDeactivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x008F | 0x01 | padding / unreflected | |||
| 0x10 | UCSModifiedProperties | TArray<FSimpleMemberReference> | 2 flags | [] | |
Functions 18
| Signature | Flags | Native | Params |
|---|---|---|---|
| void ReceiveStateChange(const EIntoxicationState& NewState) | EventProtected | 0x01 | |
| void ReceivePassOutDrunk() | EventProtected | 0x00 | |
| void ReceiveDrunkTick(float DeltaTime, float DrunkTime) | EventProtected | 0x08 | |
| void ReceiveDrunkEnd() | EventProtected | 0x00 | |
| void ReceiveDrunkBegin() | EventProtected | 0x00 | |
| void PassOutDrunkSignature__DelegateSignature(APlayerCharacter* Player) | Public | 0x08 | |
| bool IsPassOutDrunk() | FinalNative+1 flags | 0x01 | |
| bool IsOnSpaceRig() | FinalNative+1 flags | 0x01 | |
| bool IsLocallyControlled() | FinalNative+1 flags | 0x01 | |
| bool IsDrunk() | FinalNative+1 flags | 0x01 | |
| void IntoxicationProgressSignature__DelegateSignature(APlayerCharacter* Player, float Progress) | Public | 0x0C | |
| bool HasAuthority() | FinalNative+1 flags | 0x01 | |
| float GetSoberingUpCoolDown() | FinalNative+1 flags | 0x04 | |
| float GetIntoxicationProgressMapped(UCurveFloat* Curve) | FinalNative+1 flags | 0x0C | |
| float GetIntoxicationProgress() | FinalNative+1 flags | 0x04 | |
| int32 GetAlcoholPct(const EDrinkableAlcoholStrength& Strength) | NativeEvent+1 flags | 0x08 | |
| void Consume(UDrinkableDataAsset* Drinkable) | FinalNative+1 flags | 0x08 | |
| void ClearIntoxication() | FinalNative+1 flags | 0x00 |