Zdexby TheHolyOneZ
5,372 classes
Class

UCharacterIntoxicationComponent

: UActorComponent : UObject
/Script/FSD.CharacterIntoxicationComponent 0x0100 (256 B) align 8 inherited 0x00B0 vtable /Script/FSD
0x00x0100

Members 9

OffsetSizeNameTypeFlagsDefault
0x10OnIntoxicationChangedFMulticastScriptDelegate4 flags<delegate>
0x10OnPassOutDrunkFMulticastScriptDelegate4 flags<delegate>
0x08CharacterAPlayerCharacter*TransientProtected+7 flagsnullptr
0x01CurrentStateEIntoxicationStateTransientProtected+7 flagsNotIntoxicated
0x00D90x03padding / unreflected
0x08IntoxicationPercentFLerpingPercentNetTransient+3 flags{TargetPercent=0}
0x04IntoxicationLerpSpeedfloatProtected+6 flags100
0x04TimeDrunkfloatTransientProtected+7 flags0
0x0CSoberingUpCoolDownFCountDownFloatProtected+3 flags{CountDownDuration=10}
0x01SoberingPercentuint8Protected+6 flags1
0x00F90x07unreflected bytes to end of UCharacterIntoxicationComponent
Inherited from UActorComponent 15
OffsetSizeNameTypeFlagsDefault
0x30PrimaryComponentTickFActorComponentTickFunction3 flags{}
0x10ComponentTagsTArray<FName>4 flags[]
0x10AssetUserDataTArray<UAssetUserData*>Protected+6 flags[]
0x00800x04padding / unreflected
0x04UCSSerializationIndexint325 flags-1
0x01bNetAddressable : 1bit 3boolProtected+3 flagsfalse
0x01bReplicates : 1bit 4boolNet+7 flagsfalse
0x01bAutoActivate : 1bit 7bool6 flagsfalse
0x01bIsActive : 1bit 0boolNetTransient+4 flagsfalse
0x01bEditableWhenInherited : 1bit 1bool5 flagstrue
0x01bCanEverAffectNavigation : 1bit 3boolProtected+6 flagsfalse
0x01bIsEditorOnly : 1bit 5bool6 flagsfalse
0x008B0x01padding / unreflected
0x01CreationMethodEComponentCreationMethod5 flagsNative
0x01OnComponentActivatedFMulticastScriptDelegate4 flags<delegate>
0x01OnComponentDeactivatedFMulticastScriptDelegate4 flags<delegate>
0x008F0x01padding / unreflected
0x10UCSModifiedPropertiesTArray<FSimpleMemberReference>2 flags[]

Functions 18

SignatureFlagsNativeParams
void ReceiveStateChange(const EIntoxicationState& NewState)EventProtected0x01
void ReceivePassOutDrunk()EventProtected0x00
void ReceiveDrunkTick(float DeltaTime, float DrunkTime)EventProtected0x08
void ReceiveDrunkEnd()EventProtected0x00
void ReceiveDrunkBegin()EventProtected0x00
void PassOutDrunkSignature__DelegateSignature(APlayerCharacter* Player)Public0x08
bool IsPassOutDrunk()FinalNative+1 flags0x01
bool IsOnSpaceRig()FinalNative+1 flags0x01
bool IsLocallyControlled()FinalNative+1 flags0x01
bool IsDrunk()FinalNative+1 flags0x01
void IntoxicationProgressSignature__DelegateSignature(APlayerCharacter* Player, float Progress)Public0x0C
bool HasAuthority()FinalNative+1 flags0x01
float GetSoberingUpCoolDown()FinalNative+1 flags0x04
float GetIntoxicationProgressMapped(UCurveFloat* Curve)FinalNative+1 flags0x0C
float GetIntoxicationProgress()FinalNative+1 flags0x04
int32 GetAlcoholPct(const EDrinkableAlcoholStrength& Strength)NativeEvent+1 flags0x08
void Consume(UDrinkableDataAsset* Drinkable)FinalNative+1 flags0x08
void ClearIntoxication()FinalNative+1 flags0x00

Subclasses 1

Used by 1

types with a member, parameter or interface of this type