Class
UArmorVanityItem
: UVanityItem : USavablePrimaryDataAsset : UPrimaryDataAsset : UDataAsset : UObject0x00x0250
Members 10
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x50 | TPArmorMesh | TMap<EArmorMeshType, TSoftObjectPtr<USkeletalMesh>> | Protected+3 flags | <TMap> | |
| 0x50 | FPArmorMesh | TMap<EArmorMeshType, TSoftObjectPtr<USkeletalMesh>> | Protected+3 flags | <TMap> | |
| 0x01 | AllowSleevelessUse | bool | Protected+6 flags | true | |
| 0x01D1 | 0x07 | padding / unreflected | |||
| 0x28 | AnimInstance | TSoftClassPtr<UAnimInstance> | Protected+4 flags | <SoftClassProperty> | |
| 0x01 | CropBeard | bool | Protected+6 flags | false | |
| 0x0201 | 0x03 | padding / unreflected | |||
| 0x04 | ArmorThickness | float | Protected+6 flags | 0 | |
| 0x28 | MaterialOverride | TSoftObjectPtr<UMaterialInterface> | Protected+4 flags | <SoftObjectProperty> | |
| 0x01 | CanOnlyUseDefaultArmorMaterial | bool | Protected+8 flags | false | |
| 0x0231 | 0x07 | padding / unreflected | |||
| 0x08 | DefaultArmorMaterial | UArmorMaterialVanityItem* | Protected+6 flags | nullptr | |
| 0x10 | Tattoos | TArray<FTattooArmorItem> | Protected+3 flags | [] | |
Inherited from UVanityItem 10
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x18 | ItemName | FText | Protected+2 flags | <FText> | |
| 0x18 | ItemDescription | FText | Protected+2 flags | <FText> | |
| 0x10 | NotesInternal | FString | Protected+4 flags | "" | |
| 0x08 | Aquisition | UItemAquisitionBase* | Protected+11 flags | nullptr | |
| 0x08 | EventSourceAsset | UVanityEventSourceDataAsset* | Protected+6 flags | nullptr | |
| 0x08 | IconGenerationCameraKey | UIconGenerationCameraKey* | Protected+6 flags | nullptr | |
| 0x08 | SeasonalEventTag | UTagVanitySeasonalEvent* | Protected+6 flags | nullptr | |
| 0x01 | bIsFestiveItem | bool | Protected+6 flags | false | |
| 0x01 | bIsSeriousItem | bool | Protected+6 flags | false | |
| 0x00DA | 0x06 | padding / unreflected | |||
| 0x50 | RestrictToCharacters | TSet<UPlayerCharacterID*> | Protected+2 flags | <TSet> | |
Inherited from USavablePrimaryDataAsset 5
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x04 | BuildRestrictions | int32 | 6 flags | 0 | |
| 0x04 | PlatformRestrictions | int32 | 6 flags | 0 | |
| 0x01 | EnableDangerousSaveGameIDEditing | bool | Protected+7 flags | false | |
| 0x0041 | 0x03 | padding / unreflected | |||
| 0x10 | SavegameID | FGuid | Protected+6 flags | {A=0, B=0, C=0, D=0} | |
| 0x0054 | 0x04 | padding / unreflected | |||
| 0x08 | BuildRestriction | UBuildRestriction* | Protected+6 flags | nullptr | |
Inherited from UDataAsset 1
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | NativeClass | TSubclassOf<UDataAsset> | 7 flags | /Script/Engine.DataAsset |
Functions 2
| Signature | Flags | Native | Params |
|---|---|---|---|
| void PreviewArmor(AFSDPlayerState* PlayerState, bool Show, bool useDefaultArmorMaterial) | FinalNative+1 flags | 0x0A | |
| bool HasSleevelessArmorType() | FinalNative+1 flags | 0x01 |