| 0x10 | LocalMapOptions | FString | 6 flags | "" |
| 0x18 | TransitionMap | FSoftObjectPath | 6 flags | {AssetPathName=None, SubPathString=""} |
| 0x01 | bUseSplitscreen | bool | 7 flags | false |
| 0x01 | TwoPlayerSplitscreenLayout | uint8 | 7 flags | 0 |
| 0x01 | ThreePlayerSplitscreenLayout | uint8 | 7 flags | 0 |
| 0x01 | FourPlayerSplitscreenLayout | EFourPlayerSplitScreenType | 7 flags | Grid |
| 0x01 | bOffsetPlayerGamepadIds | bool | 7 flags | false |
| 0x0055 | 0x03 | padding / unreflected |
| 0x18 | GameInstanceClass | FSoftClassPath | 6 flags | {} |
| 0x18 | GameDefaultMap | FSoftObjectPath | 5 flags | {AssetPathName=/Game/Maps/LVL_StartingScreen.LVL_StartingSc… |
| 0x18 | ServerDefaultMap | FSoftObjectPath | 6 flags | {AssetPathName=/Game/Maps/LVL_StartingScreen.LVL_StartingSc… |
| 0x18 | GlobalDefaultGameMode | FSoftClassPath | 6 flags | {} |
| 0x18 | GlobalDefaultServerGameMode | FSoftClassPath | 6 flags | {} |
| 0x10 | GameModeMapPrefixes | TArray<FGameModeName> | 5 flags | [] |
| 0x10 | GameModeClassAliases | TArray<FGameModeName> | 5 flags | [] |