Zdexby TheHolyOneZ
5,372 classes
Class

UUI_RoundedImage_C

: UUserWidget : UWidget : UVisual : UObject
/Game/UI/_GlobalAssets/MaskedImage/UI_RoundedImage.UI_RoundedImage_C 0x0288 (648 B) align 8 inherited 0x0260 5 scripted vtable /Game/UI/_GlobalAssets/MaskedImage/UI_RoundedImage
0x00x0288

Members 6

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08RoundedImageUImage*9 flagsnullptr
0x08MaterialUMaterialInstanceDynamic*7 flagsnullptr
0x08TextureUTexture2D*6 flags/Game/Art/Textures/T_WhiteTile.T_WhiteTile
0x04Radiusfloat6 flags25
0x04EdgeSharpnessfloat6 flags0.75
Inherited from UUserWidget 20
OffsetSizeNameTypeFlagsDefault
0x10ColorAndOpacityFLinearColor8 flags{R=1, G=1, B=1, A=1}
0x10ColorAndOpacityDelegateFScriptDelegate4 flags<delegate>
0x28ForegroundColorFSlateColor4 flags{SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=2}
0x10ForegroundColorDelegateFScriptDelegate4 flags<delegate>
0x10OnVisibilityChangedFMulticastScriptDelegate4 flags<delegate>
0x01780x18padding / unreflected
0x10PaddingFMargin7 flags{Left=0, Top=0, Right=0, Bottom=0}
0x10ActiveSequencePlayersTArray<UUMGSequencePlayer*>Transient+2 flags[]
0x08AnimationTickManagerUUMGSequenceTickManager*Transient+5 flagsnullptr
0x10StoppedSequencePlayersTArray<UUMGSequencePlayer*>Transient+2 flags[]
0x10NamedSlotBindingsTArray<FNamedSlotBinding>3 flags[]
0x08WidgetTreeUWidgetTree*Transient+7 flagsnullptr
0x04Priorityint328 flags0
0x01bSupportsKeyboardFocus : 1bit 0boolDeprecated+3 flagstrue
0x01bIsFocusable : 1bit 1bool5 flagsfalse
0x01bStopAction : 1bit 2bool5 flagsfalse
0x01bHasScriptImplementedTick : 1bit 3bool3 flagstrue
0x01bHasScriptImplementedPaint : 1bit 4bool3 flagstrue
0x01E50x0Bpadding / unreflected
0x01TickFrequencyEWidgetTickFrequency9 flagsAuto
0x01F10x07padding / unreflected
0x08InputComponentUInputComponent*TransientProtected+8 flagsnullptr
0x10AnimationCallbacksTArray<FAnimationEventBinding>TransientProtected+4 flags[]
Inherited from UWidget 22
OffsetSizeNameTypeFlagsDefault
0x08SlotUPanelSlot*12 flagsnullptr
0x10bIsEnabledDelegateFScriptDelegate4 flags<delegate>
0x18ToolTipTextFText4 flags<FText>
0x10ToolTipTextDelegateFScriptDelegate4 flags<delegate>
0x08ToolTipWidgetUWidget*12 flagsnullptr
0x10ToolTipWidgetDelegateFScriptDelegate4 flags<delegate>
0x10VisibilityDelegateFScriptDelegate4 flags<delegate>
0x1CRenderTransformFWidgetTransform5 flags{Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}…
0x08RenderTransformPivotFVector2D8 flags{X=0.5, Y=0.5}
0x01bIsVariable : 1bit 0bool3 flagstrue
0x01bCreatedByConstructionScript : 1bit 1boolTransient+3 flagsfalse
0x01bIsEnabled : 1bit 2bool6 flagstrue
0x01bOverride_Cursor : 1bit 3bool4 flagsfalse
0x00B50x03padding / unreflected
0x08AccessibleWidgetDataUSlateAccessibleWidgetData*8 flagsnullptr
0x01bIsVolatile : 1bit 0boolProtected+6 flagsfalse
0x01Cursoruint89 flags1
0x01ClippingEWidgetClipping6 flagsInherit
0x01VisibilityESlateVisibility6 flagsVisible
0x04RenderOpacityfloat6 flags1
0x01FlowDirectionPreferenceEFlowDirectionPreference6 flagsInherit
0x00D10x27padding / unreflected
0x10NativeBindingsTArray<UPropertyBinding*>TransientProtected+2 flags[]

Functions 5

SignatureFlagsNativeParams
void SetImage(UTexture2D* Texture)
Script8 statements · 133 bytes of bytecode
0x0000Texture = Texture;0x0013UpdateMaterial();0x0021CallFunc_IsValid_ReturnValue = IsValid(Material);0x003Eif (!(CallFunc_IsValid_ReturnValue)) goto Label_0082;0x004CMaterial.SetTextureParameterValue(FName(Texture), Texture);0x0082Label_0082:0x0082return;0x0084// end of script
Public0x08
void OnPaint(FPaintContext& Context)
Script11 statements · 270 bytes of bytecode
0x0000CallFunc_IsValid_ReturnValue = IsValid(Material);0x001Dif (!(CallFunc_IsValid_ReturnValue)) goto Label_010B;0x002BCallFunc_GetDrawSize_ReturnValue = GetDrawSize(Context);0x0050BreakVector2D(CallFunc_GetDrawSize_ReturnValue, CallFunc_BreakVector2D_X, CallFunc_BreakVector2D_Y);0x0075Material.SetScalarParameterValue(FName(SizeX), CallFunc_BreakVector2D_X);0x00ABBreakVector2D(CallFunc_GetDrawSize_ReturnValue, CallFunc_BreakVector2D_X, CallFunc_BreakVector2D_Y);0x00D0Material.SetScalarParameterValue(FName(SizeY), CallFunc_BreakVector2D_Y);0x0106goto Label_010B;0x010BLabel_010B:0x010Breturn;0x010D// end of script
EventPublic0x30
void UpdateMaterial()
Script10 statements · 160 bytes of bytecode
0x0000CallFunc_IsValid_ReturnValue = IsValid(Material);0x001Dif (!(CallFunc_IsValid_ReturnValue)) goto Label_0030;0x002Bgoto Label_009D;0x0030Label_0030:0x0030CallFunc_CreateDynamicMaterialInstance_ReturnValue = CreateDynamicMaterialInstance(this, /Game/Art/Materials/MB_UI_RoundCorners.MB_UI_RoundCorners, FName(None), 0);0x005DMaterial = CallFunc_CreateDynamicMaterialInstance_ReturnValue;0x0070RoundedImage.SetBrushFromMaterial(Material);0x009DLabel_009D:0x009Dreturn;0x009F// end of script
Private0x00
void PreConstruct(bool IsDesignTime)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_IsDesignTime = IsDesignTime;0x0012ExecuteUbergraph_UI_RoundedImage(146);0x0021return;0x0023// end of script
EventPublic0x01
void ExecuteUbergraph_UI_RoundedImage(int32 EntryPoint)
Script10 statements · 154 bytes of bytecode
0x0000goto [EntryPoint];0x000ALabel_000A:0x000ASetImage(Texture);0x0021Material.SetScalarParameterValue(FName(Radius), Radius);0x0057Material.SetScalarParameterValue(FName(EdgeSharpness), EdgeSharpness);0x008Dgoto Label_0097;0x0092goto Label_000A;0x0097Label_0097:0x0097return;0x0099// end of script
Final0x04

Used by 1

types with a member, parameter or interface of this type