Zdexby TheHolyOneZ
5,372 classes
Class

UUI_RichTextInput_C

: URichTextInputWidget : UUserWidget : UWidget : UVisual : UObject
/Game/UI/_GlobalAssets/CustomRichText/UI_RichTextInput.UI_RichTextInput_C 0x0590 (1,424 B) align 8 inherited 0x0550 8 scripted vtable /Game/UI/_GlobalAssets/CustomRichText/UI_RichTextInput
0x00x0590

Members 8

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08InputIconUImage*9 flagsnullptr
0x08InputTextUTextBlock*9 flagsnullptr
0x08InteractionTextUTextBlock*9 flagsnullptr
0x08OverlayIconUOverlay*9 flagsnullptr
0x08OverlayTextUOverlay*9 flagsnullptr
0x08SizerUSizeBox*9 flagsnullptr
0x08switcherUWidgetSwitcher*9 flagsnullptr
Inherited from URichTextInputWidget 6
OffsetSizeNameTypeFlagsDefault
0x08InputNameFNameProtected+9 flagsNone
0x50MetaDataTMap<FName, FString>Protected+5 flags<TMap>
0x18ContentFTextProtected+5 flags<FText>
0x270TextStyleFTextBlockStyleProtected+5 flags{Font={FontObject=nullptr, FontMaterial=nullptr, OutlineSet…
0x01InputSourceEFSDInputSourceProtected+8 flagsNone
0x05410x07padding / unreflected
0x08RichTextBlockURichTextBlock*Protected+10 flagsnullptr
Inherited from UUserWidget 20
OffsetSizeNameTypeFlagsDefault
0x10ColorAndOpacityFLinearColor8 flags{R=1, G=1, B=1, A=1}
0x10ColorAndOpacityDelegateFScriptDelegate4 flags<delegate>
0x28ForegroundColorFSlateColor4 flags{SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=2}
0x10ForegroundColorDelegateFScriptDelegate4 flags<delegate>
0x10OnVisibilityChangedFMulticastScriptDelegate4 flags<delegate>
0x01780x18padding / unreflected
0x10PaddingFMargin7 flags{Left=0, Top=0, Right=0, Bottom=0}
0x10ActiveSequencePlayersTArray<UUMGSequencePlayer*>Transient+2 flags[]
0x08AnimationTickManagerUUMGSequenceTickManager*Transient+5 flagsnullptr
0x10StoppedSequencePlayersTArray<UUMGSequencePlayer*>Transient+2 flags[]
0x10NamedSlotBindingsTArray<FNamedSlotBinding>3 flags[]
0x08WidgetTreeUWidgetTree*Transient+7 flagsnullptr
0x04Priorityint328 flags0
0x01bSupportsKeyboardFocus : 1bit 0boolDeprecated+3 flagstrue
0x01bIsFocusable : 1bit 1bool5 flagsfalse
0x01bStopAction : 1bit 2bool5 flagsfalse
0x01bHasScriptImplementedTick : 1bit 3bool3 flagstrue
0x01bHasScriptImplementedPaint : 1bit 4bool3 flagstrue
0x01E50x0Bpadding / unreflected
0x01TickFrequencyEWidgetTickFrequency9 flagsAuto
0x01F10x07padding / unreflected
0x08InputComponentUInputComponent*TransientProtected+8 flagsnullptr
0x10AnimationCallbacksTArray<FAnimationEventBinding>TransientProtected+4 flags[]
Inherited from UWidget 22
OffsetSizeNameTypeFlagsDefault
0x08SlotUPanelSlot*12 flagsnullptr
0x10bIsEnabledDelegateFScriptDelegate4 flags<delegate>
0x18ToolTipTextFText4 flags<FText>
0x10ToolTipTextDelegateFScriptDelegate4 flags<delegate>
0x08ToolTipWidgetUWidget*12 flagsnullptr
0x10ToolTipWidgetDelegateFScriptDelegate4 flags<delegate>
0x10VisibilityDelegateFScriptDelegate4 flags<delegate>
0x1CRenderTransformFWidgetTransform5 flags{Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}…
0x08RenderTransformPivotFVector2D8 flags{X=0.5, Y=0.5}
0x01bIsVariable : 1bit 0bool3 flagstrue
0x01bCreatedByConstructionScript : 1bit 1boolTransient+3 flagsfalse
0x01bIsEnabled : 1bit 2bool6 flagstrue
0x01bOverride_Cursor : 1bit 3bool4 flagsfalse
0x00B50x03padding / unreflected
0x08AccessibleWidgetDataUSlateAccessibleWidgetData*8 flagsnullptr
0x01bIsVolatile : 1bit 0boolProtected+6 flagsfalse
0x01Cursoruint89 flags1
0x01ClippingEWidgetClipping6 flagsInherit
0x01VisibilityESlateVisibility6 flagsVisible
0x04RenderOpacityfloat6 flags1
0x01FlowDirectionPreferenceEFlowDirectionPreference6 flagsInherit
0x00D10x27padding / unreflected
0x10NativeBindingsTArray<UPropertyBinding*>TransientProtected+2 flags[]

Functions 8

SignatureFlagsNativeParams
void ShowFromDisplayDetails(FInputDisplay& details)
Script10 statements · 224 bytes of bytecode
0x0000SetInteraction(details.Interaction);0x0020CallFunc_IsValid_ReturnValue = IsValid(details.Icon);0x0046if (!(CallFunc_IsValid_ReturnValue)) goto Label_009B;0x0054ShowAsIcon(details.Icon, LinearColor{1f, 1f, 1f, 1f});0x0096goto Label_00DD;0x009BLabel_009B:0x009BShowAsText(details.InputText, LinearColor{1f, 1f, 1f, 1f});0x00DDLabel_00DD:0x00DDreturn;0x00DF// end of script
Public0x40
void SetInteraction(const EInputInteraction& InInteraction)
Script10 statements · 406 bytes of bytecode
0x0000Temp_text_Variable = NSLOCTEXT("86CEA5B64853B3D47B7EFB888D37CFE3", "", "Hold");0x003ETemp_text_Variable_1 = FText();0x0052Temp_byte_Variable = InInteraction;0x006D/Game/Game/Text/LIB_Text.Default__LIB_Text_C.SetTextUpperCased(InteractionText, Switch(Temp_byte_Variable, 0 => Temp_text_Variable_1, 1 => Temp_text_Variable, default => K2Node_Select_Default), this);0x00D2CallFunc_GetText_ReturnValue = InteractionText.GetText();0x0104CallFunc_TextIsEmpty_ReturnValue = TextIsEmpty(CallFunc_GetText_ReturnValue);0x0121/Game/Game/LIB_Game.Default__LIB_Game_C.SelectVisibility(InteractionText, 4, 1, CallFunc_TextIsEmpty_ReturnValue, this, CallFunc_SelectVisibility_IsVisible, CallFunc_SelectVisibility_VisibilityChanged, CallFunc_SelectVisibility_New_Visibility);0x0177ApplyTextStyle(InteractionText, TextStyle);0x0193return;0x0195// end of script
Public0x01
void ShowAsText(const FText& InText, const FLinearColor& InTint)
Script13 statements · 379 bytes of bytecode
0x0000Height = 0f;0x0017switcher.SetActiveWidget(OverlayText);0x0044CallFunc_TextToUpper_ReturnValue = TextToUpper(InText);0x0069InputText.SetText(CallFunc_TextToUpper_ReturnValue);0x0096K2Node_MakeStruct_SlateColor.SpecifiedColor = InTint;0x00BAK2Node_MakeStruct_SlateColor.ColorUseRule = 0;0x00D7InputText.SetColorAndOpacity(K2Node_MakeStruct_SlateColor);0x0100CallFunc_GetLineHeight_ReturnValue = GetLineHeight();0x011CHeight = CallFunc_GetLineHeight_ReturnValue;0x0137ScaleTextBlockToHeight(InputText, Height);0x0153SetSize(Height, 0f, Height);0x0178return;0x017A// end of script
Public0x28
void SetSize(float InHeightOverride, float InWidthOverride, float InMinDesiredWidth)
Script23 statements · 372 bytes of bytecode
0x0000PushFlow(Label_0171);0x0005Sizer.SetHeightOverride(InHeightOverride);0x002ESizer.SetWidthOverride(InWidthOverride);0x0057Sizer.SetMinDesiredWidth(InMinDesiredWidth);0x0080PushFlow(Label_0124);0x0085PushFlow(Label_00D7);0x008ACallFunc_LessEqual_FloatFloat_ReturnValue_2 = LessEqual_FloatFloat(InHeightOverride, 0f);0x00ACif (!(CallFunc_LessEqual_FloatFloat_ReturnValue_2)) PopFlow();0x00B6Sizer.ClearHeightOverride();0x00D6PopFlow();0x00D7Label_00D7:0x00D7CallFunc_LessEqual_FloatFloat_ReturnValue_1 = LessEqual_FloatFloat(InWidthOverride, 0f);0x00F9if (!(CallFunc_LessEqual_FloatFloat_ReturnValue_1)) PopFlow();0x0103Sizer.ClearWidthOverride();0x0123PopFlow();0x0124Label_0124:0x0124CallFunc_LessEqual_FloatFloat_ReturnValue = LessEqual_FloatFloat(InMinDesiredWidth, 0f);0x0146if (!(CallFunc_LessEqual_FloatFloat_ReturnValue)) PopFlow();0x0150Sizer.ClearMinDesiredWidth();0x0170PopFlow();0x0171Label_0171:0x0171return;0x0173// end of script
Public0x0C
void ShowAsIcon(UTexture2D* InTexture, const FLinearColor& InTint)
Script16 statements · 558 bytes of bytecode
0x0000Height = 0f;0x0017switcher.SetActiveWidget(OverlayIcon);0x0044InputIcon.SetBrushFromTexture(InTexture, true);0x0072InputIcon.SetColorAndOpacity(InTint);0x009BCallFunc_GetLineHeight_ReturnValue = GetLineHeight();0x00B7Height = CallFunc_GetLineHeight_ReturnValue;0x00D2CallFunc_Blueprint_GetSizeY_ReturnValue = InTexture.Blueprint_GetSizeY();0x0104CallFunc_Blueprint_GetSizeX_ReturnValue = InTexture.Blueprint_GetSizeX();0x0136CallFunc_Max_ReturnValue = Max(CallFunc_Blueprint_GetSizeY_ReturnValue, 1);0x0160CallFunc_Conv_IntToFloat_ReturnValue = Conv_IntToFloat(CallFunc_Blueprint_GetSizeX_ReturnValue);0x0185CallFunc_Conv_IntToFloat_ReturnValue_1 = Conv_IntToFloat(CallFunc_Max_ReturnValue);0x01AACallFunc_Divide_FloatFloat_ReturnValue = Divide_FloatFloat(CallFunc_Conv_IntToFloat_ReturnValue, CallFunc_Conv_IntToFloat_ReturnValue_1);0x01D8CallFunc_Multiply_FloatFloat_ReturnValue = Multiply_FloatFloat(Height, CallFunc_Divide_FloatFloat_ReturnValue);0x0206SetSize(Height, CallFunc_Multiply_FloatFloat_ReturnValue, 0f);0x022Breturn;0x022D// end of script
Public0x18
void ReceiveInputDetails(FInputDisplay& InDisplay)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_InDisplay = InDisplay;0x0012ExecuteUbergraph_UI_RichTextInput(72);0x0021return;0x0023// end of script
EventProtected0x40
void ReceiveInputUnknown()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_UI_RichTextInput(100);0x000Freturn;0x0011// end of script
EventProtected0x00
void ExecuteUbergraph_UI_RichTextInput(int32 EntryPoint)
Script10 statements · 108 bytes of bytecode
0x0000goto [EntryPoint];0x000ALabel_000A:0x000AShowAsIcon(/Game/Art/Textures/T_WhiteTile.T_WhiteTile, LinearColor{1f, 1f, 1f, 1f});0x0043goto Label_0069;0x0048ShowFromDisplayDetails(K2Node_Event_InDisplay);0x005Fgoto Label_0069;0x0064goto Label_000A;0x0069Label_0069:0x0069return;0x006B// end of script
Final0x04