Zdexby TheHolyOneZ
5,372 classes
Class

UITM_GeneratedIcon_Item_C

: UUserWidget : UWidget : UVisual : UObject
/Game/UI/Menu_Wardrobe/ITM_GeneratedIcon_Item.ITM_GeneratedIcon_Item_C 0x02D8 (728 B) align 8 inherited 0x0260 20 scripted vtable /Game/UI/Menu_Wardrobe/ITM_GeneratedIcon_Item
0x00x02D8

Members 19

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08AnimIconReadyUWidgetAnimation*Transient+7 flagsnullptr
0x08BackgroundUBorder*9 flagsnullptr
0x08Border_InsideUBorder*9 flagsnullptr
0x08Border_OutsideUBorder*9 flagsnullptr
0x08Busy_OverlayUOverlay*9 flagsnullptr
0x08Icon_ImageUImage*9 flagsnullptr
0x08ICON_ItemUImage*9 flagsnullptr
0x08Icon_PadlockUImage*9 flagsnullptr
0x08IconScaleBoxUScaleBox*9 flagsnullptr
0x08IconSizerUSizeBox*9 flagsnullptr
0x08IconTypeSwitcherUWidgetSwitcher*9 flagsnullptr
0x08ShadowUImage*9 flagsnullptr
0x04IconSizeint327 flags128
0x01BorderColoruint87 flags0
0x01ShowBorderbool6 flagstrue
0x01ShowBackgroundbool6 flagstrue
0x01ShowPadlockbool6 flagsfalse
0x08IconRenderTargetUTextureRenderTarget2D*7 flagsnullptr
Inherited from UUserWidget 20
OffsetSizeNameTypeFlagsDefault
0x10ColorAndOpacityFLinearColor8 flags{R=1, G=1, B=1, A=1}
0x10ColorAndOpacityDelegateFScriptDelegate4 flags<delegate>
0x28ForegroundColorFSlateColor4 flags{SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=2}
0x10ForegroundColorDelegateFScriptDelegate4 flags<delegate>
0x10OnVisibilityChangedFMulticastScriptDelegate4 flags<delegate>
0x01780x18padding / unreflected
0x10PaddingFMargin7 flags{Left=0, Top=0, Right=0, Bottom=0}
0x10ActiveSequencePlayersTArray<UUMGSequencePlayer*>Transient+2 flags[]
0x08AnimationTickManagerUUMGSequenceTickManager*Transient+5 flagsnullptr
0x10StoppedSequencePlayersTArray<UUMGSequencePlayer*>Transient+2 flags[]
0x10NamedSlotBindingsTArray<FNamedSlotBinding>3 flags[]
0x08WidgetTreeUWidgetTree*Transient+7 flagsnullptr
0x04Priorityint328 flags0
0x01bSupportsKeyboardFocus : 1bit 0boolDeprecated+3 flagstrue
0x01bIsFocusable : 1bit 1bool5 flagsfalse
0x01bStopAction : 1bit 2bool5 flagsfalse
0x01bHasScriptImplementedTick : 1bit 3bool3 flagstrue
0x01bHasScriptImplementedPaint : 1bit 4bool3 flagstrue
0x01E50x0Bpadding / unreflected
0x01TickFrequencyEWidgetTickFrequency9 flagsAuto
0x01F10x07padding / unreflected
0x08InputComponentUInputComponent*TransientProtected+8 flagsnullptr
0x10AnimationCallbacksTArray<FAnimationEventBinding>TransientProtected+4 flags[]
Inherited from UWidget 22
OffsetSizeNameTypeFlagsDefault
0x08SlotUPanelSlot*12 flagsnullptr
0x10bIsEnabledDelegateFScriptDelegate4 flags<delegate>
0x18ToolTipTextFText4 flags<FText>
0x10ToolTipTextDelegateFScriptDelegate4 flags<delegate>
0x08ToolTipWidgetUWidget*12 flagsnullptr
0x10ToolTipWidgetDelegateFScriptDelegate4 flags<delegate>
0x10VisibilityDelegateFScriptDelegate4 flags<delegate>
0x1CRenderTransformFWidgetTransform5 flags{Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}…
0x08RenderTransformPivotFVector2D8 flags{X=0.5, Y=0.5}
0x01bIsVariable : 1bit 0bool3 flagstrue
0x01bCreatedByConstructionScript : 1bit 1boolTransient+3 flagsfalse
0x01bIsEnabled : 1bit 2bool6 flagstrue
0x01bOverride_Cursor : 1bit 3bool4 flagsfalse
0x00B50x03padding / unreflected
0x08AccessibleWidgetDataUSlateAccessibleWidgetData*8 flagsnullptr
0x01bIsVolatile : 1bit 0boolProtected+6 flagsfalse
0x01Cursoruint89 flags1
0x01ClippingEWidgetClipping6 flagsInherit
0x01VisibilityESlateVisibility6 flagsVisible
0x04RenderOpacityfloat6 flags1
0x01FlowDirectionPreferenceEFlowDirectionPreference6 flagsInherit
0x00D10x27padding / unreflected
0x10NativeBindingsTArray<UPropertyBinding*>TransientProtected+2 flags[]

Functions 20

SignatureFlagsNativeParams
UMaterialInstanceDynamic* GetRenderTarget()
Script4 statements · 72 bytes of bytecode
0x0000CallFunc_GetDynamicMaterial_ReturnValue = ICON_Item.GetDynamicMaterial();0x002AReturnValue = CallFunc_GetDynamicMaterial_ReturnValue;0x003Dreturn ReturnValue;0x0047// end of script
Public0x08
UWidget* GetIconToolTip()
Script11 statements · 247 bytes of bytecode
0x0000CallFunc_TextIsEmpty_ReturnValue = TextIsEmpty(ToolTipText);0x001DCallFunc_Not_PreBool_ReturnValue = Not_PreBool(CallFunc_TextIsEmpty_ReturnValue);0x003Aif (!(CallFunc_Not_PreBool_ReturnValue)) goto Label_00EC;0x0048CallFunc_GetWindowManager_ReturnValue = GetWindowManager(this);0x005DCallFunc_GetOrCreateSingletonWidget_ReturnValue = CallFunc_GetWindowManager_ReturnValue.GetOrCreateSingletonWidget(/Game/UI/Menu_Wardrobe/ITM_Wardrobe_ItemSelector_ToolTip.ITM_Wardrobe_ItemSelector_ToolTip_C, CallFunc_GetOrCreateSingletonWidget_WidgetCreated);0x0099ToolTip = CallFunc_GetOrCreateSingletonWidget_ReturnValue;0x00ACToolTip.SetText(ToolTipText);0x00D9ReturnValue = ToolTip;0x00ECLabel_00EC:0x00ECreturn ReturnValue;0x00F6// end of script
Public0x08
void SetShowBackground(bool InBackgroundVisible)
Script15 statements · 452 bytes of bytecode
0x0000ShowBackground = InBackgroundVisible;0x0013Temp_byte_Variable = 4;0x0027Temp_byte_Variable_1 = 1;0x003BTemp_bool_Variable_1 = ShowBackground;0x004EBackground.SetVisibility(Switch(Temp_bool_Variable_1, false => Temp_byte_Variable_1, true => Temp_byte_Variable, default => K2Node_Select_Default_1));0x00A7Temp_float_Variable = 1f;0x00BETemp_float_Variable_1 = 0f;0x00D5Temp_bool_Variable = ShowBackground;0x00E8K2Node_MakeStruct_LinearColor.R = 0f;0x0108K2Node_MakeStruct_LinearColor.G = 0f;0x0128K2Node_MakeStruct_LinearColor.B = 0f;0x0148K2Node_MakeStruct_LinearColor.A = Switch(Temp_bool_Variable, false => Temp_float_Variable_1, true => Temp_float_Variable, default => K2Node_Select_Default);0x0198Border_Inside.SetBrushColor(K2Node_MakeStruct_LinearColor);0x01C1return;0x01C3// end of script
Public0x01
void SetRenderTarget(UTextureRenderTarget2D* InTexture)
Script10 statements · 291 bytes of bytecode
0x0000ShowBusy(false);0x000FIconRenderTarget = InTexture;0x0022CallFunc_GetDynamicMaterial_ReturnValue = ICON_Item.GetDynamicMaterial();0x004CCallFunc_GetDynamicMaterial_ReturnValue.SetTextureParameterValue(FName(RenderTarget), IconRenderTarget);0x0082IconTypeSwitcher.SetActiveWidget(ICON_Item);0x00AFCallFunc_PlayAnimationForward_ReturnValue = PlayAnimationForward(AnimIconReady, 1f, false);0x00D2CallFunc_GetEndTime_ReturnValue = AnimIconReady.GetEndTime();0x0104ForceIconOpacity(CallFunc_GetEndTime_ReturnValue, 1f);0x0120return;0x0122// end of script
Private0x08
void ReleaseRenderTarget()
Script7 statements · 76 bytes of bytecode
0x0000CallFunc_IsValid_ReturnValue = IsValid(IconRenderTarget);0x001Dif (!(CallFunc_IsValid_ReturnValue)) goto Label_0049;0x002BReleaseRenderTarget2D(IconRenderTarget);0x003EIconRenderTarget = nullptr;0x0049Label_0049:0x0049return;0x004B// end of script
Public0x00
void SetShowBorders(bool InBorderVisible)
Script12 statements · 414 bytes of bytecode
0x0000ShowBorder = InBorderVisible;0x0013K2Node_MakeStruct_Margin.Left = 2f;0x0033K2Node_MakeStruct_Margin.Top = 2f;0x0053K2Node_MakeStruct_Margin.Right = 2f;0x0073K2Node_MakeStruct_Margin.Bottom = 2f;0x0093Temp_struct_Variable = Margin{0f, 0f, 0f, 0f};0x00C7Temp_bool_Variable = ShowBorder;0x00DABorder_Inside.SetPadding(Switch(Temp_bool_Variable, false => Temp_struct_Variable, true => K2Node_MakeStruct_Margin, default => K2Node_Select_Default));0x012FBorder_Outside.SetPadding(Switch(Temp_bool_Variable, false => Temp_struct_Variable, true => K2Node_MakeStruct_Margin, default => K2Node_Select_Default));0x0184SetBorderColor(BorderColor);0x019Breturn;0x019D// end of script
Public0x01
void SetIconSize(int32 InSize)
Script7 statements · 186 bytes of bytecode
0x0000IconSize = InSize;0x001BCallFunc_Conv_IntToFloat_ReturnValue_1 = Conv_IntToFloat(IconSize);0x0040IconSizer.SetWidthOverride(CallFunc_Conv_IntToFloat_ReturnValue_1);0x0069CallFunc_Conv_IntToFloat_ReturnValue = Conv_IntToFloat(IconSize);0x008EIconSizer.SetHeightOverride(CallFunc_Conv_IntToFloat_ReturnValue);0x00B7return;0x00B9// end of script
Public0x04
void SetShowPadlock(bool InVisible)
Script4 statements · 108 bytes of bytecode
0x0000ShowPadlock = InVisible;0x0013/Game/Game/LIB_Game.Default__LIB_Game_C.SelectVisibility(Icon_Padlock, 1, 4, ShowPadlock, this, CallFunc_SelectVisibility_IsVisible, CallFunc_SelectVisibility_VisibilityChanged, CallFunc_SelectVisibility_New_Visibility);0x0069return;0x006B// end of script
Public0x01
void SetBorderColor(uint8 InColor)
Script8 statements · 244 bytes of bytecode
0x0000BorderColor = InColor;0x001BTemp_float_Variable = 1f;0x0032Temp_float_Variable_1 = 0f;0x0049Temp_bool_Variable = ShowBorder;0x005C/Game/UI/Art/WidgetParts/LIB_MenuColors.Default__LIB_MenuColors_C.MenuColorsAndOpacity(BorderColor, Switch(Temp_bool_Variable, false => Temp_float_Variable_1, true => Temp_float_Variable, default => K2Node_Select_Default), this, CallFunc_MenuColorsAndOpacity_OutputColor);0x00C8Border_Outside.SetBrushColor(CallFunc_MenuColorsAndOpacity_OutputColor);0x00F1return;0x00F3// end of script
Public0x01
void PreConstruct(bool IsDesignTime)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_IsDesignTime = IsDesignTime;0x0012ExecuteUbergraph_ITM_GeneratedIcon_Item(2531);0x0021return;0x0023// end of script
EventPublic0x01
void ShowAsItem(UVanityItem* Item, UPlayerCharacterID* Character, const FName& CancelGroup)
Script6 statements · 72 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Item = Item;0x0012PersistentFrame.K2Node_CustomEvent_Character_2 = Character;0x0024PersistentFrame.K2Node_CustomEvent_cancelGroup = CancelGroup;0x0036ExecuteUbergraph_ITM_GeneratedIcon_Item(1399);0x0045return;0x0047// end of script
0x18
void ShowAsPickAxePart(UPickaxePart* part, const EPickaxePartLocation& PickaxePartLocation, UPlayerCharacterID* Character)
Script6 statements · 72 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_part = part;0x0012PersistentFrame.K2Node_CustomEvent_pickaxePartLocation = PickaxePartLocation;0x0024PersistentFrame.K2Node_CustomEvent_Character_1 = Character;0x0036ExecuteUbergraph_ITM_GeneratedIcon_Item(336);0x0045return;0x0047// end of script
0x18
void ShowAsTexture(UTexture2D* Texture, const FLinearColor& Tint)
Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Texture = Texture;0x0012PersistentFrame.K2Node_CustomEvent_Tint_2 = Tint;0x0024ExecuteUbergraph_ITM_GeneratedIcon_Item(863);0x0033return;0x0035// end of script
0x18
void ShowAsMaterial(UMaterialInterface* Material, const FLinearColor& Tint)
Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Material_1 = Material;0x0012PersistentFrame.K2Node_CustomEvent_Tint_1 = Tint;0x0024ExecuteUbergraph_ITM_GeneratedIcon_Item(1030);0x0033return;0x0035// end of script
0x18
void HideIcon(UWidget* AndSwitchTo)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_AndSwitchTo = AndSwitchTo;0x0012ExecuteUbergraph_ITM_GeneratedIcon_Item(1283);0x0021return;0x0023// end of script
0x08
void ShowAsSoftMaterial(const TSoftObjectPtr<UMaterialInterface>& Material, const FLinearColor& Tint)
Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Material = Material;0x0012PersistentFrame.K2Node_CustomEvent_Tint = Tint;0x0024ExecuteUbergraph_ITM_GeneratedIcon_Item(1880);0x0033return;0x0035// end of script
0x38
void ForceIconOpacity(float StartDelay, float Opacity)
Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_StartDelay = StartDelay;0x0012PersistentFrame.K2Node_CustomEvent_Opacity = Opacity;0x0024ExecuteUbergraph_ITM_GeneratedIcon_Item(2230);0x0033return;0x0035// end of script
0x08
void ShowAsSkin(UItemSkin* Skin, UPlayerCharacterID* Character)
Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Skin = Skin;0x0012PersistentFrame.K2Node_CustomEvent_Character = Character;0x0024ExecuteUbergraph_ITM_GeneratedIcon_Item(2289);0x0033return;0x0035// end of script
0x10
void ShowBusy(bool InBusy)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_InBusy = InBusy;0x0012ExecuteUbergraph_ITM_GeneratedIcon_Item(2536);0x0021return;0x0023// end of script
0x01
void ExecuteUbergraph_ITM_GeneratedIcon_Item(int32 EntryPoint)
Script104 statements · 2,626 bytes of bytecode
0x0000PushFlow(Label_0A3F);0x0005goto [EntryPoint];0x000FLabel_000F:0x000FShowBusy(true);0x001ECallFunc_GetFSDGameInstance_ReturnValue_2 = GetFSDGameInstance(this);0x0033CallFunc_GetIconGenerationManager_ReturnValue_2 = CallFunc_GetFSDGameInstance_ReturnValue_2.GetIconGenerationManager();0x005DCallFunc_GetFSDSaveGame_ReturnValue = GetFSDSaveGame(this);0x0072GenerateWeaponIcon_Async(CallFunc_GetIconGenerationManager_ReturnValue_2, K2Node_CustomEvent_Skin, false, CallFunc_GetFSDSaveGame_ReturnValue.LastPlayedCharacter, CallFunc_GenerateWeaponIcon_Async_icon, LatentActionInfo{0xDE, 665355642, FName(ExecuteUbergraph_ITM_GeneratedIcon_Item), this});0x00DDPopFlow();0x00DESetRenderTarget(CallFunc_GenerateWeaponIcon_Async_icon);0x00F5PopFlow();0x00F6SetRenderTarget(CallFunc_GeneratePickaxePartIcon_Async_icon);0x010DPopFlow();0x010ESetRenderTarget(CallFunc_GenerateVanityIcon_Async_icon);0x0125PopFlow();0x0126IconTypeSwitcher.SetRenderOpacity(K2Node_CustomEvent_Opacity);0x014FPopFlow();0x0150HideIcon(ICON_Item);0x0167CallFunc_IsValid_ReturnValue = IsValid(K2Node_CustomEvent_Character_1);0x0184CallFunc_IsValid_ReturnValue_1 = IsValid(K2Node_CustomEvent_part);0x01A1CallFunc_BooleanAND_ReturnValue = BooleanAND(CallFunc_IsValid_ReturnValue_1, CallFunc_IsValid_ReturnValue);0x01C7if (!(CallFunc_BooleanAND_ReturnValue)) PopFlow();0x01D1K2Node_DynamicCast_AsPickaxe_Material_Part = Cast<PickaxeMaterialPart>(K2Node_CustomEvent_part.Item);0x020BK2Node_DynamicCast_bSuccess = Cast<71>(K2Node_DynamicCast_AsPickaxe_Material_Part);0x0228if (!(K2Node_DynamicCast_bSuccess)) goto Label_029B;0x0236CallFunc_CreateIcon_ReturnValue_1 = K2Node_DynamicCast_AsPickaxe_Material_Part.CreateIcon(this);0x0261ShowAsMaterial(CallFunc_CreateIcon_ReturnValue_1, LinearColor{1f, 1f, 1f, 1f});0x029APopFlow();0x029BLabel_029B:0x029BShowBusy(true);0x02AACallFunc_GetFSDGameInstance_ReturnValue = GetFSDGameInstance(this);0x02BFCallFunc_GetIconGenerationManager_ReturnValue = CallFunc_GetFSDGameInstance_ReturnValue.GetIconGenerationManager();0x02E9GeneratePickaxePartIcon_Async(CallFunc_GetIconGenerationManager_ReturnValue, K2Node_CustomEvent_part, K2Node_CustomEvent_pickaxePartLocation, K2Node_CustomEvent_Character_1, CallFunc_GeneratePickaxePartIcon_Async_icon, LatentActionInfo{0xF6, -1621259857, FName(ExecuteUbergraph_ITM_GeneratedIcon_Item), this});0x0346PopFlow();0x0347Label_0347:0x0347SetShowBackground(ShowBackground);0x035EPopFlow();0x035F/Game/Game/LIB_Game.Default__LIB_Game_C.SetTextureAndTint(Icon_Image, K2Node_CustomEvent_Texture, true, K2Node_CustomEvent_Tint_2, this);0x03A0IconTypeSwitcher.SetActiveWidget(Icon_Image);0x03CDIconTypeSwitcher.SetRenderOpacity(1f);0x03F2StopAnimation(AnimIconReady);0x0405PopFlow();0x0406Icon_Image.SetBrushFromMaterial(K2Node_CustomEvent_Material_1);0x0433K2Node_MakeStruct_SlateColor.SpecifiedColor = K2Node_CustomEvent_Tint_1;0x0457K2Node_MakeStruct_SlateColor.ColorUseRule = 0;0x0474Icon_Image.SetBrushTintColor(K2Node_MakeStruct_SlateColor);0x049DIconTypeSwitcher.SetActiveWidget(Icon_Image);0x04CAIconTypeSwitcher.SetRenderOpacity(1f);0x04EFStopAnimation(AnimIconReady);0x0502PopFlow();0x0503IconTypeSwitcher.SetActiveWidget(K2Node_CustomEvent_AndSwitchTo);0x0530ReleaseRenderTarget();0x053EStopAnimation(AnimIconReady);0x0551IconTypeSwitcher.SetRenderOpacity(0f);0x0576PopFlow();0x0577HideIcon(ICON_Item);0x058ECallFunc_IsValid_ReturnValue_2 = IsValid(K2Node_CustomEvent_Character_2);0x05ABCallFunc_IsValid_ReturnValue_3 = IsValid(K2Node_CustomEvent_Item);0x05C8CallFunc_BooleanAND_ReturnValue_1 = BooleanAND(CallFunc_IsValid_ReturnValue_3, CallFunc_IsValid_ReturnValue_2);0x05EEif (!(CallFunc_BooleanAND_ReturnValue_1)) PopFlow();0x05F8K2Node_DynamicCast_AsArmor_Material_Vanity_Item = Cast<ArmorMaterialVanityItem>(K2Node_CustomEvent_Item);0x061CK2Node_DynamicCast_bSuccess_1 = Cast<71>(K2Node_DynamicCast_AsArmor_Material_Vanity_Item);0x0639if (!(K2Node_DynamicCast_bSuccess_1)) goto Label_06AC;0x0647CallFunc_CreateIcon_ReturnValue = K2Node_DynamicCast_AsArmor_Material_Vanity_Item.CreateIcon(this);0x0672ShowAsMaterial(CallFunc_CreateIcon_ReturnValue, LinearColor{1f, 1f, 1f, 1f});0x06ABPopFlow();0x06ACLabel_06AC:0x06ACShowBusy(true);0x06BBCallFunc_GetFSDGameInstance_ReturnValue_1 = GetFSDGameInstance(this);0x06D0CallFunc_GetIconGenerationManager_ReturnValue_1 = CallFunc_GetFSDGameInstance_ReturnValue_1.GetIconGenerationManager();0x06FAGenerateVanityIcon_Async(CallFunc_GetIconGenerationManager_ReturnValue_1, K2Node_CustomEvent_Item, K2Node_CustomEvent_Character_2, K2Node_CustomEvent_cancelGroup, CallFunc_GenerateVanityIcon_Async_icon, LatentActionInfo{0x10E, 369260796, FName(ExecuteUbergraph_ITM_GeneratedIcon_Item), this});0x0757PopFlow();0x0758Icon_Image.SetBrushFromSoftMaterial(K2Node_CustomEvent_Material);0x0785K2Node_MakeStruct_SlateColor_1.SpecifiedColor = K2Node_CustomEvent_Tint;0x07A9K2Node_MakeStruct_SlateColor_1.ColorUseRule = 0;0x07C6Icon_Image.SetBrushTintColor(K2Node_MakeStruct_SlateColor_1);0x07EFIconTypeSwitcher.SetActiveWidget(Icon_Image);0x081CIconTypeSwitcher.SetRenderOpacity(1f);0x0841StopAnimation(AnimIconReady);0x0854PopFlow();0x0855Label_0855:0x0855SetIconSize(IconSize);0x086CSetBorderColor(BorderColor);0x0883SetShowBorders(ShowBorder);0x089ASetShowPadlock(ShowPadlock);0x08B1goto Label_0347;0x08B6Delay(this, K2Node_CustomEvent_StartDelay, LatentActionInfo{0x126, -1856915692, FName(ExecuteUbergraph_ITM_GeneratedIcon_Item), this});0x08F0PopFlow();0x08F1CallFunc_GetSkinType_ReturnValue = K2Node_CustomEvent_Skin.GetSkinType();0x0923K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(CallFunc_GetSkinType_ReturnValue, 0);0x0942if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_097E;0x0950K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(CallFunc_GetSkinType_ReturnValue, 1);0x096Fif (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_000F;0x097DPopFlow();0x097ELabel_097E:0x097ECallFunc_CreateIcon_ReturnValue_2 = K2Node_CustomEvent_Skin.CreateIcon(this);0x09A9ShowAsMaterial(CallFunc_CreateIcon_ReturnValue_2, LinearColor{1f, 1f, 1f, 1f});0x09E2PopFlow();0x09E3goto Label_0855;0x09E8/Game/Game/LIB_Game.Default__LIB_Game_C.SelectVisibility(Busy_Overlay, 1, 4, K2Node_CustomEvent_InBusy, this, CallFunc_SelectVisibility_IsVisible, CallFunc_SelectVisibility_VisibilityChanged, CallFunc_SelectVisibility_New_Visibility);0x0A3EPopFlow();0x0A3FLabel_0A3F:0x0A3Freturn;0x0A41// end of script
Final0x04

Used by 3

types with a member, parameter or interface of this type