Zdexby TheHolyOneZ
5,372 classes
Class

UITM_DragRotateCharacter_C

: UUserWidget : UWidget : UVisual : UObject
/Game/UI/Menu_Wardrobe/ITM_DragRotateCharacter.ITM_DragRotateCharacter_C 0x0278 (632 B) align 8 inherited 0x0260 3 scripted vtable /Game/UI/Menu_Wardrobe/ITM_DragRotateCharacter
0x00x0278

Members 3

OffsetSizeNameTypeFlagsDefault
0x08Image_0UImage*9 flagsnullptr
0x01GrabMousebool6 flagsfalse
0x02690x07padding / unreflected
0x08switcherACharacterSelectionSwitcher_C*7 flagsnullptr
Inherited from UUserWidget 20
OffsetSizeNameTypeFlagsDefault
0x10ColorAndOpacityFLinearColor8 flags{R=1, G=1, B=1, A=1}
0x10ColorAndOpacityDelegateFScriptDelegate4 flags<delegate>
0x28ForegroundColorFSlateColor4 flags{SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=2}
0x10ForegroundColorDelegateFScriptDelegate4 flags<delegate>
0x10OnVisibilityChangedFMulticastScriptDelegate4 flags<delegate>
0x01780x18padding / unreflected
0x10PaddingFMargin7 flags{Left=0, Top=0, Right=0, Bottom=0}
0x10ActiveSequencePlayersTArray<UUMGSequencePlayer*>Transient+2 flags[]
0x08AnimationTickManagerUUMGSequenceTickManager*Transient+5 flagsnullptr
0x10StoppedSequencePlayersTArray<UUMGSequencePlayer*>Transient+2 flags[]
0x10NamedSlotBindingsTArray<FNamedSlotBinding>3 flags[]
0x08WidgetTreeUWidgetTree*Transient+7 flagsnullptr
0x04Priorityint328 flags0
0x01bSupportsKeyboardFocus : 1bit 0boolDeprecated+3 flagstrue
0x01bIsFocusable : 1bit 1bool5 flagsfalse
0x01bStopAction : 1bit 2bool5 flagsfalse
0x01bHasScriptImplementedTick : 1bit 3bool3 flagstrue
0x01bHasScriptImplementedPaint : 1bit 4bool3 flagstrue
0x01E50x0Bpadding / unreflected
0x01TickFrequencyEWidgetTickFrequency9 flagsAuto
0x01F10x07padding / unreflected
0x08InputComponentUInputComponent*TransientProtected+8 flagsnullptr
0x10AnimationCallbacksTArray<FAnimationEventBinding>TransientProtected+4 flags[]
Inherited from UWidget 22
OffsetSizeNameTypeFlagsDefault
0x08SlotUPanelSlot*12 flagsnullptr
0x10bIsEnabledDelegateFScriptDelegate4 flags<delegate>
0x18ToolTipTextFText4 flags<FText>
0x10ToolTipTextDelegateFScriptDelegate4 flags<delegate>
0x08ToolTipWidgetUWidget*12 flagsnullptr
0x10ToolTipWidgetDelegateFScriptDelegate4 flags<delegate>
0x10VisibilityDelegateFScriptDelegate4 flags<delegate>
0x1CRenderTransformFWidgetTransform5 flags{Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}…
0x08RenderTransformPivotFVector2D8 flags{X=0.5, Y=0.5}
0x01bIsVariable : 1bit 0bool3 flagstrue
0x01bCreatedByConstructionScript : 1bit 1boolTransient+3 flagsfalse
0x01bIsEnabled : 1bit 2bool6 flagstrue
0x01bOverride_Cursor : 1bit 3bool4 flagsfalse
0x00B50x03padding / unreflected
0x08AccessibleWidgetDataUSlateAccessibleWidgetData*8 flagsnullptr
0x01bIsVolatile : 1bit 0boolProtected+6 flagsfalse
0x01Cursoruint89 flags1
0x01ClippingEWidgetClipping6 flagsInherit
0x01VisibilityESlateVisibility6 flagsVisible
0x04RenderOpacityfloat6 flags1
0x01FlowDirectionPreferenceEFlowDirectionPreference6 flagsInherit
0x00D10x27padding / unreflected
0x10NativeBindingsTArray<UPropertyBinding*>TransientProtected+2 flags[]

Functions 3

SignatureFlagsNativeParams
FEventReply OnMouseButtonUp(const FGeometry& MyGeometry, FPointerEvent& MouseEvent)
Script15 statements · 319 bytes of bytecode
0x0000CallFunc_PointerEvent_GetEffectingButton_ReturnValue = PointerEvent_GetEffectingButton(MouseEvent);0x0025CallFunc_EqualEqual_KeyKey_ReturnValue = EqualEqual_KeyKey(CallFunc_PointerEvent_GetEffectingButton_ReturnValue, Key{FName(LeftMouseButton)});0x005DCallFunc_BooleanAND_ReturnValue = BooleanAND(CallFunc_EqualEqual_KeyKey_ReturnValue, GrabMouse);0x0083if (!(CallFunc_BooleanAND_ReturnValue)) goto Label_00FD;0x0091GrabMouse = false;0x009CCallFunc_Handled_ReturnValue = Handled();0x00B8CallFunc_ReleaseMouseCapture_ReturnValue = ReleaseMouseCapture(CallFunc_Handled_ReturnValue);0x00DDReturnValue = CallFunc_ReleaseMouseCapture_ReturnValue;0x00F8goto Label_0134;0x00FDLabel_00FD:0x00FDCallFunc_Unhandled_ReturnValue = Unhandled();0x0119ReturnValue = CallFunc_Unhandled_ReturnValue;0x0134Label_0134:0x0134return ReturnValue;0x013E// end of script
EventPublic0x160
FEventReply OnMouseButtonDown(const FGeometry& MyGeometry, FPointerEvent& MouseEvent)
Script14 statements · 282 bytes of bytecode
0x0000CallFunc_PointerEvent_GetEffectingButton_ReturnValue = PointerEvent_GetEffectingButton(MouseEvent);0x0025CallFunc_EqualEqual_KeyKey_ReturnValue = EqualEqual_KeyKey(CallFunc_PointerEvent_GetEffectingButton_ReturnValue, Key{FName(LeftMouseButton)});0x005Dif (!(CallFunc_EqualEqual_KeyKey_ReturnValue)) goto Label_00D8;0x006BGrabMouse = true;0x0076CallFunc_Handled_ReturnValue = Handled();0x0092CallFunc_CaptureMouse_ReturnValue = CaptureMouse(CallFunc_Handled_ReturnValue, this);0x00B8ReturnValue = CallFunc_CaptureMouse_ReturnValue;0x00D3goto Label_010F;0x00D8Label_00D8:0x00D8CallFunc_Unhandled_ReturnValue = Unhandled();0x00F4ReturnValue = CallFunc_Unhandled_ReturnValue;0x010FLabel_010F:0x010Freturn ReturnValue;0x0119// end of script
EventPublic0x160
FEventReply OnMouseMove(const FGeometry& MyGeometry, FPointerEvent& MouseEvent)
Script25 statements · 638 bytes of bytecode
0x0000if (!(GrabMouse)) goto Label_0112;0x000ECallFunc_IsValid_ReturnValue = IsValid(switcher);0x002Bif (!(CallFunc_IsValid_ReturnValue)) goto Label_014E;0x0039CallFunc_PointerEvent_GetCursorDelta_ReturnValue = PointerEvent_GetCursorDelta(MouseEvent);0x005EBreakVector2D(CallFunc_PointerEvent_GetCursorDelta_ReturnValue, CallFunc_BreakVector2D_X, CallFunc_BreakVector2D_Y);0x0083CallFunc_Multiply_FloatFloat_ReturnValue = Multiply_FloatFloat(CallFunc_BreakVector2D_Y, -1f);0x00ADCallFunc_Multiply_FloatFloat_ReturnValue_1 = Multiply_FloatFloat(CallFunc_BreakVector2D_X, -1f);0x00D7switcher.Rotate(CallFunc_Multiply_FloatFloat_ReturnValue, CallFunc_Multiply_FloatFloat_ReturnValue_1);0x010Dgoto Label_0273;0x0112Label_0112:0x0112CallFunc_Unhandled_ReturnValue = Unhandled();0x012EReturnValue = CallFunc_Unhandled_ReturnValue;0x0149goto Label_0273;0x014ELabel_014E:0x014ECallFunc_PointerEvent_GetCursorDelta_ReturnValue = PointerEvent_GetCursorDelta(MouseEvent);0x0173BreakVector2D(CallFunc_PointerEvent_GetCursorDelta_ReturnValue, CallFunc_BreakVector2D_X, CallFunc_BreakVector2D_Y);0x0198CallFunc_Multiply_FloatFloat_ReturnValue = Multiply_FloatFloat(CallFunc_BreakVector2D_Y, -1f);0x01C2CallFunc_Multiply_FloatFloat_ReturnValue_1 = Multiply_FloatFloat(CallFunc_BreakVector2D_X, -1f);0x01ECCallFunc_GetFSDGameInstance_ReturnValue = GetFSDGameInstance(this);0x0201CallFunc_GetFSDGameInstance_ReturnValue.OnShowCharacterSelectorRotate.Broadcast(CallFunc_Multiply_FloatFloat_ReturnValue, CallFunc_Multiply_FloatFloat_ReturnValue_1);0x023CCallFunc_Handled_ReturnValue = Handled();0x0258ReturnValue = CallFunc_Handled_ReturnValue;0x0273Label_0273:0x0273return ReturnValue;0x027D// end of script
EventPublic0x160

Used by 3

types with a member, parameter or interface of this type