Zdexby TheHolyOneZ
5,372 classes
Class

UUI_StartScreen_C

: UUserWidget : UWidget : UVisual : UObject
/Game/UI/Menu_StartScreen/UI_StartScreen.UI_StartScreen_C 0x0340 (832 B) align 8 inherited 0x0260 8 scripted vtable /Game/UI/Menu_StartScreen/UI_StartScreen
0x00x0340

Members 28

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08FadeInUWidgetAnimation*Transient+7 flagsnullptr
0x08FadeOutUWidgetAnimation*Transient+7 flagsnullptr
0x08BlinkTextUWidgetAnimation*Transient+7 flagsnullptr
0x08AnimatedStaticOverlayUAnimatedStaticOverlay_C*9 flagsnullptr
0x08Basic_Menu_ColorBarUBasic_Menu_ColorBar_C*9 flagsnullptr
0x08Basic_Menu_ColorBar_1UBasic_Menu_ColorBar_C*9 flagsnullptr
0x08Basic_Menu_ColorBar_2UBasic_Menu_ColorBar_C*9 flagsnullptr
0x08Basic_Menu_ColorBar_3UBasic_Menu_ColorBar_C*9 flagsnullptr
0x08Border_GlowUBorder*9 flagsnullptr
0x08Crossplay_OverlayUOverlay*9 flagsnullptr
0x08FadeOverlayUImage*9 flagsnullptr
0x08Image_7UImage*9 flagsnullptr
0x08Image_63UImage*9 flagsnullptr
0x08Image_72UImage*9 flagsnullptr
0x08Image_178UImage*9 flagsnullptr
0x08Image_BackgroundUImage*9 flagsnullptr
0x08Image_Background_BlackUImage*9 flagsnullptr
0x08Image_Background_SmokeUImage*9 flagsnullptr
0x08LogginInThrobberUCircularThrobber*9 flagsnullptr
0x08Logo_CanvasUCanvasPanel*9 flagsnullptr
0x08Logo_ImageUImage*9 flagsnullptr
0x08PressStartLabelUUI_AdvancedLabel_C*9 flagsnullptr
0x08UI_SelectCrossplayOptionUUI_SelectCrossplayOption_C*9 flagsnullptr
0x08VersionInfoUTextBlock*9 flagsnullptr
0x08SeasonUSeason*6 flags/Game/GameElements/Seasons/Season01/Season_01.Season_01
Inherited from UUserWidget 20
OffsetSizeNameTypeFlagsDefault
0x10ColorAndOpacityFLinearColor8 flags{R=1, G=1, B=1, A=1}
0x10ColorAndOpacityDelegateFScriptDelegate4 flags<delegate>
0x28ForegroundColorFSlateColor4 flags{SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=2}
0x10ForegroundColorDelegateFScriptDelegate4 flags<delegate>
0x10OnVisibilityChangedFMulticastScriptDelegate4 flags<delegate>
0x01780x18padding / unreflected
0x10PaddingFMargin7 flags{Left=0, Top=0, Right=0, Bottom=0}
0x10ActiveSequencePlayersTArray<UUMGSequencePlayer*>Transient+2 flags[]
0x08AnimationTickManagerUUMGSequenceTickManager*Transient+5 flagsnullptr
0x10StoppedSequencePlayersTArray<UUMGSequencePlayer*>Transient+2 flags[]
0x10NamedSlotBindingsTArray<FNamedSlotBinding>3 flags[]
0x08WidgetTreeUWidgetTree*Transient+7 flagsnullptr
0x04Priorityint328 flags0
0x01bSupportsKeyboardFocus : 1bit 0boolDeprecated+3 flagstrue
0x01bIsFocusable : 1bit 1bool5 flagsfalse
0x01bStopAction : 1bit 2bool5 flagsfalse
0x01bHasScriptImplementedTick : 1bit 3bool3 flagstrue
0x01bHasScriptImplementedPaint : 1bit 4bool3 flagstrue
0x01E50x0Bpadding / unreflected
0x01TickFrequencyEWidgetTickFrequency9 flagsAuto
0x01F10x07padding / unreflected
0x08InputComponentUInputComponent*TransientProtected+8 flagsnullptr
0x10AnimationCallbacksTArray<FAnimationEventBinding>TransientProtected+4 flags[]
Inherited from UWidget 22
OffsetSizeNameTypeFlagsDefault
0x08SlotUPanelSlot*12 flagsnullptr
0x10bIsEnabledDelegateFScriptDelegate4 flags<delegate>
0x18ToolTipTextFText4 flags<FText>
0x10ToolTipTextDelegateFScriptDelegate4 flags<delegate>
0x08ToolTipWidgetUWidget*12 flagsnullptr
0x10ToolTipWidgetDelegateFScriptDelegate4 flags<delegate>
0x10VisibilityDelegateFScriptDelegate4 flags<delegate>
0x1CRenderTransformFWidgetTransform5 flags{Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}…
0x08RenderTransformPivotFVector2D8 flags{X=0.5, Y=0.5}
0x01bIsVariable : 1bit 0bool3 flagstrue
0x01bCreatedByConstructionScript : 1bit 1boolTransient+3 flagsfalse
0x01bIsEnabled : 1bit 2bool6 flagstrue
0x01bOverride_Cursor : 1bit 3bool4 flagsfalse
0x00B50x03padding / unreflected
0x08AccessibleWidgetDataUSlateAccessibleWidgetData*8 flagsnullptr
0x01bIsVolatile : 1bit 0boolProtected+6 flagsfalse
0x01Cursoruint89 flags1
0x01ClippingEWidgetClipping6 flagsInherit
0x01VisibilityESlateVisibility6 flagsVisible
0x04RenderOpacityfloat6 flags1
0x01FlowDirectionPreferenceEFlowDirectionPreference6 flagsInherit
0x00D10x27padding / unreflected
0x10NativeBindingsTArray<UPropertyBinding*>TransientProtected+2 flags[]

Functions 8

SignatureFlagsNativeParams
void Show Crossplay Setting Window()
Script5 statements · 98 bytes of bytecode
0x0000Crossplay_Overlay.SetVisibility(0);0x0026CallFunc_GetOwningPlayer_ReturnValue = GetOwningPlayer();0x003ECallFunc_GetOwningPlayer_ReturnValue.bShowMouseCursor = true;0x005Freturn;0x0061// end of script
Public0x00
void SetSeason(USeason* InSeason)
Script26 statements · 832 bytes of bytecode
0x0000PushFlow(Label_033D);0x0005Season = InSeason;0x0018CallFunc_IsValid_ReturnValue = IsValid(Season);0x0035if (!(CallFunc_IsValid_ReturnValue)) PopFlow();0x003FPushFlow(Label_00DE);0x0044CallFunc_IsValidSoftObjectReference_ReturnValue = IsValidSoftObjectReference(Season.SeasonTitleCover);0x0077if (!(CallFunc_IsValidSoftObjectReference_ReturnValue)) PopFlow();0x0081CallFunc_LoadAsset_Blocking_ReturnValue = LoadAsset_Blocking(Season.SeasonTitleCover);0x00B4Image_Background.SetBrushResourceObject(CallFunc_LoadAsset_Blocking_ReturnValue);0x00DDPopFlow();0x00DELabel_00DE:0x00DECallFunc_IsValidSoftObjectReference_ReturnValue_1 = IsValidSoftObjectReference(Season.SeasonLogo);0x0111CallFunc_EqualEqual_ObjectObject_ReturnValue = EqualEqual_ObjectObject(Season, /Game/GameElements/Seasons/Season00/Season_00.Season_00);0x0137CallFunc_BooleanAND_ReturnValue = BooleanAND(CallFunc_EqualEqual_ObjectObject_ReturnValue, CallFunc_IsValidSoftObjectReference_ReturnValue_1);0x015D/Game/Game/LIB_Game.Default__LIB_Game_C.SelectVisibility(Logo_Canvas, 4, 1, CallFunc_BooleanAND_ReturnValue, this, CallFunc_SelectVisibility_IsVisible, CallFunc_SelectVisibility_VisibilityChanged, CallFunc_SelectVisibility_New_Visibility);0x01B3if (!(CallFunc_SelectVisibility_IsVisible)) PopFlow();0x01BDLogo_Image.SetBrushFromSoftTexture(Season.SeasonLogo, true);0x0201Image_Background_Smoke.SetColorAndOpacity(Season.SeasonTitleBannerTint);0x0240Basic_Menu_ColorBar_1.SetColorAndOpacity(Season.SeasonTitleBannerTint);0x027FBasic_Menu_ColorBar_3.SetColorAndOpacity(Season.SeasonTitleBannerTint);0x02BEBasic_Menu_ColorBar.SetColorAndOpacity(Season.SeasonTitleBannerTint);0x02FDBasic_Menu_ColorBar_2.SetColorAndOpacity(Season.SeasonTitleBannerTint);0x033CPopFlow();0x033DLabel_033D:0x033Dreturn;0x033F// end of script
Public0x08
void FadeIt(bool FadeIn, const float& Duration)
Script10 statements · 162 bytes of bytecode
0x0000if (!(FadeIn)) goto Label_0059;0x000ECallFunc_PlayAnimation_ReturnValue = PlayAnimation(FadeIn, 0f, 1, 0, 1f, false);0x003DDuration = 1.2f;0x0054goto Label_009F;0x0059Label_0059:0x0059CallFunc_PlayAnimation_ReturnValue_1 = PlayAnimation(FadeOut, 0f, 1, 0, 1f, false);0x0088Duration = 0.8f;0x009FLabel_009F:0x009Freturn;0x00A1// end of script
Public0x08
void Construct()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_UI_StartScreen(919);0x000Freturn;0x0011// end of script
EventPublic0x00
void PressStart()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_UI_StartScreen(1284);0x000Freturn;0x0011// end of script
0x00
void Set Season Images()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_UI_StartScreen(1361);0x000Freturn;0x0011// end of script
0x00
void PreConstruct(bool IsDesignTime)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_IsDesignTime = IsDesignTime;0x0012ExecuteUbergraph_UI_StartScreen(1461);0x0021return;0x0023// end of script
EventPublic0x01
void ExecuteUbergraph_UI_StartScreen(int32 EntryPoint)
Script61 statements · 1,479 bytes of bytecode
0x0000PushFlow(Label_05C4);0x0005goto [EntryPoint];0x000FLabel_000F:0x000FCallFunc_GetGameInstanceSubsystem_ReturnValue_1 = GetGameInstanceSubsystem(this, /Script/FSD.FSDEventManager);0x002DCallFunc_FSDEventsReady_ReturnValue = CallFunc_GetGameInstanceSubsystem_ReturnValue_1.FSDEventsReady();0x0057if (!(CallFunc_FSDEventsReady_ReturnValue)) goto Label_02FE;0x0065Temp_bool_True_if_break_was_hit_Variable = false;0x0070Temp_int_Loop_Counter_Variable = 0;0x0087Temp_int_Array_Index_Variable = 0;0x009ELabel_009E:0x009ECallFunc_Not_PreBool_ReturnValue = Not_PreBool(Temp_bool_True_if_break_was_hit_Variable);0x00BBCallFunc_GetGameInstanceSubsystem_ReturnValue = GetGameInstanceSubsystem(this, /Script/FSD.FSDEventManager);0x00D9CallFunc_GetActiveEventHandlers_ReturnValue = CallFunc_GetGameInstanceSubsystem_ReturnValue.GetActiveEventHandlers();0x010BCallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetActiveEventHandlers_ReturnValue);0x0146CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x016CCallFunc_BooleanAND_ReturnValue = BooleanAND(CallFunc_Not_PreBool_ReturnValue, CallFunc_Less_IntInt_ReturnValue);0x0192if (!(CallFunc_BooleanAND_ReturnValue)) PopFlow();0x019CTemp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x01B7PushFlow(Label_0335);0x01BCCallFunc_GetGameInstanceSubsystem_ReturnValue = GetGameInstanceSubsystem(this, /Script/FSD.FSDEventManager);0x01DACallFunc_GetActiveEventHandlers_ReturnValue = CallFunc_GetGameInstanceSubsystem_ReturnValue.GetActiveEventHandlers();0x020C/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetActiveEventHandlers_ReturnValue, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0247CallFunc_GetTitleScreenOverride_ReturnValue = CallFunc_Array_Get_Item.GetTitleScreenOverride();0x0271CallFunc_IsValid_ReturnValue = IsValid(CallFunc_GetTitleScreenOverride_ReturnValue);0x028Eif (!(CallFunc_IsValid_ReturnValue)) PopFlow();0x0298/Game/Game/LIB_Game.Default__LIB_Game_C.SetTextureAndTint(Image_Background, CallFunc_GetTitleScreenOverride_ReturnValue, true, LinearColor{1f, 1f, 1f, 1f}, this);0x02F2Temp_bool_True_if_break_was_hit_Variable = true;0x02FDPopFlow();0x02FELabel_02FE:0x02FEDelay(this, 0.05f, LatentActionInfo{0xF, 2055981276, FName(ExecuteUbergraph_UI_StartScreen), this});0x0334PopFlow();0x0335Label_0335:0x0335CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x035FTemp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x037Agoto Label_009E;0x037FLabel_037F:0x037FSetSeason(Season);0x0396PopFlow();0x0397Set Season Images();0x03A5CallFunc_PlayAnimation_ReturnValue = PlayAnimation(BlinkText, 0f, 0, 0, 1f, false);0x03D4/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Audio/SFX/BiomePackages/AMB_spaceship-corridor-space-station-beeps-readout-mother-ship-drone_Cue.AMB_spaceship-corridor-space-station-beeps-readout-mother-ship-drone_Cue, 1f, 1f, 0f, nullptr, nullptr, true);0x0410CallFunc_GetProjectVersion_ReturnValue = GetProjectVersion();0x042CCallFunc_Concat_StrStr_ReturnValue = Concat_StrStr("Version: ", CallFunc_GetProjectVersion_ReturnValue);0x045CCallFunc_Conv_StringToText_ReturnValue = Conv_StringToText(CallFunc_Concat_StrStr_ReturnValue);0x0481VersionInfo.SetText(CallFunc_Conv_StringToText_ReturnValue);0x04AECallFunc_GetFSDGameInstance_ReturnValue = GetFSDGameInstance(this);0x04C3K2Node_CreateDelegate_OutputDelegate.Bind(this, PressStart);0x04DACallFunc_GetFSDGameInstance_ReturnValue.OnPressStart += K2Node_CreateDelegate_OutputDelegate;0x0503PopFlow();0x0504LogginInThrobber.SetVisibility(3);0x052APressStartLabel.SetVisibility(1);0x0550PopFlow();0x0551CallFunc_GetGameInstanceSubsystem_ReturnValue_2 = GetGameInstanceSubsystem(this, /Script/FSD.SeasonsSubsystem);0x056FCallFunc_GetCurrentSeason_ReturnValue = CallFunc_GetGameInstanceSubsystem_ReturnValue_2.GetCurrentSeason();0x0599SetSeason(CallFunc_GetCurrentSeason_ReturnValue);0x05B0goto Label_000F;0x05B5if (!(K2Node_Event_IsDesignTime)) PopFlow();0x05BFgoto Label_037F;0x05C4Label_05C4:0x05C4return;0x05C6// end of script
Final0x04

Used by 1

types with a member, parameter or interface of this type