0x00x0340
Members 28
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | FadeIn | UWidgetAnimation* | Transient+7 flags | nullptr | |
| 0x08 | FadeOut | UWidgetAnimation* | Transient+7 flags | nullptr | |
| 0x08 | BlinkText | UWidgetAnimation* | Transient+7 flags | nullptr | |
| 0x08 | AnimatedDRGlogo | UAnimatedDRGlogo_C* | 9 flags | nullptr | |
| 0x08 | AnimatedStaticOverlay | UAnimatedStaticOverlay_C* | 9 flags | nullptr | |
| 0x08 | Basic_Menu_ColorBar | UBasic_Menu_ColorBar_C* | 9 flags | nullptr | |
| 0x08 | Basic_Menu_ColorBar_1 | UBasic_Menu_ColorBar_C* | 9 flags | nullptr | |
| 0x08 | Basic_Menu_ColorBar_2 | UBasic_Menu_ColorBar_C* | 9 flags | nullptr | |
| 0x08 | Basic_Menu_ColorBar_3 | UBasic_Menu_ColorBar_C* | 9 flags | nullptr | |
| 0x08 | Border_Glow | UBorder* | 9 flags | nullptr | |
| 0x08 | Crossplay_Overlay | UOverlay* | 9 flags | nullptr | |
| 0x08 | FadeOverlay | UImage* | 9 flags | nullptr | |
| 0x08 | GhostShipLogo | UImage* | 9 flags | nullptr | |
| 0x08 | Image_7 | UImage* | 9 flags | nullptr | |
| 0x08 | Image_63 | UImage* | 9 flags | nullptr | |
| 0x08 | Image_72 | UImage* | 9 flags | nullptr | |
| 0x08 | Image_178 | UImage* | 9 flags | nullptr | |
| 0x08 | Image_Background | UImage* | 9 flags | nullptr | |
| 0x08 | Image_Background_Black | UImage* | 9 flags | nullptr | |
| 0x08 | Image_Background_Smoke | UImage* | 9 flags | nullptr | |
| 0x08 | LogginInThrobber | UCircularThrobber* | 9 flags | nullptr | |
| 0x08 | Logo_Canvas | UCanvasPanel* | 9 flags | nullptr | |
| 0x08 | Logo_Image | UImage* | 9 flags | nullptr | |
| 0x08 | PressStartLabel | UUI_AdvancedLabel_C* | 9 flags | nullptr | |
| 0x08 | UI_SelectCrossplayOption | UUI_SelectCrossplayOption_C* | 9 flags | nullptr | |
| 0x08 | VersionInfo | UTextBlock* | 9 flags | nullptr | |
| 0x08 | Season | USeason* | 6 flags | /Game/GameElements/Seasons/Season01/Season_01.Season_01 |
Inherited from UUserWidget 20
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | ColorAndOpacity | FLinearColor | 8 flags | {R=1, G=1, B=1, A=1} | |
| 0x10 | ColorAndOpacityDelegate | FScriptDelegate | 4 flags | <delegate> | |
| 0x28 | ForegroundColor | FSlateColor | 4 flags | {SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=2} | |
| 0x10 | ForegroundColorDelegate | FScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnVisibilityChanged | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0178 | 0x18 | padding / unreflected | |||
| 0x10 | Padding | FMargin | 7 flags | {Left=0, Top=0, Right=0, Bottom=0} | |
| 0x10 | ActiveSequencePlayers | TArray<UUMGSequencePlayer*> | Transient+2 flags | [] | |
| 0x08 | AnimationTickManager | UUMGSequenceTickManager* | Transient+5 flags | nullptr | |
| 0x10 | StoppedSequencePlayers | TArray<UUMGSequencePlayer*> | Transient+2 flags | [] | |
| 0x10 | NamedSlotBindings | TArray<FNamedSlotBinding> | 3 flags | [] | |
| 0x08 | WidgetTree | UWidgetTree* | Transient+7 flags | nullptr | |
| 0x04 | Priority | int32 | 8 flags | 0 | |
| 0x01 | bSupportsKeyboardFocus : 1bit 0 | bool | Deprecated+3 flags | true | |
| 0x01 | bIsFocusable : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bStopAction : 1bit 2 | bool | 5 flags | false | |
| 0x01 | bHasScriptImplementedTick : 1bit 3 | bool | 3 flags | true | |
| 0x01 | bHasScriptImplementedPaint : 1bit 4 | bool | 3 flags | true | |
| 0x01E5 | 0x0B | padding / unreflected | |||
| 0x01 | TickFrequency | EWidgetTickFrequency | 9 flags | Auto | |
| 0x01F1 | 0x07 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | TransientProtected+8 flags | nullptr | |
| 0x10 | AnimationCallbacks | TArray<FAnimationEventBinding> | TransientProtected+4 flags | [] | |
Inherited from UWidget 22
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | Slot | UPanelSlot* | 12 flags | nullptr | |
| 0x10 | bIsEnabledDelegate | FScriptDelegate | 4 flags | <delegate> | |
| 0x18 | ToolTipText | FText | 4 flags | <FText> | |
| 0x10 | ToolTipTextDelegate | FScriptDelegate | 4 flags | <delegate> | |
| 0x08 | ToolTipWidget | UWidget* | 12 flags | nullptr | |
| 0x10 | ToolTipWidgetDelegate | FScriptDelegate | 4 flags | <delegate> | |
| 0x10 | VisibilityDelegate | FScriptDelegate | 4 flags | <delegate> | |
| 0x1C | RenderTransform | FWidgetTransform | 5 flags | {Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}… | |
| 0x08 | RenderTransformPivot | FVector2D | 8 flags | {X=0.5, Y=0.5} | |
| 0x01 | bIsVariable : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bCreatedByConstructionScript : 1bit 1 | bool | Transient+3 flags | false | |
| 0x01 | bIsEnabled : 1bit 2 | bool | 6 flags | true | |
| 0x01 | bOverride_Cursor : 1bit 3 | bool | 4 flags | false | |
| 0x00B5 | 0x03 | padding / unreflected | |||
| 0x08 | AccessibleWidgetData | USlateAccessibleWidgetData* | 8 flags | nullptr | |
| 0x01 | bIsVolatile : 1bit 0 | bool | Protected+6 flags | false | |
| 0x01 | Cursor | uint8 | 9 flags | 1 | |
| 0x01 | Clipping | EWidgetClipping | 6 flags | Inherit | |
| 0x01 | Visibility | ESlateVisibility | 6 flags | Visible | |
| 0x04 | RenderOpacity | float | 6 flags | 1 | |
| 0x08 | Navigation | UWidgetNavigation* | 11 flags | nullptr | |
| 0x01 | FlowDirectionPreference | EFlowDirectionPreference | 6 flags | Inherit | |
| 0x00D1 | 0x27 | padding / unreflected | |||
| 0x10 | NativeBindings | TArray<UPropertyBinding*> | TransientProtected+2 flags | [] | |
Functions 8
| Signature | Flags | Native | Params |
|---|---|---|---|
void Show Crossplay Setting Window()Script5 statements · 98 bytes of bytecode0x0000Crossplay_Overlay.SetVisibility(0);0x0026CallFunc_GetOwningPlayer_ReturnValue = GetOwningPlayer();0x003ECallFunc_GetOwningPlayer_ReturnValue.bShowMouseCursor = true;0x005Freturn;0x0061// end of script | Public | 0x00 | |
void SetSeason(USeason* InSeason)Script26 statements · 832 bytes of bytecode0x0000PushFlow(Label_033D);0x0005Season = InSeason;0x0018CallFunc_IsValid_ReturnValue = IsValid(Season);0x0035if (!(CallFunc_IsValid_ReturnValue)) PopFlow();0x003FPushFlow(Label_00DE);0x0044CallFunc_IsValidSoftObjectReference_ReturnValue = IsValidSoftObjectReference(Season.SeasonTitleCover);0x0077if (!(CallFunc_IsValidSoftObjectReference_ReturnValue)) PopFlow();0x0081CallFunc_LoadAsset_Blocking_ReturnValue = LoadAsset_Blocking(Season.SeasonTitleCover);0x00B4Image_Background.SetBrushResourceObject(CallFunc_LoadAsset_Blocking_ReturnValue);0x00DDPopFlow();0x00DELabel_00DE:0x00DECallFunc_IsValidSoftObjectReference_ReturnValue_1 = IsValidSoftObjectReference(Season.SeasonLogo);0x0111CallFunc_EqualEqual_ObjectObject_ReturnValue = EqualEqual_ObjectObject(Season, /Game/GameElements/Seasons/Season00/Season_00.Season_00);0x0137CallFunc_BooleanAND_ReturnValue = BooleanAND(CallFunc_EqualEqual_ObjectObject_ReturnValue, CallFunc_IsValidSoftObjectReference_ReturnValue_1);0x015D/Game/Game/LIB_Game.Default__LIB_Game_C.SelectVisibility(Logo_Canvas, 4, 1, CallFunc_BooleanAND_ReturnValue, this, CallFunc_SelectVisibility_IsVisible, CallFunc_SelectVisibility_VisibilityChanged, CallFunc_SelectVisibility_New_Visibility);0x01B3if (!(CallFunc_SelectVisibility_IsVisible)) PopFlow();0x01BDLogo_Image.SetBrushFromSoftTexture(Season.SeasonLogo, true);0x0201Image_Background_Smoke.SetColorAndOpacity(Season.SeasonTitleBannerTint);0x0240Basic_Menu_ColorBar_1.SetColorAndOpacity(Season.SeasonTitleBannerTint);0x027FBasic_Menu_ColorBar_3.SetColorAndOpacity(Season.SeasonTitleBannerTint);0x02BEBasic_Menu_ColorBar.SetColorAndOpacity(Season.SeasonTitleBannerTint);0x02FDBasic_Menu_ColorBar_2.SetColorAndOpacity(Season.SeasonTitleBannerTint);0x033CPopFlow();0x033DLabel_033D:0x033Dreturn;0x033F// end of script | Public | 0x08 | |
void FadeIt(bool FadeIn, const float& Duration)Script10 statements · 162 bytes of bytecode0x0000if (!(FadeIn)) goto Label_0059;0x000ECallFunc_PlayAnimation_ReturnValue = PlayAnimation(FadeIn, 0f, 1, 0, 1f, false);0x003DDuration = 1.2f;0x0054goto Label_009F;0x0059Label_0059:0x0059CallFunc_PlayAnimation_ReturnValue_1 = PlayAnimation(FadeOut, 0f, 1, 0, 1f, false);0x0088Duration = 0.8f;0x009FLabel_009F:0x009Freturn;0x00A1// end of script | Public | 0x08 | |
void Construct()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_UI_StartScreen(919);0x000Freturn;0x0011// end of script | EventPublic | 0x00 | |
void PressStart()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_UI_StartScreen(1284);0x000Freturn;0x0011// end of script | 0x00 | ||
void Set Season Images()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_UI_StartScreen(1361);0x000Freturn;0x0011// end of script | 0x00 | ||
void PreConstruct(bool IsDesignTime)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_Event_IsDesignTime = IsDesignTime;0x0012ExecuteUbergraph_UI_StartScreen(1461);0x0021return;0x0023// end of script | EventPublic | 0x01 | |
void ExecuteUbergraph_UI_StartScreen(int32 EntryPoint)Script61 statements · 1,479 bytes of bytecode0x0000PushFlow(Label_05C4);0x0005goto [EntryPoint];0x000FLabel_000F:0x000FCallFunc_GetGameInstanceSubsystem_ReturnValue_1 = GetGameInstanceSubsystem(this, /Script/FSD.FSDEventManager);0x002DCallFunc_FSDEventsReady_ReturnValue = CallFunc_GetGameInstanceSubsystem_ReturnValue_1.FSDEventsReady();0x0057if (!(CallFunc_FSDEventsReady_ReturnValue)) goto Label_02FE;0x0065Temp_bool_True_if_break_was_hit_Variable = false;0x0070Temp_int_Loop_Counter_Variable = 0;0x0087Temp_int_Array_Index_Variable = 0;0x009ELabel_009E:0x009ECallFunc_Not_PreBool_ReturnValue = Not_PreBool(Temp_bool_True_if_break_was_hit_Variable);0x00BBCallFunc_GetGameInstanceSubsystem_ReturnValue = GetGameInstanceSubsystem(this, /Script/FSD.FSDEventManager);0x00D9CallFunc_GetActiveEventHandlers_ReturnValue = CallFunc_GetGameInstanceSubsystem_ReturnValue.GetActiveEventHandlers();0x010BCallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetActiveEventHandlers_ReturnValue);0x0146CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x016CCallFunc_BooleanAND_ReturnValue = BooleanAND(CallFunc_Not_PreBool_ReturnValue, CallFunc_Less_IntInt_ReturnValue);0x0192if (!(CallFunc_BooleanAND_ReturnValue)) PopFlow();0x019CTemp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x01B7PushFlow(Label_0335);0x01BCCallFunc_GetGameInstanceSubsystem_ReturnValue = GetGameInstanceSubsystem(this, /Script/FSD.FSDEventManager);0x01DACallFunc_GetActiveEventHandlers_ReturnValue = CallFunc_GetGameInstanceSubsystem_ReturnValue.GetActiveEventHandlers();0x020C/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetActiveEventHandlers_ReturnValue, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0247CallFunc_GetTitleScreenOverride_ReturnValue = CallFunc_Array_Get_Item.GetTitleScreenOverride();0x0271CallFunc_IsValid_ReturnValue = IsValid(CallFunc_GetTitleScreenOverride_ReturnValue);0x028Eif (!(CallFunc_IsValid_ReturnValue)) PopFlow();0x0298/Game/Game/LIB_Game.Default__LIB_Game_C.SetTextureAndTint(Image_Background, CallFunc_GetTitleScreenOverride_ReturnValue, true, LinearColor{1f, 1f, 1f, 1f}, this);0x02F2Temp_bool_True_if_break_was_hit_Variable = true;0x02FDPopFlow();0x02FELabel_02FE:0x02FEDelay(this, 0.05f, LatentActionInfo{0xF, 2055981276, FName(ExecuteUbergraph_UI_StartScreen), this});0x0334PopFlow();0x0335Label_0335:0x0335CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x035FTemp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x037Agoto Label_009E;0x037FLabel_037F:0x037FSetSeason(Season);0x0396PopFlow();0x0397Set Season Images();0x03A5CallFunc_PlayAnimation_ReturnValue = PlayAnimation(BlinkText, 0f, 0, 0, 1f, false);0x03D4/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Audio/SFX/BiomePackages/AMB_spaceship-corridor-space-station-beeps-readout-mother-ship-drone_Cue.AMB_spaceship-corridor-space-station-beeps-readout-mother-ship-drone_Cue, 1f, 1f, 0f, nullptr, nullptr, true);0x0410CallFunc_GetProjectVersion_ReturnValue = GetProjectVersion();0x042CCallFunc_Concat_StrStr_ReturnValue = Concat_StrStr("Version: ", CallFunc_GetProjectVersion_ReturnValue);0x045CCallFunc_Conv_StringToText_ReturnValue = Conv_StringToText(CallFunc_Concat_StrStr_ReturnValue);0x0481VersionInfo.SetText(CallFunc_Conv_StringToText_ReturnValue);0x04AECallFunc_GetFSDGameInstance_ReturnValue = GetFSDGameInstance(this);0x04C3K2Node_CreateDelegate_OutputDelegate.Bind(this, PressStart);0x04DACallFunc_GetFSDGameInstance_ReturnValue.OnPressStart += K2Node_CreateDelegate_OutputDelegate;0x0503PopFlow();0x0504LogginInThrobber.SetVisibility(3);0x052APressStartLabel.SetVisibility(1);0x0550PopFlow();0x0551CallFunc_GetGameInstanceSubsystem_ReturnValue_2 = GetGameInstanceSubsystem(this, /Script/FSD.SeasonsSubsystem);0x056FCallFunc_GetCurrentSeason_ReturnValue = CallFunc_GetGameInstanceSubsystem_ReturnValue_2.GetCurrentSeason();0x0599SetSeason(CallFunc_GetCurrentSeason_ReturnValue);0x05B0goto Label_000F;0x05B5if (!(K2Node_Event_IsDesignTime)) PopFlow();0x05BFgoto Label_037F;0x05C4Label_05C4:0x05C4return;0x05C6// end of script | Final | 0x04 |