Zdexby TheHolyOneZ
5,372 classes
Class

UUI_HorizontalResourceBar_C

: UUserWidget : UWidget : UVisual : UObject
/Game/UI/Menu_Loadout/UI_HorizontalResourceBar.UI_HorizontalResourceBar_C 0x03A0 (928 B) align 8 inherited 0x0260 7 scripted vtable /Game/UI/Menu_Loadout/UI_HorizontalResourceBar
0x00x03A0

Members 11

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08NoResourcesLabelUTextBlock*9 flagsnullptr
0x08ResourcesBoxUHorizontalBox*9 flagsnullptr
0x01IconsOnRightbool6 flagsfalse
0x02790x03padding / unreflected
0x04IconSizeint326 flags26
0x01ShowRequiredAmountbool5 flagsfalse
0x02810x07padding / unreflected
0x18No Resources TextFText3 flags<FText>
0x58NoResourcesFontFSlateFontInfo3 flags{FontObject=/Game/Art/Fonts/Acumin_Pro_Condensed.Acumin_Pro…
0x01NoResourcesColoruint86 flags0
0x02F90x07padding / unreflected
0x50ResourceWidgetsTMap<UResourceData*, UITM_UpgGear_ResourceCounter_C*>4 flags<TMap>
0x50PreviewDictTMap<UResourceData*, int32>3 flags<TMap>
Inherited from UUserWidget 20
OffsetSizeNameTypeFlagsDefault
0x10ColorAndOpacityFLinearColor8 flags{R=1, G=1, B=1, A=1}
0x10ColorAndOpacityDelegateFScriptDelegate4 flags<delegate>
0x28ForegroundColorFSlateColor4 flags{SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=2}
0x10ForegroundColorDelegateFScriptDelegate4 flags<delegate>
0x10OnVisibilityChangedFMulticastScriptDelegate4 flags<delegate>
0x01780x18padding / unreflected
0x10PaddingFMargin7 flags{Left=0, Top=0, Right=0, Bottom=0}
0x10ActiveSequencePlayersTArray<UUMGSequencePlayer*>Transient+2 flags[]
0x08AnimationTickManagerUUMGSequenceTickManager*Transient+5 flagsnullptr
0x10StoppedSequencePlayersTArray<UUMGSequencePlayer*>Transient+2 flags[]
0x10NamedSlotBindingsTArray<FNamedSlotBinding>3 flags[]
0x08WidgetTreeUWidgetTree*Transient+7 flagsnullptr
0x04Priorityint328 flags0
0x01bSupportsKeyboardFocus : 1bit 0boolDeprecated+3 flagstrue
0x01bIsFocusable : 1bit 1bool5 flagsfalse
0x01bStopAction : 1bit 2bool5 flagsfalse
0x01bHasScriptImplementedTick : 1bit 3bool3 flagstrue
0x01bHasScriptImplementedPaint : 1bit 4bool3 flagstrue
0x01E50x0Bpadding / unreflected
0x01TickFrequencyEWidgetTickFrequency9 flagsAuto
0x01F10x07padding / unreflected
0x08InputComponentUInputComponent*TransientProtected+8 flagsnullptr
0x10AnimationCallbacksTArray<FAnimationEventBinding>TransientProtected+4 flags[]
Inherited from UWidget 22
OffsetSizeNameTypeFlagsDefault
0x08SlotUPanelSlot*12 flagsnullptr
0x10bIsEnabledDelegateFScriptDelegate4 flags<delegate>
0x18ToolTipTextFText4 flags<FText>
0x10ToolTipTextDelegateFScriptDelegate4 flags<delegate>
0x08ToolTipWidgetUWidget*12 flagsnullptr
0x10ToolTipWidgetDelegateFScriptDelegate4 flags<delegate>
0x10VisibilityDelegateFScriptDelegate4 flags<delegate>
0x1CRenderTransformFWidgetTransform5 flags{Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}…
0x08RenderTransformPivotFVector2D8 flags{X=0.5, Y=0.5}
0x01bIsVariable : 1bit 0bool3 flagstrue
0x01bCreatedByConstructionScript : 1bit 1boolTransient+3 flagsfalse
0x01bIsEnabled : 1bit 2bool6 flagstrue
0x01bOverride_Cursor : 1bit 3bool4 flagsfalse
0x00B50x03padding / unreflected
0x08AccessibleWidgetDataUSlateAccessibleWidgetData*8 flagsnullptr
0x01bIsVolatile : 1bit 0boolProtected+6 flagsfalse
0x01Cursoruint89 flags1
0x01ClippingEWidgetClipping6 flagsInherit
0x01VisibilityESlateVisibility6 flagsVisible
0x04RenderOpacityfloat6 flags1
0x01FlowDirectionPreferenceEFlowDirectionPreference6 flagsInherit
0x00D10x27padding / unreflected
0x10NativeBindingsTArray<UPropertyBinding*>TransientProtected+2 flags[]

Functions 7

SignatureFlagsNativeParams
void SetFromDict(const TMap<UResourceData*, int32>& InResources)
Script32 statements · 847 bytes of bytecode
0x0000PushFlow(Label_034C);0x0005DictAmount = 0f;0x001CClear();0x002ACallFunc_Map_Keys_Keys = {};0x0035/Script/Engine.Default__BlueprintMapLibrary.Map_Keys(InResources, CallFunc_Map_Keys_Keys);0x0067Temp_int_Loop_Counter_Variable = 0;0x007ETemp_int_Array_Index_Variable = 0;0x0095Label_0095:0x0095CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_Map_Keys_Keys);0x00D0CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x00F6if (!(CallFunc_Less_IntInt_ReturnValue)) PopFlow();0x0100Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x011BPushFlow(Label_0302);0x0120/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_Map_Keys_Keys, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x015BResource = CallFunc_Array_Get_Item;0x016ECallFunc_Map_Find_ReturnValue = /Script/Engine.Default__BlueprintMapLibrary.Map_Find(InResources, Resource, CallFunc_Map_Find_Value);0x01B3CallFunc_Conv_IntToFloat_ReturnValue = Conv_IntToFloat(CallFunc_Map_Find_Value);0x01D8DictAmount = CallFunc_Conv_IntToFloat_ReturnValue;0x01F3Temp_float_Variable = 0f;0x020ATemp_bool_Variable = ShowRequiredAmount;0x021DTemp_bool_Variable_1 = ShowRequiredAmount;0x0230CallFunc_GetFSDSaveGame_ReturnValue = GetFSDSaveGame(this);0x0245CallFunc_GetResourceAmount_ReturnValue = CallFunc_GetFSDSaveGame_ReturnValue.GetResourceAmount(Resource);0x0280AddResource(Resource, Switch(Temp_bool_Variable_1, false => DictAmount, true => CallFunc_GetResourceAmount_ReturnValue, default => K2Node_Select_Default_1), Switch(Temp_bool_Variable, false => Temp_float_Variable, true => DictAmount, default => K2Node_Select_Default));0x0301PopFlow();0x0302Label_0302:0x0302CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x032CTemp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x0347goto Label_0095;0x034CLabel_034C:0x034Creturn;0x034E// end of script
Public0x50
void SetCraftingCost(TArray<FCraftingCost>& Cost, const bool& OutCanAfford)
Script32 statements · 762 bytes of bytecode
0x0000PushFlow(Label_02F7);0x0005Affordable = true;0x0010Clear();0x001ETemp_int_Loop_Counter_Variable = 0;0x0035Temp_int_Array_Index_Variable = 0;0x004CLabel_004C:0x004CCallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(Cost);0x0087CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x00ADif (!(CallFunc_Less_IntInt_ReturnValue)) goto Label_0295;0x00BBTemp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x00D6PushFlow(Label_02AD);0x00DBCallFunc_GetFSDSaveGame_ReturnValue = GetFSDSaveGame(this);0x00F0/Script/Engine.Default__KismetArrayLibrary.Array_Get(Cost, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x012BCallFunc_GetResourceAmount_ReturnValue = CallFunc_GetFSDSaveGame_ReturnValue.GetResourceAmount(CallFunc_Array_Get_Item.Resource);0x016FAddResourceCustom(CallFunc_Array_Get_Item.Resource, CallFunc_GetResourceAmount_ReturnValue, CallFunc_Array_Get_Item.amount, IconsOnRight, ShowRequiredAmount);0x01BCCallFunc_GetFSDSaveGame_ReturnValue = GetFSDSaveGame(this);0x01D1/Script/Engine.Default__KismetArrayLibrary.Array_Get(Cost, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x020CCallFunc_GetResourceAmount_ReturnValue = CallFunc_GetFSDSaveGame_ReturnValue.GetResourceAmount(CallFunc_Array_Get_Item.Resource);0x0250CallFunc_Less_FloatFloat_ReturnValue = Less_FloatFloat(CallFunc_GetResourceAmount_ReturnValue, CallFunc_Array_Get_Item.amount);0x027Fif (!(CallFunc_Less_FloatFloat_ReturnValue)) PopFlow();0x0289Affordable = false;0x0294PopFlow();0x0295Label_0295:0x0295OutCanAfford = Affordable;0x02A8goto Label_02F7;0x02ADLabel_02AD:0x02ADCallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x02D7Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x02F2goto Label_004C;0x02F7Label_02F7:0x02F7return;0x02F9// end of script
Public0x11
void AddResource(UResourceData* InResource, float InAmount, float InRequiredAmount)
Script3 statements · 62 bytes of bytecode
0x0000AddResourceCustom(InResource, InAmount, InRequiredAmount, IconsOnRight, ShowRequiredAmount);0x003Breturn;0x003D// end of script
Public0x10
void Clear()
Script19 statements · 378 bytes of bytecode
0x0000PushFlow(Label_0177);0x0005NoResourcesLabel.SetVisibility(4);0x002BTemp_int_Variable = 0;0x0042Label_0042:0x0042CallFunc_GetChildrenCount_ReturnValue = ResourcesBox.GetChildrenCount();0x0074CallFunc_Subtract_IntInt_ReturnValue = Subtract_IntInt(CallFunc_GetChildrenCount_ReturnValue, 1);0x009ECallFunc_LessEqual_IntInt_ReturnValue = LessEqual_IntInt(Temp_int_Variable, CallFunc_Subtract_IntInt_ReturnValue);0x00C4if (!(CallFunc_LessEqual_IntInt_ReturnValue)) PopFlow();0x00CEPushFlow(Label_012D);0x00D3CallFunc_GetChildAt_ReturnValue = ResourcesBox.GetChildAt(Temp_int_Variable);0x0106CallFunc_GetChildAt_ReturnValue.SetVisibility(1);0x012CPopFlow();0x012DLabel_012D:0x012DCallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Variable, 1);0x0157Temp_int_Variable = CallFunc_Add_IntInt_ReturnValue;0x0172goto Label_0042;0x0177Label_0177:0x0177return;0x0179// end of script
Public0x00
void AddResourceCustom(UResourceData* InResource, float InAmount, float InRequiredAmount, bool IconOnRight, bool ShowRequiredAmount)
Script25 statements · 756 bytes of bytecode
0x0000CallFunc_Map_Find_ReturnValue = /Script/Engine.Default__BlueprintMapLibrary.Map_Find(ResourceWidgets, InResource, CallFunc_Map_Find_Value);0x0045Widget = CallFunc_Map_Find_Value;0x0058CallFunc_IsValid_ReturnValue = IsValid(Widget);0x0075if (!(CallFunc_IsValid_ReturnValue)) goto Label_011C;0x0083Widget.SetResourceData(InResource, InAmount, InRequiredAmount, ShowRequiredAmount);0x00CBWidget.SetVisibility(4);0x00F1Label_00F1:0x00F1NoResourcesLabel.SetVisibility(1);0x0117goto Label_02F1;0x011CLabel_011C:0x011CCallFunc_GetOwningPlayer_ReturnValue = GetOwningPlayer();0x0134CallFunc_Create_ReturnValue = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/Menu_Loadout/ITM_UpgGear_ResourceCounter.ITM_UpgGear_ResourceCounter_C, CallFunc_GetOwningPlayer_ReturnValue);0x0171SetObjectPropertyByName(CallFunc_Create_ReturnValue, FName(Resource), InResource);0x019ASetFloatPropertyByName(CallFunc_Create_ReturnValue, FName(amount), InAmount);0x01C3SetFloatPropertyByName(CallFunc_Create_ReturnValue, FName(RequiredAmount), InRequiredAmount);0x01ECSetBoolPropertyByName(CallFunc_Create_ReturnValue, FName(IconOnRight), IconsOnRight);0x0215SetBoolPropertyByName(CallFunc_Create_ReturnValue, FName(ShowRequiredAmount), ShowRequiredAmount);0x023EWidget = CallFunc_Create_ReturnValue;0x0251Widget.SetIconSize(IconSize);0x027ECallFunc_AddChildToHorizontalBox_ReturnValue = ResourcesBox.AddChildToHorizontalBox(Widget);0x02B1/Script/Engine.Default__BlueprintMapLibrary.Map_Add(ResourceWidgets, InResource, Widget);0x02ECgoto Label_00F1;0x02F1Label_02F1:0x02F1return;0x02F3// end of script
Public0x12
void PreConstruct(bool IsDesignTime)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_IsDesignTime = IsDesignTime;0x0012ExecuteUbergraph_UI_HorizontalResourceBar(10);0x0021return;0x0023// end of script
EventPublic0x01
void ExecuteUbergraph_UI_HorizontalResourceBar(int32 EntryPoint)
Script16 statements · 450 bytes of bytecode
0x0000goto [EntryPoint];0x000ANoResourcesLabel.SetText(No Resources Text);0x0037NoResourcesLabel.SetFont(NoResourcesFont);0x0060/Game/UI/Art/WidgetParts/LIB_MenuColors.Default__LIB_MenuColors_C.MenuColors(NoResourcesColor, this, CallFunc_MenuColors_OutputColor);0x0097K2Node_MakeStruct_SlateColor.SpecifiedColor = CallFunc_MenuColors_OutputColor;0x00BBK2Node_MakeStruct_SlateColor.ColorUseRule = 0;0x00D8NoResourcesLabel.SetColorAndOpacity(K2Node_MakeStruct_SlateColor);0x0101if (!(K2Node_Event_IsDesignTime)) goto Label_01BF;0x010F/Script/Engine.Default__BlueprintMapLibrary.Map_Clear(ResourceWidgets);0x0138ResourcesBox.ClearChildren();0x015CAddResource(/Game/GameElements/Resources/Carved/Bismor/RES_CARVED_Bismor.RES_CARVED_Bismor, 10f, 5f);0x017DAddResource(/Game/GameElements/Resources/Carved/Hollomite/RES_CARVED_Hollomite.RES_CARVED_Hollomite, 10f, 10f);0x019EAddResource(/Game/GameElements/Resources/Carved/Magnite/RES_CARVED_Magnite.RES_CARVED_Magnite, 10f, 0f);0x01BFLabel_01BF:0x01BFreturn;0x01C1// end of script
Final0x04

Used by 7

types with a member, parameter or interface of this type