0x0000goto [EntryPoint];0x000ALabel_000A:0x000AImage_Cover.SetBrushFromSoftTexture(SoftObject("/Game/Art/Textures/Spacerig/Seasons/Season04_TerminalCover.Season04_TerminalCover"), false);0x0083goto Label_0983;0x0088Label_0088:0x0088CallFunc_GetGameInstanceSubsystem_ReturnValue = GetGameInstanceSubsystem(this, /Script/FSD.SeasonsSubsystem);0x00A6CallFunc_GetCurrentSeason_ReturnValue = CallFunc_GetGameInstanceSubsystem_ReturnValue.GetCurrentSeason();0x00D0CallFunc_LoadAsset_Blocking_ReturnValue = LoadAsset_Blocking(CallFunc_GetCurrentSeason_ReturnValue.SeasonTerminalCover);0x0103K2Node_DynamicCast_AsTexture_2D = Cast<Texture2D>(CallFunc_LoadAsset_Blocking_ReturnValue);0x0127K2Node_DynamicCast_bSuccess = Cast<71>(K2Node_DynamicCast_AsTexture_2D);0x0144Image_Cover.SetBrushFromTexture(K2Node_DynamicCast_AsTexture_2D, false);0x0172CallFunc_GetGameInstanceSubsystem_ReturnValue = GetGameInstanceSubsystem(this, /Script/FSD.SeasonsSubsystem);0x0190CallFunc_GetCurrentSeason_ReturnValue = CallFunc_GetGameInstanceSubsystem_ReturnValue.GetCurrentSeason();0x01BACallFunc_LoadAsset_Blocking_ReturnValue_1 = LoadAsset_Blocking(CallFunc_GetCurrentSeason_ReturnValue.SeasonLogo);0x01EDK2Node_DynamicCast_AsTexture_2D_1 = Cast<Texture2D>(CallFunc_LoadAsset_Blocking_ReturnValue_1);0x0211K2Node_DynamicCast_bSuccess_1 = Cast<71>(K2Node_DynamicCast_AsTexture_2D_1);0x022EImage_Logo.SetBrushFromTexture(K2Node_DynamicCast_AsTexture_2D_1, false);0x025Cgoto Label_0983;0x0261Label_0261:0x0261CallFunc_RandomFloat_ReturnValue = RandomFloat();0x027DCallFunc_PlayAnimation_ReturnValue = PlayAnimation(TextAnim, CallFunc_RandomFloat_ReturnValue, 0, 0, 1f, false);0x02B0CallFunc_RandomFloat_ReturnValue_1 = RandomFloat();0x02CCCallFunc_PlayAnimation_ReturnValue_1 = PlayAnimation(BackgroundAnim, CallFunc_RandomFloat_ReturnValue_1, 0, 2, 0.25f, false);0x02FFgoto Label_0983;0x0304/Game/UI/Art/WidgetParts/LIB_MenuColors.Default__LIB_MenuColors_C.MenuColors(0, this, CallFunc_MenuColors_OutputColor);0x0334Border_3.SetBrushColor(CallFunc_MenuColors_OutputColor);0x035Dif (!(K2Node_Event_IsDesignTime)) goto Label_0983;0x036BImage_Logo.SetBrushFromSoftTexture(SoftObject("/Game/UI/Art/Icons/Icons_SeasonLogo/Icon_Season4_Logo.Icon_Season4_Logo"), false);0x03DAgoto Label_000A;0x03DF/Game/Game/LIB_Game.Default__LIB_Game_C.SelectVisibility(ConsoleScreen_Notification, 4, 1, K2Node_CustomEvent_AllClaimed, this, CallFunc_SelectVisibility_IsVisible, CallFunc_SelectVisibility_VisibilityChanged, CallFunc_SelectVisibility_New_Visibility);0x0435ConsoleScreen_Notification.SetNotificationText(NSLOCTEXT("CAA267674A5773D5068D1390015DEE3E", "", "Claimable Rewards!"));0x0493if (!(K2Node_CustomEvent_AllClaimed)) goto Label_0983;0x04A1K2Node_CreateDelegate_OutputDelegate_2.Bind(this, OnTokensChanged);0x04B8CallFunc_GetGameInstanceSubsystem_ReturnValue_4 = GetGameInstanceSubsystem(this, /Script/FSD.SeasonsSubsystem);0x04D6CallFunc_GetGameInstanceSubsystem_ReturnValue_4.OnTokensChanged += K2Node_CreateDelegate_OutputDelegate_2;0x04FFCallFunc_GetGameInstanceSubsystem_ReturnValue_4 = GetGameInstanceSubsystem(this, /Script/FSD.SeasonsSubsystem);0x051DCallFunc_GetNumberOfTokens_ReturnValue = CallFunc_GetGameInstanceSubsystem_ReturnValue_4.GetNumberOfTokens(this);0x0550OnTokensChanged(CallFunc_GetNumberOfTokens_ReturnValue, 0);0x056Cgoto Label_0983;0x0571Label_0571:0x0571CallFunc_GetGameInstanceSubsystem_ReturnValue_3 = GetGameInstanceSubsystem(this, /Script/FSD.SeasonsSubsystem);0x058FCallFunc_HasClaimedAllRewards_ReturnValue = CallFunc_GetGameInstanceSubsystem_ReturnValue_3.HasClaimedAllRewards();0x05B9OnClaimStatusChanged(CallFunc_HasClaimedAllRewards_ReturnValue);0x05D0goto Label_0983;0x05D5Label_05D5:0x05D5CallFunc_GetGameInstanceSubsystem_ReturnValue_2 = GetGameInstanceSubsystem(this, /Script/FSD.SeasonsSubsystem);0x05F3CallFunc_GetCurrentSeason_ReturnValue_1 = CallFunc_GetGameInstanceSubsystem_ReturnValue_2.GetCurrentSeason();0x061DCallFunc_IsValid_ReturnValue = IsValid(CallFunc_GetCurrentSeason_ReturnValue_1);0x063Aif (!(CallFunc_IsValid_ReturnValue)) goto Label_0983;0x0648K2Node_CreateDelegate_OutputDelegate.Bind(this, Loaded);0x065FCallFunc_GetGameInstanceSubsystem_ReturnValue_1 = GetGameInstanceSubsystem(this, /Script/FSD.AsyncManager);0x067DCallFunc_GetGameInstanceSubsystem_ReturnValue_2 = GetGameInstanceSubsystem(this, /Script/FSD.SeasonsSubsystem);0x069BCallFunc_GetCurrentSeason_ReturnValue_1 = CallFunc_GetGameInstanceSubsystem_ReturnValue_2.GetCurrentSeason();0x06C5K2Node_MakeArray_Array = {CallFunc_GetCurrentSeason_ReturnValue_1.SeasonLogo, CallFunc_GetCurrentSeason_ReturnValue_1.SeasonTerminalCover};0x070ECallFunc_GetGameInstanceSubsystem_ReturnValue_1.AsyncLoadSoftObjects(K2Node_MakeArray_Array, 1, K2Node_CreateDelegate_OutputDelegate, 0);0x0744goto Label_0983;0x0749CallFunc_Greater_IntInt_ReturnValue = Greater_IntInt(K2Node_CustomEvent_NumberOfTokens, 0);0x076B/Game/Game/LIB_Game.Default__LIB_Game_C.SelectVisibility(ConsoleScreen_Notification, 1, 4, CallFunc_Greater_IntInt_ReturnValue, this, CallFunc_SelectVisibility_IsVisible_1, CallFunc_SelectVisibility_VisibilityChanged_1, CallFunc_SelectVisibility_New_Visibility_1);0x07C1CallFunc_Greater_IntInt_ReturnValue = Greater_IntInt(K2Node_CustomEvent_NumberOfTokens, 0);0x07E3if (!(CallFunc_Greater_IntInt_ReturnValue)) goto Label_0983;0x07F1ConsoleScreen_Notification.SetNotificationText(NSLOCTEXT("BD03B08E49527662718BFE917444421A", "", "Unused Scrip!"));0x084Agoto Label_0983;0x084FCallFunc_GetGameInstanceSubsystem_ReturnValue_5 = GetGameInstanceSubsystem(this, /Script/FSD.SeasonsSubsystem);0x086DK2Node_CreateDelegate_OutputDelegate_3.Bind(this, OnClaimStatusChanged);0x0884CallFunc_GetGameInstanceSubsystem_ReturnValue_5.OnClaimStatusChanged += K2Node_CreateDelegate_OutputDelegate_3;0x08ADCallFunc_GetGameInstanceSubsystem_ReturnValue_5 = GetGameInstanceSubsystem(this, /Script/FSD.SeasonsSubsystem);0x08CBCallFunc_HasClaimedAllRewards_ReturnValue_1 = CallFunc_GetGameInstanceSubsystem_ReturnValue_5.HasClaimedAllRewards();0x08F5OnClaimStatusChanged(CallFunc_HasClaimedAllRewards_ReturnValue_1);0x090CK2Node_CreateDelegate_OutputDelegate_1.Bind(this, OnWeaponMaintenanceChanged);0x0923CallFunc_GetFSDSaveGame_ReturnValue = GetFSDSaveGame(this);0x0938CallFunc_GetFSDSaveGame_ReturnValue.OnWeaponMaintenanceChanged += K2Node_CreateDelegate_OutputDelegate_1;0x0961LoadSeasonImages();0x096Fgoto Label_0261;0x0974goto Label_0571;0x0979goto Label_0088;0x097Egoto Label_05D5;0x0983Label_0983:0x0983return;