Zdexby TheHolyOneZ
5,372 classes
Class

UUI_RewardSchematic_C

: URewardWidget : UUserWidget : UWidget : UVisual : UObject
/Game/UI/HUD_SpaceRig/CampaignNotifications/UI_RewardSchematic.UI_RewardSchematic_C 0x0288 (648 B) align 8 inherited 0x0268 4 scripted vtable /Game/UI/HUD_SpaceRig/CampaignNotifications/UI_RewardSchematic
0x00x0288

Members 4

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08CelebrationAnimUWidgetAnimation*Transient+7 flagsnullptr
0x08UI_Forge_SchematicUUI_Forge_Schematic_C*9 flagsnullptr
0x08UnlockedTextUTextBlock*9 flagsnullptr
Inherited from URewardWidget 1
OffsetSizeNameTypeFlagsDefault
0x08RewardUReward*Protected+8 flagsnullptr
Inherited from UUserWidget 20
OffsetSizeNameTypeFlagsDefault
0x10ColorAndOpacityFLinearColor8 flags{R=1, G=1, B=1, A=1}
0x10ColorAndOpacityDelegateFScriptDelegate4 flags<delegate>
0x28ForegroundColorFSlateColor4 flags{SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=2}
0x10ForegroundColorDelegateFScriptDelegate4 flags<delegate>
0x10OnVisibilityChangedFMulticastScriptDelegate4 flags<delegate>
0x01780x18padding / unreflected
0x10PaddingFMargin7 flags{Left=0, Top=0, Right=0, Bottom=0}
0x10ActiveSequencePlayersTArray<UUMGSequencePlayer*>Transient+2 flags[]
0x08AnimationTickManagerUUMGSequenceTickManager*Transient+5 flagsnullptr
0x10StoppedSequencePlayersTArray<UUMGSequencePlayer*>Transient+2 flags[]
0x10NamedSlotBindingsTArray<FNamedSlotBinding>3 flags[]
0x08WidgetTreeUWidgetTree*Transient+7 flagsnullptr
0x04Priorityint328 flags0
0x01bSupportsKeyboardFocus : 1bit 0boolDeprecated+3 flagstrue
0x01bIsFocusable : 1bit 1bool5 flagsfalse
0x01bStopAction : 1bit 2bool5 flagsfalse
0x01bHasScriptImplementedTick : 1bit 3bool3 flagstrue
0x01bHasScriptImplementedPaint : 1bit 4bool3 flagstrue
0x01E50x0Bpadding / unreflected
0x01TickFrequencyEWidgetTickFrequency9 flagsAuto
0x01F10x07padding / unreflected
0x08InputComponentUInputComponent*TransientProtected+8 flagsnullptr
0x10AnimationCallbacksTArray<FAnimationEventBinding>TransientProtected+4 flags[]
Inherited from UWidget 22
OffsetSizeNameTypeFlagsDefault
0x08SlotUPanelSlot*12 flagsnullptr
0x10bIsEnabledDelegateFScriptDelegate4 flags<delegate>
0x18ToolTipTextFText4 flags<FText>
0x10ToolTipTextDelegateFScriptDelegate4 flags<delegate>
0x08ToolTipWidgetUWidget*12 flagsnullptr
0x10ToolTipWidgetDelegateFScriptDelegate4 flags<delegate>
0x10VisibilityDelegateFScriptDelegate4 flags<delegate>
0x1CRenderTransformFWidgetTransform5 flags{Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}…
0x08RenderTransformPivotFVector2D8 flags{X=0.5, Y=0.5}
0x01bIsVariable : 1bit 0bool3 flagstrue
0x01bCreatedByConstructionScript : 1bit 1boolTransient+3 flagsfalse
0x01bIsEnabled : 1bit 2bool6 flagstrue
0x01bOverride_Cursor : 1bit 3bool4 flagsfalse
0x00B50x03padding / unreflected
0x08AccessibleWidgetDataUSlateAccessibleWidgetData*8 flagsnullptr
0x01bIsVolatile : 1bit 0boolProtected+6 flagsfalse
0x01Cursoruint89 flags1
0x01ClippingEWidgetClipping6 flagsInherit
0x01VisibilityESlateVisibility6 flagsVisible
0x04RenderOpacityfloat6 flags1
0x01FlowDirectionPreferenceEFlowDirectionPreference6 flagsInherit
0x00D10x27padding / unreflected
0x10NativeBindingsTArray<UPropertyBinding*>TransientProtected+2 flags[]

Functions 4

SignatureFlagsNativeParams
void PreConstruct(bool IsDesignTime)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_IsDesignTime = IsDesignTime;0x0012ExecuteUbergraph_UI_RewardSchematic(875);0x0021return;0x0023// end of script
EventPublic0x01
void Construct()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_UI_RewardSchematic(928);0x000Freturn;0x0011// end of script
EventPublic0x00
void PlayReceiveAnim()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_UI_RewardSchematic(949);0x000Freturn;0x0011// end of script
EventProtected0x00
void ExecuteUbergraph_UI_RewardSchematic(int32 EntryPoint)
Script31 statements · 1,037 bytes of bytecode
0x0000goto [EntryPoint];0x000ALabel_000A:0x000AK2Node_DynamicCast_AsSchematic_Reward = Cast<SchematicReward>(Reward);0x002EK2Node_DynamicCast_bSuccess = Cast<71>(K2Node_DynamicCast_AsSchematic_Reward);0x004Bif (!(K2Node_DynamicCast_bSuccess)) goto Label_040A;0x0059CallFunc_IsValid_ReturnValue_1 = IsValid(K2Node_DynamicCast_AsSchematic_Reward.RewardedSchematic);0x008Cif (!(CallFunc_IsValid_ReturnValue_1)) goto Label_040A;0x009AUI_Forge_Schematic.SetSchematic(K2Node_DynamicCast_AsSchematic_Reward.RewardedSchematic);0x00DDCallFunc_MakeLiteralText_ReturnValue = MakeLiteralText(FText::FromStringTable("/Game/Game/Text/Schematics.Schematics", "MatrixCoreNew"));0x0139Temp_byte_Variable = K2Node_DynamicCast_AsSchematic_Reward.SchematicType;0x016ACallFunc_MakeLiteralText_ReturnValue_1 = MakeLiteralText(FText::FromStringTable("/Game/Game/Text/Schematics.Schematics", "BlankMatrixCoreNew"));0x01CBCallFunc_MakeLiteralText_ReturnValue_2 = MakeLiteralText(FText::FromStringTable("/Game/Game/Text/Schematics.Schematics", "ResourcesNew"));0x0226CallFunc_TextToUpper_ReturnValue = TextToUpper(Switch(Temp_byte_Variable, 0 => CallFunc_MakeLiteralText_ReturnValue, 1 => CallFunc_MakeLiteralText_ReturnValue, 2 => CallFunc_MakeLiteralText_ReturnValue_2, 3 => CallFunc_MakeLiteralText_ReturnValue_1, default => K2Node_Select_Default));0x0297UnlockedText.SetText(CallFunc_TextToUpper_ReturnValue);0x02C4SetVisibility(4);0x02D4UI_Forge_Schematic.SetVisibility(2);0x02FAUI_Forge_Schematic.NotificationIcon.SetVisibility(2);0x0336goto Label_040A;0x033BLabel_033B:0x033BCallFunc_IsValid_ReturnValue = IsValid(Reward);0x0358if (!(CallFunc_IsValid_ReturnValue)) goto Label_040A;0x0366goto Label_000A;0x036B/Game/UI/Art/WidgetParts/LIB_MenuColors.Default__LIB_MenuColors_C.SetTextColor(UnlockedText, 0, this);0x039Bgoto Label_040A;0x03A0SetVisibility(1);0x03B0goto Label_033B;0x03B5UI_Forge_Schematic.SetVisibility(4);0x03DBCallFunc_PlayAnimation_ReturnValue = PlayAnimation(CelebrationAnim, 0f, 1, 0, 1f, false);0x040ALabel_040A:0x040Areturn;0x040C// end of script
Final0x04