Zdexby TheHolyOneZ
5,372 classes
Class

UWND_ClaimableRewards_C

: UWindowWidget : UUserWidget : UWidget : UVisual : UObject
/Game/UI/ClaimableRewards/WND_ClaimableRewards.WND_ClaimableRewards_C 0x0350 (848 B) align 8 inherited 0x02A0 8 scripted vtable /Game/UI/ClaimableRewards/WND_ClaimableRewards
0x00x0350

Members 6

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08AnimBlurInUWidgetAnimation*Transient+7 flagsnullptr
0x08ContinueButtonUBasic_ButtonScalable2_C*9 flagsnullptr
0x08RewardViewUUI_ClaimableRewards_View_C*9 flagsnullptr
0x08AudioSpeakUAudioComponent*8 flagsnullptr
0x88DataFClaimableRewardView4 flags{MissionControlSpeak=nullptr, BackgroundWidgetClass=<SoftCl…
Inherited from UWindowWidget 3
OffsetSizeNameTypeFlagsDefault
0x10OnWindowClosedFMulticastScriptDelegate4 flags<delegate>
0x02700x28padding / unreflected
0x01bHandleCloseCommandboolProtected+7 flagstrue
0x01bResolutionDownscaleWhenOpenboolProtected+6 flagsfalse
Inherited from UUserWidget 20
OffsetSizeNameTypeFlagsDefault
0x10ColorAndOpacityFLinearColor8 flags{R=1, G=1, B=1, A=1}
0x10ColorAndOpacityDelegateFScriptDelegate4 flags<delegate>
0x28ForegroundColorFSlateColor4 flags{SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=2}
0x10ForegroundColorDelegateFScriptDelegate4 flags<delegate>
0x10OnVisibilityChangedFMulticastScriptDelegate4 flags<delegate>
0x01780x18padding / unreflected
0x10PaddingFMargin7 flags{Left=0, Top=0, Right=0, Bottom=0}
0x10ActiveSequencePlayersTArray<UUMGSequencePlayer*>Transient+2 flags[]
0x08AnimationTickManagerUUMGSequenceTickManager*Transient+5 flagsnullptr
0x10StoppedSequencePlayersTArray<UUMGSequencePlayer*>Transient+2 flags[]
0x10NamedSlotBindingsTArray<FNamedSlotBinding>3 flags[]
0x08WidgetTreeUWidgetTree*Transient+7 flagsnullptr
0x04Priorityint328 flags0
0x01bSupportsKeyboardFocus : 1bit 0boolDeprecated+3 flagstrue
0x01bIsFocusable : 1bit 1bool5 flagsfalse
0x01bStopAction : 1bit 2bool5 flagsfalse
0x01bHasScriptImplementedTick : 1bit 3bool3 flagstrue
0x01bHasScriptImplementedPaint : 1bit 4bool3 flagstrue
0x01E50x0Bpadding / unreflected
0x01TickFrequencyEWidgetTickFrequency9 flagsAuto
0x01F10x07padding / unreflected
0x08InputComponentUInputComponent*TransientProtected+8 flagsnullptr
0x10AnimationCallbacksTArray<FAnimationEventBinding>TransientProtected+4 flags[]
Inherited from UWidget 22
OffsetSizeNameTypeFlagsDefault
0x08SlotUPanelSlot*12 flagsnullptr
0x10bIsEnabledDelegateFScriptDelegate4 flags<delegate>
0x18ToolTipTextFText4 flags<FText>
0x10ToolTipTextDelegateFScriptDelegate4 flags<delegate>
0x08ToolTipWidgetUWidget*12 flagsnullptr
0x10ToolTipWidgetDelegateFScriptDelegate4 flags<delegate>
0x10VisibilityDelegateFScriptDelegate4 flags<delegate>
0x1CRenderTransformFWidgetTransform5 flags{Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}…
0x08RenderTransformPivotFVector2D8 flags{X=0.5, Y=0.5}
0x01bIsVariable : 1bit 0bool3 flagstrue
0x01bCreatedByConstructionScript : 1bit 1boolTransient+3 flagsfalse
0x01bIsEnabled : 1bit 2bool6 flagstrue
0x01bOverride_Cursor : 1bit 3bool4 flagsfalse
0x00B50x03padding / unreflected
0x08AccessibleWidgetDataUSlateAccessibleWidgetData*8 flagsnullptr
0x01bIsVolatile : 1bit 0boolProtected+6 flagsfalse
0x01Cursoruint89 flags1
0x01ClippingEWidgetClipping6 flagsInherit
0x01VisibilityESlateVisibility6 flagsVisible
0x04RenderOpacityfloat6 flags1
0x01FlowDirectionPreferenceEFlowDirectionPreference6 flagsInherit
0x00D10x27padding / unreflected
0x10NativeBindingsTArray<UPropertyBinding*>TransientProtected+2 flags[]

Functions 8

SignatureFlagsNativeParams
void GetData(FClaimableRewardView& OutData)
Script3 statements · 30 bytes of bytecode
0x0000OutData = Data;0x001Breturn;0x001D// end of script
Public0x88
FEventReply OnKeyUp(const FGeometry& MyGeometry, const FKeyEvent& InKeyEvent)
Script18 statements · 348 bytes of bytecode
0x0000PushFlow(Label_0151);0x0005PushFlow(Label_011A);0x000ACallFunc_IsCloseOrBackMenu_ReturnValue = /Game/UI/LIB_Input.Default__LIB_Input_C.IsCloseOrBackMenu(InKeyEvent, this);0x0042if (!(CallFunc_IsCloseOrBackMenu_ReturnValue)) PopFlow();0x004CCallFunc_GetIsEnabled_ReturnValue = ContinueButton.GetIsEnabled();0x0076CallFunc_IsVisible_ReturnValue = ContinueButton.IsVisible();0x00A0CallFunc_BooleanAND_ReturnValue = BooleanAND(CallFunc_IsVisible_ReturnValue, CallFunc_GetIsEnabled_ReturnValue);0x00C6if (!(CallFunc_BooleanAND_ReturnValue)) PopFlow();0x00D0DoClose();0x00DECallFunc_Handled_ReturnValue = Handled();0x00FAReturnValue = CallFunc_Handled_ReturnValue;0x0115goto Label_0151;0x011ALabel_011A:0x011ACallFunc_Unhandled_ReturnValue = Unhandled();0x0136ReturnValue = CallFunc_Unhandled_ReturnValue;0x0151Label_0151:0x0151return ReturnValue;0x015B// end of script
EventPublic0x128
void OnShown()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_WND_ClaimableRewards(10);0x000Freturn;0x0011// end of script
EventProtected0x00
void BndEvt__RewardView_K2Node_ComponentBoundEvent_1_OnRewardsClaimed__DelegateSignature()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_WND_ClaimableRewards(304);0x000Freturn;0x0011// end of script
0x00
void DoClose()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_WND_ClaimableRewards(366);0x000Freturn;0x0011// end of script
0x00
void BndEvt__ContinueButton_K2Node_ComponentBoundEvent_0_OnClicked__DelegateSignature()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_WND_ClaimableRewards(413);0x000Freturn;0x0011// end of script
0x00
void PreConstruct(bool IsDesignTime)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_IsDesignTime = IsDesignTime;0x0012ExecuteUbergraph_WND_ClaimableRewards(418);0x0021return;0x0023// end of script
EventPublic0x01
void ExecuteUbergraph_WND_ClaimableRewards(int32 EntryPoint)
Script30 statements · 503 bytes of bytecode
0x0000goto [EntryPoint];0x000AContinueButton.SetVisibility(2);0x0030GetData(CallFunc_GetData_OutData);0x0047Data = CallFunc_GetData_OutData;0x0062CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(Data.RewardDisplays);0x00A6CallFunc_Greater_IntInt_ReturnValue = Greater_IntInt(CallFunc_Array_Length_ReturnValue, 0);0x00C8if (!(CallFunc_Greater_IntInt_ReturnValue)) goto Label_0104;0x00D6RewardView.BeginRewardFlow(Data);0x00FFgoto Label_01F4;0x0104Label_0104:0x0104DoClose();0x0112goto Label_01F4;0x0117Label_0117:0x0117PushSoundMixModifier(this, /Game/Audio/SoundControl/SoundMixes/PSM_FadeOutPromotionMusic.PSM_FadeOutPromotionMusic);0x012Bgoto Label_01F4;0x0130ContinueButton.SetVisibility(0);0x0156goto Label_01F4;0x015BLabel_015B:0x015BDoClose();0x0169goto Label_01F4;0x016ECloseThisWindow();0x0178RewardView.EndRewardFlow();0x0198goto Label_0117;0x019Dgoto Label_015B;0x01A2if (!(K2Node_Event_IsDesignTime)) goto Label_01F4;0x01B0GetData(CallFunc_GetData_OutData_1);0x01C7RewardView.SetupView(CallFunc_GetData_OutData_1);0x01F4Label_01F4:0x01F4return;0x01F6// end of script
Final0x04