Zdexby TheHolyOneZ
5,372 classes
Class

UUI_ClaimableRewards_Entry_C

: UClaimableRewardEntryWidget : UUserWidget : UWidget : UVisual : UObject
/Game/UI/ClaimableRewards/UI_ClaimableRewards_Entry.UI_ClaimableRewards_Entry_C 0x0380 (896 B) align 8 inherited 0x0318 12 scripted vtable /Game/UI/ClaimableRewards/UI_ClaimableRewards_Entry
0x00x0380

Members 13

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08AnimClaimUWidgetAnimation*Transient+7 flagsnullptr
0x08AnimPingUWidgetAnimation*Transient+7 flagsnullptr
0x08AnimMoveInUWidgetAnimation*Transient+7 flagsnullptr
0x08BorderHeaderUBorder*9 flagsnullptr
0x08BoxSizerUSizeBox*9 flagsnullptr
0x08BTN_ClaimUITM_BigButton_C*9 flagsnullptr
0x08ClaimOverlayUOverlay*9 flagsnullptr
0x08HeaderEndImageUImage*9 flagsnullptr
0x08RewardImageUImage*9 flagsnullptr
0x08TextBlockURichTextBlock*9 flagsnullptr
0x08TextHeaderUTextBlock*9 flagsnullptr
0x08WindowBorderUBorder*9 flagsnullptr
Inherited from UClaimableRewardEntryWidget 3
OffsetSizeNameTypeFlagsDefault
0x10OnRewardClaimedFMulticastScriptDelegate4 flags<delegate>
0x90DataFClaimableRewardEntryProtected+6 flags{Title=<FText>, Text=<FText>, Image=<SoftObjectProperty>, R…
0x18ButtonTextFTextProtected+5 flags<FText>
Inherited from UUserWidget 20
OffsetSizeNameTypeFlagsDefault
0x10ColorAndOpacityFLinearColor8 flags{R=1, G=1, B=1, A=1}
0x10ColorAndOpacityDelegateFScriptDelegate4 flags<delegate>
0x28ForegroundColorFSlateColor4 flags{SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=2}
0x10ForegroundColorDelegateFScriptDelegate4 flags<delegate>
0x10OnVisibilityChangedFMulticastScriptDelegate4 flags<delegate>
0x01780x18padding / unreflected
0x10PaddingFMargin7 flags{Left=0, Top=0, Right=0, Bottom=0}
0x10ActiveSequencePlayersTArray<UUMGSequencePlayer*>Transient+2 flags[]
0x08AnimationTickManagerUUMGSequenceTickManager*Transient+5 flagsnullptr
0x10StoppedSequencePlayersTArray<UUMGSequencePlayer*>Transient+2 flags[]
0x10NamedSlotBindingsTArray<FNamedSlotBinding>3 flags[]
0x08WidgetTreeUWidgetTree*Transient+7 flagsnullptr
0x04Priorityint328 flags0
0x01bSupportsKeyboardFocus : 1bit 0boolDeprecated+3 flagstrue
0x01bIsFocusable : 1bit 1bool5 flagsfalse
0x01bStopAction : 1bit 2bool5 flagsfalse
0x01bHasScriptImplementedTick : 1bit 3bool3 flagstrue
0x01bHasScriptImplementedPaint : 1bit 4bool3 flagstrue
0x01E50x0Bpadding / unreflected
0x01TickFrequencyEWidgetTickFrequency9 flagsAuto
0x01F10x07padding / unreflected
0x08InputComponentUInputComponent*TransientProtected+8 flagsnullptr
0x10AnimationCallbacksTArray<FAnimationEventBinding>TransientProtected+4 flags[]
Inherited from UWidget 22
OffsetSizeNameTypeFlagsDefault
0x08SlotUPanelSlot*12 flagsnullptr
0x10bIsEnabledDelegateFScriptDelegate4 flags<delegate>
0x18ToolTipTextFText4 flags<FText>
0x10ToolTipTextDelegateFScriptDelegate4 flags<delegate>
0x08ToolTipWidgetUWidget*12 flagsnullptr
0x10ToolTipWidgetDelegateFScriptDelegate4 flags<delegate>
0x10VisibilityDelegateFScriptDelegate4 flags<delegate>
0x1CRenderTransformFWidgetTransform5 flags{Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}…
0x08RenderTransformPivotFVector2D8 flags{X=0.5, Y=0.5}
0x01bIsVariable : 1bit 0bool3 flagstrue
0x01bCreatedByConstructionScript : 1bit 1boolTransient+3 flagsfalse
0x01bIsEnabled : 1bit 2bool6 flagstrue
0x01bOverride_Cursor : 1bit 3bool4 flagsfalse
0x00B50x03padding / unreflected
0x08AccessibleWidgetDataUSlateAccessibleWidgetData*8 flagsnullptr
0x01bIsVolatile : 1bit 0boolProtected+6 flagsfalse
0x01Cursoruint89 flags1
0x01ClippingEWidgetClipping6 flagsInherit
0x01VisibilityESlateVisibility6 flagsVisible
0x04RenderOpacityfloat6 flags1
0x01FlowDirectionPreferenceEFlowDirectionPreference6 flagsInherit
0x00D10x27padding / unreflected
0x10NativeBindingsTArray<UPropertyBinding*>TransientProtected+2 flags[]

Functions 12

SignatureFlagsNativeParams
void SequenceEvent__ENTRYPOINTUI_ClaimableRewards_Entry_1()
Script3 statements · 17 bytes of bytecode
0x0000PlaySlamAudio();0x000Ereturn;0x0010// end of script
Public0x00
void SequenceEvent__ENTRYPOINTUI_ClaimableRewards_Entry_0()
Script3 statements · 17 bytes of bytecode
0x0000PlayRevealAudio();0x000Ereturn;0x0010// end of script
Public0x00
void Refresh()
Script12 statements · 464 bytes of bytecode
0x0000DefaultButtonText = NSLOCTEXT("BA4DDC974D8A061685EF069C87E492DD", "", "Claim");0x003FCallFunc_TextToUpper_ReturnValue = TextToUpper(Data.Title);0x006DTextHeader.SetText(CallFunc_TextToUpper_ReturnValue);0x009ATextBlock.SetText(Data.Text);0x00D0CallFunc_TextIsEmpty_ReturnValue = TextIsEmpty(ButtonText);0x00EDTemp_bool_Variable = CallFunc_TextIsEmpty_ReturnValue;0x0100BTN_Claim.SetText(Switch(Temp_bool_Variable, false => ButtonText, true => DefaultButtonText, default => K2Node_Select_Default));0x0159K2Node_CreateDelegate_OutputDelegate.Bind(this, OnPopupImageLoaded);0x0170CallFunc_GetGameInstanceSubsystem_ReturnValue = GetGameInstanceSubsystem(this, /Script/FSD.AsyncManager);0x018ECallFunc_GetGameInstanceSubsystem_ReturnValue.AsyncLoadSoftObject(Data.Image, 0, K2Node_CreateDelegate_OutputDelegate, 100);0x01CDreturn;0x01CF// end of script
Public0x00
void PlayRevealAudio()
Script3 statements · 63 bytes of bytecode
0x0000/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Audio/SFX/UI/Menu/reward_Promotion/PromotionReward_Sign_Slam_Cue.PromotionReward_Sign_Slam_Cue, 0.5f, 1.5f, 0f, nullptr, nullptr, true);0x003Creturn;0x003E// end of script
Private0x00
void PreConstruct(bool IsDesignTime)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_IsDesignTime = IsDesignTime;0x0012ExecuteUbergraph_UI_ClaimableRewards_Entry(138);0x0021return;0x0023// end of script
EventPublic0x01
void Construct()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_UI_ClaimableRewards_Entry(420);0x000Freturn;0x0011// end of script
EventPublic0x00
void OnClaimAnimFinished()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_UI_ClaimableRewards_Entry(644);0x000Freturn;0x0011// end of script
0x00
void BndEvt__ITM_BigButton_K2Node_ComponentBoundEvent_1_OnClicked__DelegateSignature()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_UI_ClaimableRewards_Entry(692);0x000Freturn;0x0011// end of script
0x00
void OnPopupImageLoaded()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_UI_ClaimableRewards_Entry(697);0x000Freturn;0x0011// end of script
0x00
void PlaySlamAudio()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_UI_ClaimableRewards_Entry(982);0x000Freturn;0x0011// end of script
0x00
void ReceiveMoveIn(float InStartDelay)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_InStartDelay = InStartDelay;0x0012ExecuteUbergraph_UI_ClaimableRewards_Entry(15);0x0021return;0x0023// end of script
EventProtected0x04
void ExecuteUbergraph_UI_ClaimableRewards_Entry(int32 EntryPoint)
Script45 statements · 1,056 bytes of bytecode
0x0000PushFlow(Label_041D);0x0005goto [EntryPoint];0x000FRetriggerableDelay(this, K2Node_Event_InStartDelay, LatentActionInfo{0x4A, -975345858, FName(ExecuteUbergraph_UI_ClaimableRewards_Entry), this});0x0049PopFlow();0x004ASetVisibility(4);0x005ACallFunc_PlayAnimation_ReturnValue = PlayAnimation(AnimMoveIn, 0f, 1, 0, 2f, false);0x0089PopFlow();0x008A/Game/UI/Art/WidgetParts/LIB_MenuColors.Default__LIB_MenuColors_C.MenuColors(9, this, CallFunc_MenuColors_OutputColor);0x00BAWindowBorder.SetBrushColor(CallFunc_MenuColors_OutputColor);0x00E3/Game/UI/Art/WidgetParts/LIB_MenuColors.Default__LIB_MenuColors_C.MenuColors(0, this, CallFunc_MenuColors_OutputColor_1);0x0113BorderHeader.SetBrushColor(CallFunc_MenuColors_OutputColor_1);0x013C/Game/UI/Art/WidgetParts/LIB_MenuColors.Default__LIB_MenuColors_C.MenuColors(0, this, CallFunc_MenuColors_OutputColor_2);0x016CHeaderEndImage.SetColorAndOpacity(CallFunc_MenuColors_OutputColor_2);0x0195Refresh();0x01A3PopFlow();0x01A4SetVisibility(2);0x01B4K2Node_CreateDelegate_OutputDelegate.Bind(this, OnClaimAnimFinished);0x01CBBindToAnimationFinished(AnimClaim, K2Node_CreateDelegate_OutputDelegate);0x01E7PopFlow();0x01E8Label_01E8:0x01E8CallFunc_PlayAnimation_ReturnValue_1 = PlayAnimation(AnimClaim, 0f, 1, 0, 1f, false);0x0217ClaimOverlay.SetVisibility(3);0x023D/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Audio/SFX/UI/Menu/reward_Promotion/Promotion_Reward_ClaimButton_Doors_Cue.Promotion_Reward_ClaimButton_Doors_Cue, 1f, 1f, 0f, nullptr, nullptr, true);0x0279SignalRewardClaimed();0x0283PopFlow();0x0284CallFunc_PlayAnimation_ReturnValue_2 = PlayAnimation(AnimPing, 0f, 1, 0, 2f, false);0x02B3PopFlow();0x02B4goto Label_01E8;0x02B9CallFunc_LoadAsset_Blocking_ReturnValue = LoadAsset_Blocking(Data.Image);0x02DFK2Node_DynamicCast_AsMaterial_Interface = Cast<MaterialInterface>(CallFunc_LoadAsset_Blocking_ReturnValue);0x0303K2Node_DynamicCast_bSuccess = Cast<71>(K2Node_DynamicCast_AsMaterial_Interface);0x0320if (!(K2Node_DynamicCast_bSuccess)) goto Label_035C;0x032ERewardImage.SetBrushFromMaterial(K2Node_DynamicCast_AsMaterial_Interface);0x035BPopFlow();0x035CLabel_035C:0x035CK2Node_DynamicCast_AsTexture_2D = Cast<Texture2D>(CallFunc_LoadAsset_Blocking_ReturnValue);0x0380K2Node_DynamicCast_bSuccess_1 = Cast<71>(K2Node_DynamicCast_AsTexture_2D);0x039Dif (!(K2Node_DynamicCast_bSuccess_1)) PopFlow();0x03A7RewardImage.SetBrushFromTexture(K2Node_DynamicCast_AsTexture_2D, true);0x03D5PopFlow();0x03D6CallFunc_SpawnSound2D_ReturnValue = /Script/Engine.Default__GameplayStatics.SpawnSound2D(this, /Game/Audio/SFX/UI/Menu/reward_Promotion/Promotion_Reward_Slam_Cue.Promotion_Reward_Slam_Cue, 1f, 1f, 0f, nullptr, false, true);0x041CPopFlow();0x041DLabel_041D:0x041Dreturn;0x041F// end of script
Final0x04