0x00x02A8
Members 8
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | Dot0 | UImage* | 9 flags | nullptr | |
| 0x08 | Dot1 | UImage* | 9 flags | nullptr | |
| 0x08 | Dot2 | UImage* | 9 flags | nullptr | |
| 0x08 | Dot3 | UImage* | 9 flags | nullptr | |
| 0x08 | PlayerDotBox | UHorizontalBox* | 9 flags | nullptr | |
| 0x08 | CharacterClass | UPlayerCharacterID* | 7 flags | nullptr | |
| 0x10 | PlayerDots | TArray<UImage*> | 4 flags | [] |
Inherited from UUserWidget 20
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | ColorAndOpacity | FLinearColor | 8 flags | {R=1, G=1, B=1, A=1} | |
| 0x10 | ColorAndOpacityDelegate | FScriptDelegate | 4 flags | <delegate> | |
| 0x28 | ForegroundColor | FSlateColor | 4 flags | {SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=2} | |
| 0x10 | ForegroundColorDelegate | FScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnVisibilityChanged | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0178 | 0x18 | padding / unreflected | |||
| 0x10 | Padding | FMargin | 7 flags | {Left=0, Top=0, Right=0, Bottom=0} | |
| 0x10 | ActiveSequencePlayers | TArray<UUMGSequencePlayer*> | Transient+2 flags | [] | |
| 0x08 | AnimationTickManager | UUMGSequenceTickManager* | Transient+5 flags | nullptr | |
| 0x10 | StoppedSequencePlayers | TArray<UUMGSequencePlayer*> | Transient+2 flags | [] | |
| 0x10 | NamedSlotBindings | TArray<FNamedSlotBinding> | 3 flags | [] | |
| 0x08 | WidgetTree | UWidgetTree* | Transient+7 flags | nullptr | |
| 0x04 | Priority | int32 | 8 flags | 0 | |
| 0x01 | bSupportsKeyboardFocus : 1bit 0 | bool | Deprecated+3 flags | true | |
| 0x01 | bIsFocusable : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bStopAction : 1bit 2 | bool | 5 flags | false | |
| 0x01 | bHasScriptImplementedTick : 1bit 3 | bool | 3 flags | true | |
| 0x01 | bHasScriptImplementedPaint : 1bit 4 | bool | 3 flags | true | |
| 0x01E5 | 0x0B | padding / unreflected | |||
| 0x01 | TickFrequency | EWidgetTickFrequency | 9 flags | Auto | |
| 0x01F1 | 0x07 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | TransientProtected+8 flags | nullptr | |
| 0x10 | AnimationCallbacks | TArray<FAnimationEventBinding> | TransientProtected+4 flags | [] | |
Inherited from UWidget 22
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | Slot | UPanelSlot* | 12 flags | nullptr | |
| 0x10 | bIsEnabledDelegate | FScriptDelegate | 4 flags | <delegate> | |
| 0x18 | ToolTipText | FText | 4 flags | <FText> | |
| 0x10 | ToolTipTextDelegate | FScriptDelegate | 4 flags | <delegate> | |
| 0x08 | ToolTipWidget | UWidget* | 12 flags | nullptr | |
| 0x10 | ToolTipWidgetDelegate | FScriptDelegate | 4 flags | <delegate> | |
| 0x10 | VisibilityDelegate | FScriptDelegate | 4 flags | <delegate> | |
| 0x1C | RenderTransform | FWidgetTransform | 5 flags | {Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}… | |
| 0x08 | RenderTransformPivot | FVector2D | 8 flags | {X=0.5, Y=0.5} | |
| 0x01 | bIsVariable : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bCreatedByConstructionScript : 1bit 1 | bool | Transient+3 flags | false | |
| 0x01 | bIsEnabled : 1bit 2 | bool | 6 flags | true | |
| 0x01 | bOverride_Cursor : 1bit 3 | bool | 4 flags | false | |
| 0x00B5 | 0x03 | padding / unreflected | |||
| 0x08 | AccessibleWidgetData | USlateAccessibleWidgetData* | 8 flags | nullptr | |
| 0x01 | bIsVolatile : 1bit 0 | bool | Protected+6 flags | false | |
| 0x01 | Cursor | uint8 | 9 flags | 1 | |
| 0x01 | Clipping | EWidgetClipping | 6 flags | Inherit | |
| 0x01 | Visibility | ESlateVisibility | 6 flags | Visible | |
| 0x04 | RenderOpacity | float | 6 flags | 1 | |
| 0x08 | Navigation | UWidgetNavigation* | 11 flags | nullptr | |
| 0x01 | FlowDirectionPreference | EFlowDirectionPreference | 6 flags | Inherit | |
| 0x00D1 | 0x27 | padding / unreflected | |||
| 0x10 | NativeBindings | TArray<UPropertyBinding*> | TransientProtected+2 flags | [] | |
Functions 6
| Signature | Flags | Native | Params |
|---|---|---|---|
void UpdateDots()Script56 statements · 1,323 bytes of bytecode0x0000PushFlow(Label_0528);0x0005Count = 0;0x001CCallFunc_GetFSDGameState_ReturnValue = GetFSDGameState(this);0x0031States = CallFunc_GetFSDGameState_ReturnValue.PlayerArray;0x0062CallFunc_GetOwningPlayer_ReturnValue = GetOwningPlayer();0x007AMyState = CallFunc_GetOwningPlayer_ReturnValue.PlayerState;0x00A3PushFlow(Label_02E5);0x00A8Temp_int_Loop_Counter_Variable_1 = 0;0x00BFTemp_int_Array_Index_Variable_1 = 0;0x00D6Label_00D6:0x00D6CallFunc_Array_Length_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(States);0x0111CallFunc_Less_IntInt_ReturnValue_2 = Less_IntInt(Temp_int_Loop_Counter_Variable_1, CallFunc_Array_Length_ReturnValue_1);0x0137if (!(CallFunc_Less_IntInt_ReturnValue_2)) PopFlow();0x0141Temp_int_Array_Index_Variable_1 = Temp_int_Loop_Counter_Variable_1;0x015CPushFlow(Label_04DE);0x0161/Script/Engine.Default__KismetArrayLibrary.Array_Get(States, Temp_int_Array_Index_Variable_1, CallFunc_Array_Get_Item_1);0x019CCurrentState = CallFunc_Array_Get_Item_1;0x01AFCallFunc_NotEqual_ObjectObject_ReturnValue = NotEqual_ObjectObject(CurrentState, MyState);0x01D5if (!(CallFunc_NotEqual_ObjectObject_ReturnValue)) PopFlow();0x01DFK2Node_DynamicCast_AsFSDPlayer_State = Cast<FSDPlayerState>(CurrentState);0x0203K2Node_DynamicCast_bSuccess = Cast<71>(K2Node_DynamicCast_AsFSDPlayer_State);0x0220if (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x022ACallFunc_GetSelectedCharacterID_ReturnValue = K2Node_DynamicCast_AsFSDPlayer_State.GetSelectedCharacterID();0x0254CallFunc_EqualEqual_ObjectObject_ReturnValue = EqualEqual_ObjectObject(CallFunc_GetSelectedCharacterID_ReturnValue, CharacterClass);0x027Aif (!(CallFunc_EqualEqual_ObjectObject_ReturnValue)) PopFlow();0x0284CallFunc_Add_IntInt_ReturnValue_2 = Add_IntInt(Count, 1);0x02AETemp_int_Variable = CallFunc_Add_IntInt_ReturnValue_2;0x02C9Count = Temp_int_Variable;0x02E4PopFlow();0x02E5Label_02E5:0x02E5Temp_int_Loop_Counter_Variable = 0;0x02FCTemp_int_Array_Index_Variable = 0;0x0313Label_0313:0x0313CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(PlayerDots);0x034ECallFunc_Less_IntInt_ReturnValue_1 = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x0374if (!(CallFunc_Less_IntInt_ReturnValue_1)) PopFlow();0x037ETemp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x0399PushFlow(Label_0494);0x039ETemp_byte_Variable = 1;0x03B2Temp_byte_Variable_1 = 4;0x03C6CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Array_Index_Variable, Count);0x03EC/Script/Engine.Default__KismetArrayLibrary.Array_Get(PlayerDots, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0427Temp_bool_Variable = CallFunc_Less_IntInt_ReturnValue;0x043ACallFunc_Array_Get_Item.SetVisibility(Switch(Temp_bool_Variable, false => Temp_byte_Variable, true => Temp_byte_Variable_1, default => K2Node_Select_Default));0x0493PopFlow();0x0494Label_0494:0x0494CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x04BETemp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x04D9goto Label_0313;0x04DELabel_04DE:0x04DECallFunc_Add_IntInt_ReturnValue_1 = Add_IntInt(Temp_int_Loop_Counter_Variable_1, 1);0x0508Temp_int_Loop_Counter_Variable_1 = CallFunc_Add_IntInt_ReturnValue_1;0x0523goto Label_00D6;0x0528Label_0528:0x0528return;0x052A// end of script | Private | 0x00 | |
void PreConstruct(bool IsDesignTime)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_Event_IsDesignTime = IsDesignTime;0x0012ExecuteUbergraph_CharSelect_HeroSelect_Dots(139);0x0021return;0x0023// end of script | EventPublic | 0x01 | |
void Tick(const FGeometry& MyGeometry, float InDeltaTime)Script5 statements · 54 bytes of bytecode0x0000PersistentFrame.K2Node_Event_MyGeometry = MyGeometry;0x0012PersistentFrame.K2Node_Event_InDeltaTime = InDeltaTime;0x0024ExecuteUbergraph_CharSelect_HeroSelect_Dots(441);0x0033return;0x0035// end of script | EventPublic | 0x3C | |
void Set Character Class(UPlayerCharacterID* CharacterClass)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_CharacterClass = CharacterClass;0x0012ExecuteUbergraph_CharSelect_HeroSelect_Dots(446);0x0021return;0x0023// end of script | 0x08 | ||
void Construct()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_CharSelect_HeroSelect_Dots(470);0x000Freturn;0x0011// end of script | EventPublic | 0x00 | |
void ExecuteUbergraph_CharSelect_HeroSelect_Dots(int32 EntryPoint)Script32 statements · 490 bytes of bytecode0x0000PushFlow(Label_01E7);0x0005goto [EntryPoint];0x000FLabel_000F:0x000FUpdateDots();0x001DPopFlow();0x001EUpdateDots();0x002CPopFlow();0x002DLabel_002D:0x002DCallFunc_IsValid_ReturnValue = IsValid(CharacterClass);0x004Aif (!(CallFunc_IsValid_ReturnValue)) PopFlow();0x0054Delay(this, 0.2f, LatentActionInfo{0x1E, -2026168949, FName(ExecuteUbergraph_CharSelect_HeroSelect_Dots), this});0x008APopFlow();0x008B/Game/UI/Art/WidgetParts/LIB_MenuColors.Default__LIB_MenuColors_C.MenuColors(0, this, CallFunc_MenuColors_OutputColor);0x00BBSetColorAndOpacity(CallFunc_MenuColors_OutputColor);0x00CEK2Node_MakeArray_Array = {Dot0, Dot1, Dot2, Dot3};0x00FDPlayerDots = K2Node_MakeArray_Array;0x0118PopFlow();0x0119Label_0119:0x0119CallFunc_IsValid_ReturnValue_1 = IsValid(CharacterClass);0x0136Temp_bool_Variable = CallFunc_IsValid_ReturnValue_1;0x0149Temp_byte_Variable = 4;0x015DTemp_byte_Variable_1 = 1;0x0171SetVisibility(Switch(Temp_bool_Variable, false => Temp_byte_Variable_1, true => Temp_byte_Variable, default => K2Node_Select_Default));0x01B4goto Label_000F;0x01B9goto Label_002D;0x01BECharacterClass = K2Node_CustomEvent_CharacterClass;0x01D1goto Label_0119;0x01D6SetVisibility(1);0x01E6PopFlow();0x01E7Label_01E7:0x01E7return;0x01E9// end of script | Final | 0x04 |