Zdexby TheHolyOneZ
5,372 classes
Class

UBasic_HUD_BracketWindowSmall_C

: UUserWidget : UWidget : UVisual : UObject
/Game/UI/Art/WidgetParts/Basic_HUD_BracketWindowSmall.Basic_HUD_BracketWindowSmall_C 0x0298 (664 B) align 8 inherited 0x0260 3 scripted vtable /Game/UI/Art/WidgetParts/Basic_HUD_BracketWindowSmall
0x00x0298

Members 7

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08bgLUImage*9 flagsnullptr
0x08bgMUBorder*9 flagsnullptr
0x08bgRUImage*9 flagsnullptr
0x08edgeLUImage*9 flagsnullptr
0x08edgeRUImage*9 flagsnullptr
0x08PutStuffHereUNamedSlot*9 flagsnullptr
Inherited from UUserWidget 20
OffsetSizeNameTypeFlagsDefault
0x10ColorAndOpacityFLinearColor8 flags{R=1, G=1, B=1, A=1}
0x10ColorAndOpacityDelegateFScriptDelegate4 flags<delegate>
0x28ForegroundColorFSlateColor4 flags{SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=2}
0x10ForegroundColorDelegateFScriptDelegate4 flags<delegate>
0x10OnVisibilityChangedFMulticastScriptDelegate4 flags<delegate>
0x01780x18padding / unreflected
0x10PaddingFMargin7 flags{Left=0, Top=0, Right=0, Bottom=0}
0x10ActiveSequencePlayersTArray<UUMGSequencePlayer*>Transient+2 flags[]
0x08AnimationTickManagerUUMGSequenceTickManager*Transient+5 flagsnullptr
0x10StoppedSequencePlayersTArray<UUMGSequencePlayer*>Transient+2 flags[]
0x10NamedSlotBindingsTArray<FNamedSlotBinding>3 flags[]
0x08WidgetTreeUWidgetTree*Transient+7 flagsnullptr
0x04Priorityint328 flags0
0x01bSupportsKeyboardFocus : 1bit 0boolDeprecated+3 flagstrue
0x01bIsFocusable : 1bit 1bool5 flagsfalse
0x01bStopAction : 1bit 2bool5 flagsfalse
0x01bHasScriptImplementedTick : 1bit 3bool3 flagstrue
0x01bHasScriptImplementedPaint : 1bit 4bool3 flagstrue
0x01E50x0Bpadding / unreflected
0x01TickFrequencyEWidgetTickFrequency9 flagsAuto
0x01F10x07padding / unreflected
0x08InputComponentUInputComponent*TransientProtected+8 flagsnullptr
0x10AnimationCallbacksTArray<FAnimationEventBinding>TransientProtected+4 flags[]
Inherited from UWidget 22
OffsetSizeNameTypeFlagsDefault
0x08SlotUPanelSlot*12 flagsnullptr
0x10bIsEnabledDelegateFScriptDelegate4 flags<delegate>
0x18ToolTipTextFText4 flags<FText>
0x10ToolTipTextDelegateFScriptDelegate4 flags<delegate>
0x08ToolTipWidgetUWidget*12 flagsnullptr
0x10ToolTipWidgetDelegateFScriptDelegate4 flags<delegate>
0x10VisibilityDelegateFScriptDelegate4 flags<delegate>
0x1CRenderTransformFWidgetTransform5 flags{Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}…
0x08RenderTransformPivotFVector2D8 flags{X=0.5, Y=0.5}
0x01bIsVariable : 1bit 0bool3 flagstrue
0x01bCreatedByConstructionScript : 1bit 1boolTransient+3 flagsfalse
0x01bIsEnabled : 1bit 2bool6 flagstrue
0x01bOverride_Cursor : 1bit 3bool4 flagsfalse
0x00B50x03padding / unreflected
0x08AccessibleWidgetDataUSlateAccessibleWidgetData*8 flagsnullptr
0x01bIsVolatile : 1bit 0boolProtected+6 flagsfalse
0x01Cursoruint89 flags1
0x01ClippingEWidgetClipping6 flagsInherit
0x01VisibilityESlateVisibility6 flagsVisible
0x04RenderOpacityfloat6 flags1
0x01FlowDirectionPreferenceEFlowDirectionPreference6 flagsInherit
0x00D10x27padding / unreflected
0x10NativeBindingsTArray<UPropertyBinding*>TransientProtected+2 flags[]

Functions 3

SignatureFlagsNativeParams
void SetEdgeColor(uint8 Input)
Script5 statements · 140 bytes of bytecode
0x0000/Game/UI/Art/WidgetParts/LIB_MenuColors.Default__LIB_MenuColors_C.MenuColors(Input, this, CallFunc_MenuColors_OutputColor);0x0037edgeL.SetColorAndOpacity(CallFunc_MenuColors_OutputColor);0x0060edgeR.SetColorAndOpacity(CallFunc_MenuColors_OutputColor);0x0089return;0x008B// end of script
Public0x01
void PreConstruct(bool IsDesignTime)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_IsDesignTime = IsDesignTime;0x0012ExecuteUbergraph_Basic_HUD_BracketWindowSmall(10);0x0021return;0x0023// end of script
EventPublic0x01
void ExecuteUbergraph_Basic_HUD_BracketWindowSmall(int32 EntryPoint)
Script11 statements · 362 bytes of bytecode
0x0000goto [EntryPoint];0x000A/Game/UI/Art/WidgetParts/LIB_MenuColors.Default__LIB_MenuColors_C.MenuColors(9, this, CallFunc_MenuColors_OutputColor_1);0x003AbgL.SetColorAndOpacity(CallFunc_MenuColors_OutputColor_1);0x0063bgR.SetColorAndOpacity(CallFunc_MenuColors_OutputColor_1);0x008C/Game/UI/Art/WidgetParts/LIB_MenuColors.Default__LIB_MenuColors_C.MenuColors(9, this, CallFunc_MenuColors_OutputColor_1);0x00BCbgM.SetBrushColor(CallFunc_MenuColors_OutputColor_1);0x00E5/Game/UI/Art/WidgetParts/LIB_MenuColors.Default__LIB_MenuColors_C.MenuColors(4, this, CallFunc_MenuColors_OutputColor);0x0115edgeL.SetColorAndOpacity(CallFunc_MenuColors_OutputColor);0x013EedgeR.SetColorAndOpacity(CallFunc_MenuColors_OutputColor);0x0167return;0x0169// end of script
Final0x04

Used by 2

types with a member, parameter or interface of this type