Zdexby TheHolyOneZ
5,372 classes
Class

UBasic_AnimatedNumber_C

: UUserWidget : UWidget : UVisual : UObject
/Game/UI/Art/WidgetParts/Basic_AnimatedNumber.Basic_AnimatedNumber_C 0x02F8 (760 B) align 8 inherited 0x0260 4 scripted vtable /Game/UI/Art/WidgetParts/Basic_AnimatedNumber
0x00x02F8

Members 12

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08Text_NumberUTextBlock*9 flagsnullptr
0x58FontFSlateFontInfo4 flags{FontObject=/Game/Art/Fonts/Carbon.Carbon, FontMaterial=nul…
0x04Numberfloat7 flags0
0x04FractionalDigitsint327 flags0
0x08CountSoundUSoundCue*7 flags/Game/Audio/SFX/MenusButtonsEtc/UI_ElementsA_5_Cue.UI_Eleme…
0x04StartTimefloat7 flags0
0x02DC0x04padding / unreflected
0x08TimerHandleFTimerHandle5 flags{Handle=0}
0x04OldNumberfloat7 flags0
0x01PlaySountbool6 flagsfalse
0x02ED0x03padding / unreflected
0x04TempCountNumberfloat7 flags0
0x04CountAnimTimefloat7 flags1
Inherited from UUserWidget 20
OffsetSizeNameTypeFlagsDefault
0x10ColorAndOpacityFLinearColor8 flags{R=1, G=1, B=1, A=1}
0x10ColorAndOpacityDelegateFScriptDelegate4 flags<delegate>
0x28ForegroundColorFSlateColor4 flags{SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=2}
0x10ForegroundColorDelegateFScriptDelegate4 flags<delegate>
0x10OnVisibilityChangedFMulticastScriptDelegate4 flags<delegate>
0x01780x18padding / unreflected
0x10PaddingFMargin7 flags{Left=0, Top=0, Right=0, Bottom=0}
0x10ActiveSequencePlayersTArray<UUMGSequencePlayer*>Transient+2 flags[]
0x08AnimationTickManagerUUMGSequenceTickManager*Transient+5 flagsnullptr
0x10StoppedSequencePlayersTArray<UUMGSequencePlayer*>Transient+2 flags[]
0x10NamedSlotBindingsTArray<FNamedSlotBinding>3 flags[]
0x08WidgetTreeUWidgetTree*Transient+7 flagsnullptr
0x04Priorityint328 flags0
0x01bSupportsKeyboardFocus : 1bit 0boolDeprecated+3 flagstrue
0x01bIsFocusable : 1bit 1bool5 flagsfalse
0x01bStopAction : 1bit 2bool5 flagsfalse
0x01bHasScriptImplementedTick : 1bit 3bool3 flagstrue
0x01bHasScriptImplementedPaint : 1bit 4bool3 flagstrue
0x01E50x0Bpadding / unreflected
0x01TickFrequencyEWidgetTickFrequency9 flagsAuto
0x01F10x07padding / unreflected
0x08InputComponentUInputComponent*TransientProtected+8 flagsnullptr
0x10AnimationCallbacksTArray<FAnimationEventBinding>TransientProtected+4 flags[]
Inherited from UWidget 22
OffsetSizeNameTypeFlagsDefault
0x08SlotUPanelSlot*12 flagsnullptr
0x10bIsEnabledDelegateFScriptDelegate4 flags<delegate>
0x18ToolTipTextFText4 flags<FText>
0x10ToolTipTextDelegateFScriptDelegate4 flags<delegate>
0x08ToolTipWidgetUWidget*12 flagsnullptr
0x10ToolTipWidgetDelegateFScriptDelegate4 flags<delegate>
0x10VisibilityDelegateFScriptDelegate4 flags<delegate>
0x1CRenderTransformFWidgetTransform5 flags{Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}…
0x08RenderTransformPivotFVector2D8 flags{X=0.5, Y=0.5}
0x01bIsVariable : 1bit 0bool3 flagstrue
0x01bCreatedByConstructionScript : 1bit 1boolTransient+3 flagsfalse
0x01bIsEnabled : 1bit 2bool6 flagstrue
0x01bOverride_Cursor : 1bit 3bool4 flagsfalse
0x00B50x03padding / unreflected
0x08AccessibleWidgetDataUSlateAccessibleWidgetData*8 flagsnullptr
0x01bIsVolatile : 1bit 0boolProtected+6 flagsfalse
0x01Cursoruint89 flags1
0x01ClippingEWidgetClipping6 flagsInherit
0x01VisibilityESlateVisibility6 flagsVisible
0x04RenderOpacityfloat6 flags1
0x01FlowDirectionPreferenceEFlowDirectionPreference6 flagsInherit
0x00D10x27padding / unreflected
0x10NativeBindingsTArray<UPropertyBinding*>TransientProtected+2 flags[]

Functions 4

SignatureFlagsNativeParams
void CountUp()
Script24 statements · 596 bytes of bytecode
0x0000alpha = 0f;0x0017CallFunc_GetGameTimeInSeconds_ReturnValue = GetGameTimeInSeconds(this);0x0034CallFunc_Subtract_FloatFloat_ReturnValue = Subtract_FloatFloat(CallFunc_GetGameTimeInSeconds_ReturnValue, StartTime);0x0062CallFunc_Divide_FloatFloat_ReturnValue = Divide_FloatFloat(CallFunc_Subtract_FloatFloat_ReturnValue, CountAnimTime);0x0090CallFunc_FClamp_ReturnValue = FClamp(CallFunc_Divide_FloatFloat_ReturnValue, 0f, 1f);0x00BFalpha = CallFunc_FClamp_ReturnValue;0x00DACallFunc_EqualEqual_FloatFloat_ReturnValue = EqualEqual_FloatFloat(alpha, 1f);0x00FCif (!(CallFunc_EqualEqual_FloatFloat_ReturnValue)) goto Label_01FA;0x010AK2_ClearAndInvalidateTimerHandle(this, TimerHandle);0x011ETempCountNumber = Number;0x0139Label_0139:0x0139if (!(PlaySount)) goto Label_0183;0x0147/Script/Engine.Default__GameplayStatics.PlaySound2D(this, CountSound, 1f, 1f, 0f, nullptr, nullptr, true);0x0183Label_0183:0x0183CallFunc_Conv_FloatToText_ReturnValue = Conv_FloatToText(TempCountNumber, 0, false, false, 1, 324, FractionalDigits, FractionalDigits);0x01C8Text_Number.SetText(CallFunc_Conv_FloatToText_ReturnValue);0x01F5goto Label_0251;0x01FALabel_01FA:0x01FACallFunc_Lerp_ReturnValue = Lerp(OldNumber, Number, alpha);0x0231TempCountNumber = CallFunc_Lerp_ReturnValue;0x024Cgoto Label_0139;0x0251Label_0251:0x0251return;0x0253// end of script
Public0x00
void PreConstruct(bool IsDesignTime)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_IsDesignTime = IsDesignTime;0x0012ExecuteUbergraph_Basic_AnimatedNumber(578);0x0021return;0x0023// end of script
EventPublic0x01
void SetNumber(float Number, bool DoCountAnim, bool PlayCountSound)
Script6 statements · 72 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Number = Number;0x0012PersistentFrame.K2Node_CustomEvent_DoCountAnim = DoCountAnim;0x0024PersistentFrame.K2Node_CustomEvent_PlayCountSound = PlayCountSound;0x0036ExecuteUbergraph_Basic_AnimatedNumber(118);0x0045return;0x0047// end of script
0x06
void ExecuteUbergraph_Basic_AnimatedNumber(int32 EntryPoint)
Script28 statements · 627 bytes of bytecode
0x0000goto [EntryPoint];0x000ALabel_000A:0x000AK2Node_CreateDelegate_OutputDelegate.Bind(this, CountUp);0x0021CallFunc_K2_SetTimerDelegate_ReturnValue = K2_SetTimerDelegate(K2Node_CreateDelegate_OutputDelegate, 0.05f, true, 0f, 0f);0x0056TimerHandle = CallFunc_K2_SetTimerDelegate_ReturnValue;0x0071goto Label_0270;0x0076OldNumber = Number;0x0091Number = K2Node_CustomEvent_Number;0x00ACPlaySount = K2Node_CustomEvent_PlayCountSound;0x00BFif (!(K2Node_CustomEvent_DoCountAnim)) goto Label_010A;0x00CDCallFunc_GetGameTimeInSeconds_ReturnValue = GetGameTimeInSeconds(this);0x00EAStartTime = CallFunc_GetGameTimeInSeconds_ReturnValue;0x0105goto Label_000A;0x010ALabel_010A:0x010ACallFunc_Conv_FloatToText_ReturnValue_1 = Conv_FloatToText(Number, 0, false, false, 1, 324, FractionalDigits, FractionalDigits);0x014FText_Number.SetText(CallFunc_Conv_FloatToText_ReturnValue_1);0x017Cif (!(PlaySount)) goto Label_0270;0x018A/Script/Engine.Default__GameplayStatics.PlaySound2D(this, CountSound, 1f, 1f, 0f, nullptr, nullptr, true);0x01C6goto Label_0270;0x01CBLabel_01CB:0x01CBCallFunc_Conv_FloatToText_ReturnValue = Conv_FloatToText(Number, 0, false, false, 1, 324, FractionalDigits, FractionalDigits);0x0210Text_Number.SetText(CallFunc_Conv_FloatToText_ReturnValue);0x023Dgoto Label_0270;0x0242Text_Number.SetFont(Font);0x026Bgoto Label_01CB;0x0270Label_0270:0x0270return;0x0272// end of script
Final0x04

Used by 2

types with a member, parameter or interface of this type