0x00x0240
Members 3
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | Player | ULevelSequencePlayer* | 7 flags | nullptr | |
| 0x08 | P_E3trailer_DropPod_Exhaust_4_ExecuteUbergraph_LVL_Loading_StartMission01_RefProperty | AEmitter* | 4 flags | /Game/Maps/UILevels/LVL_Loading_StartMission01.LVL_Loading_… |
Inherited from ALevelScriptActor 1
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x01 | bInputEnabled : 1bit 0 | bool | 3 flags | true |
Inherited from AActor 76
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bNetTemporary : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bNetStartup : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 4 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bHidden : 1bit 5 | bool | Net+7 flags | false | |
| 0x01 | bTearOff : 1bit 6 | bool | Net+3 flags | false | |
| 0x01 | bForceNetAddressable : 1bit 7 | bool | 3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 0 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 1 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 2 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 3 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 4 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 5 | bool | 5 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 7 | bool | 4 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 0 | bool | Net+6 flags | true | |
| 0x01 | bBlockInput : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bCollideWhenPlacing : 1bit 2 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 3 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 4 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 5 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 6 | bool | 6 flags | false | |
| 0x01 | bIsEditorOnlyActor : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bActorSeamlessTraveled : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bReplicates : 1bit 1 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 2 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 3 | bool | Protected+3 flags | true | |
| 0x01 | bActorEnableCollision : 1bit 3 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 4 | bool | Transient+4 flags | false | |
| 0x01 | UpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | Protected+6 flags | UseConfigDefault | |
| 0x01 | DefaultUpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | 8 flags | OnlyUpdateMovable | |
| 0x01 | RemoteRole | uint8 | NetTransient+5 flags | 0 | |
| 0x34 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x009C | 0x04 | padding / unreflected | |||
| 0x40 | AttachmentReplication | FRepAttachment | NetTransient+4 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x08 | Owner | AActor* | NetRepNotify+5 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | uint8 | Net+5 flags | 3 | |
| 0x01 | NetDormancy | uint8 | 9 flags | 1 | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | uint8 | 6 flags | 0 | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x08 | InputComponent | UInputComponent* | 8 flags | nullptr | |
| 0x04 | NetCullDistanceSquared | float | 9 flags | 2.25e+08 | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x0114 | 0x04 | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+7 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+2 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+9 flags | nullptr | |
| 0x10 | ControllingMatineeActors | TArray<AMatineeActor*> | TransientProtected+2 flags | [] | |
| 0x0148 | 0x08 | padding / unreflected | |||
| 0x10 | Layers | TArray<FName> | 2 flags | [] | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | <0xffffffff> | |
| 0x0168 | 0x08 | padding / unreflected | |||
| 0x10 | Tags | TArray<FName> | 5 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0190 | 0x60 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 4 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 6 flags | [] | |
Functions 7
| Signature | Flags | Native | Params |
|---|---|---|---|
void OnFinshed()Script4 statements · 57 bytes of bytecode0x0000CallFunc_GetFSDGameInstance_ReturnValue = GetFSDGameInstance(this);0x0015CallFunc_GetFSDGameInstance_ReturnValue.LoaderSequencePlaying = false;0x0036return;0x0038// end of script | Public | 0x00 | |
void StopPlayer()Script8 statements · 162 bytes of bytecode0x0000CallFunc_IsValid_ReturnValue = IsValid(Player);0x001Dif (!(CallFunc_IsValid_ReturnValue)) goto Label_009F;0x002BPrintString(this, "LoaderSequence STOP", true, true, LinearColor{0f, 0.66f, 1f, 1f}, 10f);0x0074Player.Stop();0x0094Player = nullptr;0x009FLabel_009F:0x009Freturn;0x00A1// end of script | Public | 0x00 | |
void StartPlayer(ULevelSequence* LevelSequence)Script26 statements · 710 bytes of bytecode0x0000StopPlayer();0x000ECallFunc_GetPathName_ReturnValue = GetPathName(LevelSequence);0x0033CallFunc_Concat_StrStr_ReturnValue = Concat_StrStr("LoaderSequence normal START: ", CallFunc_GetPathName_ReturnValue);0x0077PrintString(this, CallFunc_Concat_StrStr_ReturnValue, true, true, LinearColor{0f, 0.66f, 1f, 1f}, 10f);0x00B4K2Node_MakeStruct_MovieSceneSequencePlaybackSettings.bAutoPlay = false;0x00C8K2Node_MakeStruct_MovieSceneSequencePlaybackSettings.LoopCount = MovieSceneSequenceLoopCount{0};0x00F6K2Node_MakeStruct_MovieSceneSequencePlaybackSettings.PlayRate = 1f;0x0116K2Node_MakeStruct_MovieSceneSequencePlaybackSettings.StartTime = 0f;0x0136K2Node_MakeStruct_MovieSceneSequencePlaybackSettings.bRandomStartTime = true;0x014AK2Node_MakeStruct_MovieSceneSequencePlaybackSettings.bRandomStartTime = false;0x015EK2Node_MakeStruct_MovieSceneSequencePlaybackSettings.bRestoreState = false;0x0172K2Node_MakeStruct_MovieSceneSequencePlaybackSettings.bDisableMovementInput = false;0x0186K2Node_MakeStruct_MovieSceneSequencePlaybackSettings.bDisableLookAtInput = false;0x019AK2Node_MakeStruct_MovieSceneSequencePlaybackSettings.bHidePlayer = false;0x01AEK2Node_MakeStruct_MovieSceneSequencePlaybackSettings.bHideHud = false;0x01C2K2Node_MakeStruct_MovieSceneSequencePlaybackSettings.bDisableCameraCuts = false;0x01D6K2Node_MakeStruct_MovieSceneSequencePlaybackSettings.bPauseAtEnd = true;0x01EACallFunc_CreateLevelSequencePlayer_ReturnValue = CreateLevelSequencePlayer(this, LevelSequence, K2Node_MakeStruct_MovieSceneSequencePlaybackSettings, CallFunc_CreateLevelSequencePlayer_OutActor);0x021APlayer = CallFunc_CreateLevelSequencePlayer_ReturnValue;0x022DK2Node_CreateDelegate_OutputDelegate.Bind(this, OnFinshed);0x0244Player.OnFinished += K2Node_CreateDelegate_OutputDelegate;0x026DPlayer.Play();0x028DCallFunc_GetFSDGameInstance_ReturnValue = GetFSDGameInstance(this);0x02A2CallFunc_GetFSDGameInstance_ReturnValue.LoaderSequencePlaying = true;0x02C3return;0x02C5// end of script | Public | 0x08 | |
void ReceiveBeginPlay()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_LVL_Loading_StartMission01(129);0x000Freturn;0x0011// end of script | EventProtected | 0x00 | |
void PlayerStart(ULevelSequence* LoaderLevelSequence)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_LoaderLevelSequence = LoaderLevelSequence;0x0012ExecuteUbergraph_LVL_Loading_StartMission01(360);0x0021return;0x0023// end of script | 0x08 | ||
void PlayerStop()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_LVL_Loading_StartMission01(365);0x000Freturn;0x0011// end of script | 0x00 | ||
void ExecuteUbergraph_LVL_Loading_StartMission01(int32 EntryPoint)Script30 statements · 472 bytes of bytecode0x0000PushFlow(Label_01D5);0x0005goto [EntryPoint];0x000FLabel_000F:0x000FP_E3trailer_DropPod_Exhaust_4_ExecuteUbergraph_LVL_Loading_StartMission01_RefProperty.ParticleSystemComponent.Activate(true);0x004ACallFunc_IsWorldTickEnabled_ReturnValue_1 = IsWorldTickEnabled(this);0x005Fif (!(CallFunc_IsWorldTickEnabled_ReturnValue_1)) PopFlow();0x0069StartPlayer(K2Node_CustomEvent_LoaderLevelSequence);0x0080PopFlow();0x0081PushFlow(Label_0131);0x0086K2Node_CreateDelegate_OutputDelegate.Bind(this, PlayerStart);0x009DCallFunc_GetFSDGameInstance_ReturnValue = GetFSDGameInstance(this);0x00B2CallFunc_GetFSDGameInstance_ReturnValue.OnLoaderStart += K2Node_CreateDelegate_OutputDelegate;0x00DBK2Node_CreateDelegate_OutputDelegate_1.Bind(this, PlayerStop);0x00F2CallFunc_GetFSDGameInstance_ReturnValue_1 = GetFSDGameInstance(this);0x0107CallFunc_GetFSDGameInstance_ReturnValue_1.OnLoaderStop += K2Node_CreateDelegate_OutputDelegate_1;0x0130PopFlow();0x0131Label_0131:0x0131CallFunc_IsPlayInEditor_ReturnValue = IsPlayInEditor(this);0x0146if (!(CallFunc_IsPlayInEditor_ReturnValue)) PopFlow();0x0150StartPlayer(/Game/Maps/UILevels/Sequences/SQ_Load_District_1_A.SQ_Load_District_1_A);0x0167PopFlow();0x0168goto Label_000F;0x016DP_E3trailer_DropPod_Exhaust_4_ExecuteUbergraph_LVL_Loading_StartMission01_RefProperty.ParticleSystemComponent.Deactivate();0x01A7CallFunc_IsWorldTickEnabled_ReturnValue = IsWorldTickEnabled(this);0x01BCif (!(CallFunc_IsWorldTickEnabled_ReturnValue)) PopFlow();0x01C6StopPlayer();0x01D4PopFlow();0x01D5Label_01D5:0x01D5return;0x01D7// end of script | Final | 0x04 |