0x00x0030
Members 1
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} |
Functions 3
| Signature | Flags | Native | Params |
|---|---|---|---|
void StartLogic()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_OxygenRich(101);0x000Freturn;0x0011// end of script | EventProtected | 0x00 | |
void PlayerSpawned(APlayerCharacter* PlayerCharacter)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_PlayerCharacter = PlayerCharacter;0x0012ExecuteUbergraph_BP_OxygenRich(10);0x0021return;0x0023// end of script | 0x08 | ||
void ExecuteUbergraph_BP_OxygenRich(int32 EntryPoint)Script11 statements · 224 bytes of bytecode0x0000goto [EntryPoint];0x000ACallFunc_AddModifier_ReturnValue = K2Node_CustomEvent_PlayerCharacter.PawnStatsComponent.AddModifier(/Game/GameElements/PawnStats/PST_MovementSpeed.PST_MovementSpeed, 1.5f);0x0060goto Label_00DD;0x0065CallFunc_IsServer_ReturnValue = IsServer(this);0x007Aif (!(CallFunc_IsServer_ReturnValue)) goto Label_00DD;0x0088K2Node_CreateDelegate_OutputDelegate.Bind(this, PlayerSpawned);0x009FCallFunc_GetFSDGameState_ReturnValue = GetFSDGameState(this);0x00B4CallFunc_GetFSDGameState_ReturnValue.OnPlayerCharacterRegistered += K2Node_CreateDelegate_OutputDelegate;0x00DDLabel_00DD:0x00DDreturn;0x00DF// end of script | Final | 0x04 |