0x00x0038
Members 1
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} |
Inherited from UDataAsset 1
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | NativeClass | TSubclassOf<UDataAsset> | 7 flags | /Script/Engine.DataAsset |
Functions 2
| Signature | Flags | Native | Params |
|---|---|---|---|
void Receive_ActivatePerk(APlayerCharacter* Character, float Value)Script5 statements · 54 bytes of bytecode0x0000PersistentFrame.K2Node_Event_character = Character;0x0012PersistentFrame.K2Node_Event_Value = Value;0x0024ExecuteUbergraph_BP_IronWillActivation(10);0x0033return;0x0035// end of script | EventProtected | 0x0C | |
void ExecuteUbergraph_BP_IronWillActivation(int32 EntryPoint)Script8 statements · 178 bytes of bytecode0x0000goto [EntryPoint];0x000ACallFunc_SetIronWillStatusEffect_ReturnValue = K2Node_Event_character.HealthComponent.SetIronWillStatusEffect(/Game/GameElements/KPI/Perks/STE_IronWill.STE_IronWill_C);0x0053CallFunc_IsValid_ReturnValue = IsValid(CallFunc_SetIronWillStatusEffect_ReturnValue);0x0070if (!(CallFunc_IsValid_ReturnValue)) goto Label_00AF;0x007ECallFunc_SetIronWillStatusEffect_ReturnValue.Duration = K2Node_Event_Value;0x00AFLabel_00AF:0x00AFreturn;0x00B1// end of script | Final | 0x04 |