Zdexby TheHolyOneZ
5,372 classes
Class

UBP_DownedBomb_C

: UFloatPerkActivation : UDataAsset : UObject
/Game/GameElements/KPI/Perks/BP_DownedBomb.BP_DownedBomb_C 0x0038 (56 B) align 8 inherited 0x0030 2 scripted vtable /Game/GameElements/KPI/Perks/BP_DownedBomb
0x00x0038

Members 1

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
Inherited from UDataAsset 1
OffsetSizeNameTypeFlagsDefault
0x08NativeClassTSubclassOf<UDataAsset>7 flags/Script/Engine.DataAsset

Functions 2

SignatureFlagsNativeParams
void Receive_ActivatePerk(APlayerCharacter* Character, float Value)
Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_character = Character;0x0012PersistentFrame.K2Node_Event_Value = Value;0x0024ExecuteUbergraph_BP_DownedBomb(10);0x0033return;0x0035// end of script
EventProtected0x0C
void ExecuteUbergraph_BP_DownedBomb(int32 EntryPoint)
Script10 statements · 240 bytes of bytecode
0x0000goto [EntryPoint];0x000ACallFunc_GetComponentByClass_ReturnValue = GetComponentByClass(K2Node_Event_character, /Script/FSD.DownedStateComponent);0x0030CallFunc_GetComponentByClass_ReturnValue.DownedBombActive = true;0x0051CallFunc_HasAuthority_ReturnValue = K2Node_Event_character.HasAuthority();0x007Bif (!(CallFunc_HasAuthority_ReturnValue)) goto Label_00ED;0x0089CallFunc_CreateDownedBombDamage_ReturnValue = CallFunc_GetComponentByClass_ReturnValue.CreateDownedBombDamage(/Game/GameElements/KPI/Perks/BP_DownedBombDamage.BP_DownedBombDamage_C);0x00BCCallFunc_CreateDownedBombDamage_ReturnValue.DamageRadius = K2Node_Event_Value;0x00EDLabel_00ED:0x00EDreturn;0x00EF// end of script
Final0x04