Zdexby TheHolyOneZ
5,372 classes
Class

UUI_Bar_AbyssBarSignenu_C

: UBarMenuWidget : UWindowWidget : UUserWidget : UWidget : UVisual : UObject
/Game/GameElements/Bar/UI/UI_Bar_AbyssBarSignenu.UI_Bar_AbyssBarSignenu_C 0x02F0 (752 B) align 8 inherited 0x02A8 3 scripted vtable /Game/GameElements/Bar/UI/UI_Bar_AbyssBarSignenu
0x00x02F0

Members 8

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08Basic_Menu_ColorBarUBasic_Menu_ColorBar_C*9 flagsnullptr
0x08Basic_Menu_ColorBar_C_0UBasic_Menu_ColorBar_C*9 flagsnullptr
0x08TextBlock_2UTextBlock*9 flagsnullptr
0x08BarActorASpaceRigBar*8 flagsnullptr
0x10OnRoundSelectedFMulticastScriptDelegateBlueprintCallable+5 flags<delegate>
Inherited from UBarMenuWidget 1
OffsetSizeNameTypeFlagsDefault
0x08SpaceRigBarTWeakObjectPtr<ASpaceRigBar>TransientProtected+8 flags<0xffffffff>
Inherited from UWindowWidget 3
OffsetSizeNameTypeFlagsDefault
0x10OnWindowClosedFMulticastScriptDelegate4 flags<delegate>
0x02700x28padding / unreflected
0x01bHandleCloseCommandboolProtected+7 flagstrue
0x01bResolutionDownscaleWhenOpenboolProtected+6 flagsfalse
Inherited from UUserWidget 20
OffsetSizeNameTypeFlagsDefault
0x10ColorAndOpacityFLinearColor8 flags{R=1, G=1, B=1, A=1}
0x10ColorAndOpacityDelegateFScriptDelegate4 flags<delegate>
0x28ForegroundColorFSlateColor4 flags{SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=2}
0x10ForegroundColorDelegateFScriptDelegate4 flags<delegate>
0x10OnVisibilityChangedFMulticastScriptDelegate4 flags<delegate>
0x01780x18padding / unreflected
0x10PaddingFMargin7 flags{Left=0, Top=0, Right=0, Bottom=0}
0x10ActiveSequencePlayersTArray<UUMGSequencePlayer*>Transient+2 flags[]
0x08AnimationTickManagerUUMGSequenceTickManager*Transient+5 flagsnullptr
0x10StoppedSequencePlayersTArray<UUMGSequencePlayer*>Transient+2 flags[]
0x10NamedSlotBindingsTArray<FNamedSlotBinding>3 flags[]
0x08WidgetTreeUWidgetTree*Transient+7 flagsnullptr
0x04Priorityint328 flags0
0x01bSupportsKeyboardFocus : 1bit 0boolDeprecated+3 flagstrue
0x01bIsFocusable : 1bit 1bool5 flagsfalse
0x01bStopAction : 1bit 2bool5 flagsfalse
0x01bHasScriptImplementedTick : 1bit 3bool3 flagstrue
0x01bHasScriptImplementedPaint : 1bit 4bool3 flagstrue
0x01E50x0Bpadding / unreflected
0x01TickFrequencyEWidgetTickFrequency9 flagsAuto
0x01F10x07padding / unreflected
0x08InputComponentUInputComponent*TransientProtected+8 flagsnullptr
0x10AnimationCallbacksTArray<FAnimationEventBinding>TransientProtected+4 flags[]
Inherited from UWidget 22
OffsetSizeNameTypeFlagsDefault
0x08SlotUPanelSlot*12 flagsnullptr
0x10bIsEnabledDelegateFScriptDelegate4 flags<delegate>
0x18ToolTipTextFText4 flags<FText>
0x10ToolTipTextDelegateFScriptDelegate4 flags<delegate>
0x08ToolTipWidgetUWidget*12 flagsnullptr
0x10ToolTipWidgetDelegateFScriptDelegate4 flags<delegate>
0x10VisibilityDelegateFScriptDelegate4 flags<delegate>
0x1CRenderTransformFWidgetTransform5 flags{Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}…
0x08RenderTransformPivotFVector2D8 flags{X=0.5, Y=0.5}
0x01bIsVariable : 1bit 0bool3 flagstrue
0x01bCreatedByConstructionScript : 1bit 1boolTransient+3 flagsfalse
0x01bIsEnabled : 1bit 2bool6 flagstrue
0x01bOverride_Cursor : 1bit 3bool4 flagsfalse
0x00B50x03padding / unreflected
0x08AccessibleWidgetDataUSlateAccessibleWidgetData*8 flagsnullptr
0x01bIsVolatile : 1bit 0boolProtected+6 flagsfalse
0x01Cursoruint89 flags1
0x01ClippingEWidgetClipping6 flagsInherit
0x01VisibilityESlateVisibility6 flagsVisible
0x04RenderOpacityfloat6 flags1
0x01FlowDirectionPreferenceEFlowDirectionPreference6 flagsInherit
0x00D10x27padding / unreflected
0x10NativeBindingsTArray<UPropertyBinding*>TransientProtected+2 flags[]

Functions 3

SignatureFlagsNativeParams
void PreConstruct(bool IsDesignTime)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_IsDesignTime = IsDesignTime;0x0012ExecuteUbergraph_UI_Bar_AbyssBarSignenu(677);0x0021return;0x0023// end of script
EventPublic0x01
void ExecuteUbergraph_UI_Bar_AbyssBarSignenu(int32 EntryPoint)
Script46 statements · 1,208 bytes of bytecode
0x0000PushFlow(Label_04B5);0x0005goto [EntryPoint];0x000FLabel_000F:0x000FPushFlow(Label_00A8);0x0014CallFunc_GetBarDrinkables_ReturnValue = GetBarDrinkables(this, true, false, true);0x0034/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetBarDrinkables_ReturnValue, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x006FCallFunc_MustBeUnlocked_ReturnValue = CallFunc_Array_Get_Item.MustBeUnlocked();0x0099if (!(CallFunc_MustBeUnlocked_ReturnValue)) goto Label_0198;0x00A7PopFlow();0x00A8Label_00A8:0x00A8CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x00D2Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x00EDLabel_00ED:0x00EDCallFunc_GetBarDrinkables_ReturnValue = GetBarDrinkables(this, true, false, true);0x010DCallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetBarDrinkables_ReturnValue);0x0148CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x016Eif (!(CallFunc_Less_IntInt_ReturnValue)) PopFlow();0x0178Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x0193goto Label_000F;0x0198Label_0198:0x0198CallFunc_GetOwningPlayer_ReturnValue = GetOwningPlayer();0x01B0CallFunc_Create_ReturnValue = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/GameElements/Bar/UI/UI_Bar_BackgroundMenu_Item.UI_Bar_BackgroundMenu_Item_C, CallFunc_GetOwningPlayer_ReturnValue);0x01EDCallFunc_GetBarDrinkables_ReturnValue = GetBarDrinkables(this, true, false, true);0x020D/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetBarDrinkables_ReturnValue, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0248SetObjectPropertyByName(CallFunc_Create_ReturnValue, FName(Drinkable), CallFunc_Array_Get_Item);0x0271PopFlow();0x0272Label_0272:0x0272Temp_int_Loop_Counter_Variable = 0;0x0289Temp_int_Array_Index_Variable = 0;0x02A0goto Label_00ED;0x02A5/Game/UI/Art/WidgetParts/LIB_MenuColors.Default__LIB_MenuColors_C.MenuColors(1, this, CallFunc_MenuColors_OutputColor_1);0x02D5MenuBorder.SetBrushColor(CallFunc_MenuColors_OutputColor_1);0x02FEBasic_Menu_ColorBar_C_0.ColorBar.SetBrushColor(CallFunc_MenuColors_OutputColor_1);0x033DBasic_Menu_ColorBar.ColorBar.SetBrushColor(CallFunc_MenuColors_OutputColor_1);0x037C/Game/UI/Art/WidgetParts/LIB_MenuColors.Default__LIB_MenuColors_C.MenuColors(1, this, CallFunc_MenuColors_OutputColor);0x03ACK2Node_MakeStruct_SlateColor.SpecifiedColor = CallFunc_MenuColors_OutputColor;0x03D0K2Node_MakeStruct_SlateColor.ColorUseRule = 0;0x03EDMenuHeader.SetColorAndOpacity(K2Node_MakeStruct_SlateColor);0x0416/Game/UI/Art/WidgetParts/LIB_MenuColors.Default__LIB_MenuColors_C.MenuColors(1, this, CallFunc_MenuColors_OutputColor_2);0x0446K2Node_MakeStruct_SlateColor_1.SpecifiedColor = CallFunc_MenuColors_OutputColor_2;0x046AK2Node_MakeStruct_SlateColor_1.ColorUseRule = 0;0x0487TextBlock_2.SetColorAndOpacity(K2Node_MakeStruct_SlateColor_1);0x04B0goto Label_0272;0x04B5Label_04B5:0x04B5return;0x04B7// end of script
Final0x04
void OnRoundSelected__DelegateSignature(ASpaceRigBar* Bar, UDrinkableDataAsset* RequestedDrink)
Script2 statements · 3 bytes of bytecode
0x0000return;0x0002// end of script
Public0x10