0x00x0234
Members 9
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | Camera | ACameraActor* | 8 flags | nullptr | |
| 0x04 | FOV | float | 7 flags | 100 | |
| 0x04 | EaseMultiplier | float | 7 flags | 1 | |
| 0x01 | EaseFunction | uint8 | 7 flags | 6 | |
| 0x0219 | 0x03 | padding / unreflected | |||
| 0x04 | BlendExp | float | 7 flags | 2 | |
| 0x04 | Steps | int32 | 7 flags | 2 | |
| 0x01 | LookAtPlayerOffset | bool | 6 flags | false | |
| 0x0225 | 0x03 | padding / unreflected | |||
| 0x0C | PlayerOffset | FVector | 6 flags | {X=0, Y=0, Z=0} | |
Inherited from USceneComponent 24
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | PhysicsVolume | TWeakObjectPtr<APhysicsVolume> | Transient+6 flags | <0xffffffff> | |
| 0x08 | AttachParent | USceneComponent* | NetRepNotify+7 flags | nullptr | |
| 0x08 | AttachSocketName | FName | NetRepNotify+5 flags | None | |
| 0x10 | AttachChildren | TArray<USceneComponent*> | NetTransient+5 flags | [] | |
| 0x10 | ClientAttachedChildren | TArray<USceneComponent*> | Transient+4 flags | [] | |
| 0x00F0 | 0x2C | padding / unreflected | |||
| 0x0C | RelativeLocation | FVector | NetRepNotify+8 flags | {X=0, Y=0, Z=0} | |
| 0x0C | RelativeRotation | FRotator | NetRepNotify+7 flags | {Pitch=0, Yaw=0, Roll=0} | |
| 0x0C | RelativeScale3D | FVector | NetRepNotify+9 flags | {X=1, Y=1, Z=1} | |
| 0x0C | ComponentVelocity | FVector | 5 flags | {X=0, Y=0, Z=0} | |
| 0x01 | bComponentToWorldUpdated : 1bit 0 | bool | Transient+3 flags | false | |
| 0x01 | bAbsoluteLocation : 1bit 2 | bool | NetRepNotify+6 flags | false | |
| 0x01 | bAbsoluteRotation : 1bit 3 | bool | NetRepNotify+6 flags | false | |
| 0x01 | bAbsoluteScale : 1bit 4 | bool | NetRepNotify+6 flags | false | |
| 0x01 | bVisible : 1bit 5 | bool | NetRepNotify+6 flags | true | |
| 0x01 | bShouldBeAttached : 1bit 6 | bool | NetTransient+3 flags | false | |
| 0x01 | bShouldSnapLocationWhenAttached : 1bit 7 | bool | NetTransient+3 flags | false | |
| 0x01 | bShouldSnapRotationWhenAttached : 1bit 0 | bool | NetTransient+3 flags | false | |
| 0x01 | bShouldUpdatePhysicsVolume : 1bit 1 | bool | 6 flags | false | |
| 0x01 | bHiddenInGame : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bBoundsChangeTriggersStreamingDataRebuild : 1bit 3 | bool | 3 flags | false | |
| 0x01 | bUseAttachParentBound : 1bit 4 | bool | 6 flags | false | |
| 0x014E | 0x01 | padding / unreflected | |||
| 0x01 | Mobility | uint8 | 8 flags | 2 | |
| 0x01 | DetailMode | uint8 | 9 flags | 0 | |
| 0x01 | PhysicsVolumeChangedDelegate | FMulticastScriptDelegate | 4 flags | <delegate> | |
Inherited from UActorComponent 15
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryComponentTick | FActorComponentTickFunction | 3 flags | {} | |
| 0x10 | ComponentTags | TArray<FName> | 4 flags | [] | |
| 0x10 | AssetUserData | TArray<UAssetUserData*> | Protected+6 flags | [] | |
| 0x0080 | 0x04 | padding / unreflected | |||
| 0x04 | UCSSerializationIndex | int32 | 5 flags | -1 | |
| 0x01 | bNetAddressable : 1bit 3 | bool | Protected+3 flags | false | |
| 0x01 | bReplicates : 1bit 4 | bool | Net+7 flags | false | |
| 0x01 | bAutoActivate : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bIsActive : 1bit 0 | bool | NetTransient+4 flags | false | |
| 0x01 | bEditableWhenInherited : 1bit 1 | bool | 5 flags | true | |
| 0x01 | bCanEverAffectNavigation : 1bit 3 | bool | Protected+6 flags | false | |
| 0x01 | bIsEditorOnly : 1bit 5 | bool | 6 flags | false | |
| 0x008B | 0x01 | padding / unreflected | |||
| 0x01 | CreationMethod | EComponentCreationMethod | 5 flags | Native | |
| 0x01 | OnComponentActivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnComponentDeactivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x008F | 0x01 | padding / unreflected | |||
| 0x10 | UCSModifiedProperties | TArray<FSimpleMemberReference> | 2 flags | [] | |
Functions 6
| Signature | Flags | Native | Params |
|---|---|---|---|
FTransform GetTargetTransform()Script18 statements · 482 bytes of bytecode0x0000if (!(LookAtPlayerOffset)) goto Label_01A0;0x000ECallFunc_K2_GetComponentLocation_ReturnValue = K2_GetComponentLocation();0x002ACallFunc_K2_GetComponentToWorld_ReturnValue_1 = this.K2_GetComponentToWorld();0x0054CallFunc_GetOwner_ReturnValue = GetOwner();0x0068BreakTransform(CallFunc_K2_GetComponentToWorld_ReturnValue_1, CallFunc_BreakTransform_Location, CallFunc_BreakTransform_Rotation, CallFunc_BreakTransform_Scale);0x0096CallFunc_GetTransform_ReturnValue = CallFunc_GetOwner_ReturnValue.GetTransform();0x00C8CallFunc_TransformLocation_ReturnValue = TransformLocation(CallFunc_GetTransform_ReturnValue, PlayerOffset);0x00F6CallFunc_Subtract_VectorVector_ReturnValue = Subtract_VectorVector(CallFunc_TransformLocation_ReturnValue, CallFunc_K2_GetComponentLocation_ReturnValue);0x0124CallFunc_Conv_VectorToRotator_ReturnValue = Conv_VectorToRotator(CallFunc_Subtract_VectorVector_ReturnValue);0x0149CallFunc_MakeTransform_ReturnValue = MakeTransform(CallFunc_BreakTransform_Location, CallFunc_Conv_VectorToRotator_ReturnValue, CallFunc_BreakTransform_Scale);0x0180ReturnValue = CallFunc_MakeTransform_ReturnValue;0x019Bgoto Label_01D7;0x01A0Label_01A0:0x01A0CallFunc_K2_GetComponentToWorld_ReturnValue = K2_GetComponentToWorld();0x01BCReturnValue = CallFunc_K2_GetComponentToWorld_ReturnValue;0x01D7Label_01D7:0x01D7return ReturnValue;0x01E1// end of script | Public | 0x30 | |
void DeactivateCamera()Script8 statements · 191 bytes of bytecode0x0000SetComponentTickEnabled(false);0x000FCallFunc_GetPlayerController_ReturnValue = GetPlayerController(this, 0);0x0029CallFunc_K2_GetPawn_ReturnValue = CallFunc_GetPlayerController_ReturnValue.K2_GetPawn();0x0053CallFunc_GetPlayerController_ReturnValue.SetViewTargetWithBlend(CallFunc_K2_GetPawn_ReturnValue, 0f, 0, 0f, false);0x008DCamera.K2_DestroyActor();0x00B1Camera = nullptr;0x00BCreturn;0x00BE// end of script | Public | 0x00 | |
void ActivateCamera()Script11 statements · 332 bytes of bytecode0x0000CallFunc_GetTargetTransform_ReturnValue = GetTargetTransform();0x0020CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue = BeginDeferredActorSpawnFromClass(this, /Script/Engine.CameraActor, CallFunc_GetTargetTransform_ReturnValue, 1, nullptr);0x004ACallFunc_GetTargetTransform_ReturnValue = GetTargetTransform();0x006ACallFunc_FinishSpawningActor_ReturnValue = FinishSpawningActor(CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue, CallFunc_GetTargetTransform_ReturnValue);0x0090Camera = CallFunc_FinishSpawningActor_ReturnValue;0x00A3Camera.CameraComponent.SetFieldOfView(FOV);0x00E6CallFunc_GetPlayerController_ReturnValue = GetPlayerController(this, 0);0x0100CallFunc_GetPlayerController_ReturnValue.SetViewTargetWithBlend(Camera, 0f, 2, 0f, false);0x013ASetComponentTickEnabled(true);0x0149return;0x014B// end of script | Public | 0x00 | |
void ReceiveBeginPlay()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_SelfiePoint(10);0x000Freturn;0x0011// end of script | EventPublic | 0x00 | |
void ReceiveTick(float DeltaSeconds)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_Event_DeltaSeconds = DeltaSeconds;0x0012ExecuteUbergraph_BP_SelfiePoint(30);0x0021return;0x0023// end of script | EventPublic | 0x04 | |
void ExecuteUbergraph_BP_SelfiePoint(int32 EntryPoint)Script13 statements · 348 bytes of bytecode0x0000goto [EntryPoint];0x000ASetComponentTickEnabled(false);0x0019goto Label_0159;0x001ECallFunc_IsValid_ReturnValue = IsValid(Camera);0x003Bif (!(CallFunc_IsValid_ReturnValue)) goto Label_0159;0x0049CallFunc_GetTargetTransform_ReturnValue = GetTargetTransform();0x0069CallFunc_Multiply_FloatFloat_ReturnValue = Multiply_FloatFloat(K2Node_Event_DeltaSeconds, EaseMultiplier);0x0097CallFunc_GetTransform_ReturnValue = Camera.GetTransform();0x00C9CallFunc_TEase_ReturnValue = TEase(CallFunc_GetTransform_ReturnValue, CallFunc_GetTargetTransform_ReturnValue, CallFunc_Multiply_FloatFloat_ReturnValue, EaseFunction, BlendExp, Steps);0x011BCallFunc_K2_SetActorTransform_ReturnValue = Camera.K2_SetActorTransform(CallFunc_TEase_ReturnValue, false, CallFunc_K2_SetActorTransform_SweepHitResult, false);0x0159Label_0159:0x0159return;0x015B// end of script | Final | 0x04 |