Struct FVADebugBoneSettings Path C++ Link /Script/VertexAnimationManager.VADebugBoneSettings 0x0008 (8 B) align 4 /Script/VertexAnimationManager 0x00x0008 Members 2 OffsetSizeNameTypeFlags—0x04Scalefloat7 flags0x00040x04ColorFColor7 flags Used by 1types with a member, parameter or interface of this type UVARuntimeComponent // /Script/VertexAnimationManager.VADebugBoneSettings // size 0x0008 (8), align 4 struct FVADebugBoneSettings { public: float Scale; // ????(0x04) Edit BlueprintVisible ZeroConstructor IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic FColor Color; // 0x0004(0x04) Edit BlueprintVisible ZeroConstructor IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic };