Zdexby TheHolyOneZ
6,272 classes
Class

UEndUserWidget

: UUserWidget : UWidget : UVisual : UObject
/Script/EndGame.EndUserWidget 0x03C8 (968 B) align 8 inherited 0x0260 vtable /Script/EndGame
0x00x03C8

Members 5

OffsetSizeNameTypeFlagsDefault
0x01bPauseablebool7 flagsfalse
0x01bAnimationDuplicationbool7 flagsfalse
0x01bSupportsPromotionVideobool8 flagstrue
0x02630xC5padding / unreflected
0x50ChachedAnimationsTMap<FName, UWidgetAnimation*>Transient+1 flags<TMap>
0x50SharedAnimationsTMap<FName, UWidgetAnimation*>Transient+1 flags<TMap>
Inherited from UUserWidget 20
OffsetSizeNameTypeFlagsDefault
0x10ColorAndOpacityFLinearColor8 flags{R=1, G=1, B=1, A=1}
0x10ColorAndOpacityDelegateFScriptDelegate4 flags<delegate>
0x28ForegroundColorFSlateColor4 flags{SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=2}
0x10ForegroundColorDelegateFScriptDelegate4 flags<delegate>
0x10OnVisibilityChangedFMulticastScriptDelegate4 flags<delegate>
0x01780x18padding / unreflected
0x10PaddingFMargin7 flags{LEFT=0, Top=0, RIGHT=0, Bottom=0}
0x10ActiveSequencePlayersTArray<UUMGSequenceTickManager*>Transient+2 flags[]
0x08AnimationTickManagerUUMGSequenceTickManager*Transient+5 flagsnullptr
0x10StoppedSequencePlayersTArray<TArray<UWidgetTree*>>Transient+2 flags[]
0x10NamedSlotBindingsTArray<UWidgetTree*>3 flags[]
0x08WidgetTreeUWidgetTree*Transient+7 flagsnullptr
0x04Priorityint328 flags0
0x01bSupportsKeyboardFocus : 1bit 0boolDeprecated+3 flagstrue
0x01bIsFocusable : 1bit 1bool5 flagsfalse
0x01bStopAction : 1bit 2bool5 flagsfalse
0x01bHasScriptImplementedTick : 1bit 3bool3 flagstrue
0x01bHasScriptImplementedPaint : 1bit 4bool3 flagstrue
0x01E50x0Bpadding / unreflected
0x01TickFrequencyEWidgetTickFrequency9 flagsAuto
0x01F10x07padding / unreflected
0x08InputComponentUInputComponent*TransientProtected+8 flagsnullptr
0x10AnimationCallbacksTArray<UPanelSlot*>TransientProtected+4 flags[]
Inherited from UWidget 22
OffsetSizeNameTypeFlagsDefault
0x08SlotUPanelSlot*12 flagsnullptr
0x10bIsEnabledDelegateFScriptDelegate4 flags<delegate>
0x18ToolTipTextFText4 flags<FText>
0x10ToolTipTextDelegateFScriptDelegate4 flags<delegate>
0x08ToolTipWidgetUWidget*12 flagsnullptr
0x10ToolTipWidgetDelegateFScriptDelegate4 flags<delegate>
0x10VisibilityDelegateFScriptDelegate4 flags<delegate>
0x1CRenderTransformFWidgetTransform5 flags{Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}…
0x08RenderTransformPivotFVector2D8 flags{X=0.5, Y=0.5}
0x01bIsVariable : 1bit 0bool3 flagstrue
0x01bCreatedByConstructionScript : 1bit 1boolTransient+3 flagsfalse
0x01bIsEnabled : 1bit 2bool6 flagstrue
0x01bOverride_Cursor : 1bit 3bool4 flagsfalse
0x00B50x03padding / unreflected
0x08AccessibleWidgetDataUSlateAccessibleWidgetData*8 flagsnullptr
0x01bIsVolatile : 1bit 0boolProtected+6 flagsfalse
0x01Cursoruint89 flags1
0x01ClippingEWidgetClipping6 flagsInherit
0x01VisibilityESlateVisibility6 flagsVisible
0x04RenderOpacityfloat6 flags1
0x01FlowDirectionPreferenceEFlowDirectionPreference6 flagsInherit
0x00D10x27padding / unreflected
0x10NativeBindingsTArray<void>TransientProtected+2 flags[]

Functions 43

SignatureFlagsNativeParams
void StopAnimationEx(UWidgetAnimation* InAnimation)FinalNative+1 flags0x08
void StopAnimationByName(const FName& InAnimationName)FinalNative+1 flags0x08
void StopAllAnimationsEx()FinalNative+1 flags0x00
void SetZOrderInViewport(int32 InZOrder)FinalNative+1 flags0x04
void SetRotationInScene(const FRotator& InRotation)FinalNative+1 flags0x0C
void SetPlaybackSpeedEx(UWidgetAnimation* InAnimation, float PlaybackSpeed)FinalNative+1 flags0x0C
void SetPlaybackSpeedByName(const FName& InAnimationName, float PlaybackSpeed)FinalNative+1 flags0x0C
void SetNumLoopsToPlayEx(UWidgetAnimation* InAnimation, int32 NumLoopsToPlay)FinalNative+1 flags0x0C
void SetNumLoopsToPlayByName(const FName& InAnimationName, int32 NumLoopsToPlay)FinalNative+1 flags0x0C
void SetLocationInScene(const FVector& InLocation)FinalNative+1 flags0x0C
bool SetFocusToChild(UWidget* InWidget, const EFocusCause& InFocusCause)FinalNative+1 flags0x0A
void ReverseAnimationEx(UWidgetAnimation* InAnimation)FinalNative+1 flags0x08
void ReverseAnimationByName(const FName& InAnimationName)FinalNative+1 flags0x08
void RemoveFromViewportEx()FinalNative+1 flags0x00
void PushToFocusStack()FinalNative+1 flags0x00
void PopFromFocusStack()FinalNative+1 flags0x00
void PlayAnimationToEx(UWidgetAnimation* InAnimation, float StartAtTime, float EndAtTime, int32 NumLoopsToPlay, uint8 PlayMode, float PlaybackSpeed)FinalNative+1 flags0x1C
bool PlayAnimationToByName(const FName& InAnimationName, float StartAtTime, float EndAtTime, int32 NumLoopsToPlay, uint8 PlayMode, float PlaybackSpeed)FinalNative+1 flags0x1D
void PlayAnimationExAutoReverse(UWidgetAnimation* InAnimation, float StartAtTime, int32 NumLoopsToPlay, uint8 PlayMode, float PlaybackSpeed, float ReverseSpeed)FinalNative+1 flags0x1C
void PlayAnimationEx(UWidgetAnimation* InAnimation, float StartAtTime, int32 NumLoopsToPlay, uint8 PlayMode, float PlaybackSpeed)FinalNative+1 flags0x18
bool PlayAnimationByName(const FName& InAnimationName, float StartAtTime, int32 NumLoopsToPlay, uint8 PlayMode, float PlaybackSpeed)FinalNative+1 flags0x19
float PauseAnimationEx(UWidgetAnimation* InAnimation)FinalNative+1 flags0x0C
float PauseAnimationByName(const FName& InAnimationName)FinalNative+1 flags0x0C
bool IsPlayingAnimationIgnoreStopped()FinalNative+1 flags0x01
bool IsPlayingAnimationEx()FinalNative+1 flags0x01
bool IsInViewportEx()FinalNative+1 flags0x01
bool IsAnyAnimationPlayingEx()FinalNative+1 flags0x01
bool IsAnimationPlayingForwardEx(UWidgetAnimation* InAnimation)FinalNative+1 flags0x09
bool IsAnimationPlayingForwardByName(const FName& InAnimationName)FinalNative+1 flags0x09
bool IsAnimationPlayingEx(UWidgetAnimation* InAnimation)FinalNative+1 flags0x09
bool IsAnimationPlayingByName(const FName& InAnimationName)FinalNative+1 flags0x09
int32 GetZOrderInViewport()FinalNative+1 flags0x04
FRotator GetRotationInScene()FinalNative+1 flags0x0C
FVector GetLocationInScene()FinalNative+1 flags0x0C
UWidget* GetFocusedChildWidget()FinalNative+1 flags0x08
float GetAnimationStartTimeByName(const FName& InAnimationName)FinalNative+1 flags0x0C
float GetAnimationEndTimeByName(const FName& InAnimationName)FinalNative+1 flags0x0C
float GetAnimationCurrentTimeEx(UWidgetAnimation* InAnimation)FinalNative+1 flags0x0C
float GetAnimationCurrentTimeByName(const FName& InAnimationName)FinalNative+1 flags0x0C
void AddToViewportEx(int32 ZOrder)FinalNative+1 flags0x04
void AddToScene(const FVector& InLocation, const FRotator& InRotation)FinalNative+1 flags0x18
bool AddToPlayerScreenEx(int32 ZOrder)FinalNative+1 flags0x05
void AddToOffscreen(int32 ZOrder)FinalNative+1 flags0x04

Subclasses 659

Used by 43

types with a member, parameter or interface of this type