0x00x03C8
Members 5
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x01 | bPauseable | bool | 7 flags | false | |
| 0x01 | bAnimationDuplication | bool | 7 flags | false | |
| 0x01 | bSupportsPromotionVideo | bool | 8 flags | true | |
| 0x0263 | 0xC5 | padding / unreflected | |||
| 0x50 | ChachedAnimations | TMap<FName, UWidgetAnimation*> | Transient+1 flags | <TMap> | |
| 0x50 | SharedAnimations | TMap<FName, UWidgetAnimation*> | Transient+1 flags | <TMap> | |
Inherited from UUserWidget 20
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | ColorAndOpacity | FLinearColor | 8 flags | {R=1, G=1, B=1, A=1} | |
| 0x10 | ColorAndOpacityDelegate | FScriptDelegate | 4 flags | <delegate> | |
| 0x28 | ForegroundColor | FSlateColor | 4 flags | {SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=2} | |
| 0x10 | ForegroundColorDelegate | FScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnVisibilityChanged | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0178 | 0x18 | padding / unreflected | |||
| 0x10 | Padding | FMargin | 7 flags | {LEFT=0, Top=0, RIGHT=0, Bottom=0} | |
| 0x10 | ActiveSequencePlayers | TArray<UUMGSequenceTickManager*> | Transient+2 flags | [] | |
| 0x08 | AnimationTickManager | UUMGSequenceTickManager* | Transient+5 flags | nullptr | |
| 0x10 | StoppedSequencePlayers | TArray<TArray<UWidgetTree*>> | Transient+2 flags | [] | |
| 0x10 | NamedSlotBindings | TArray<UWidgetTree*> | 3 flags | [] | |
| 0x08 | WidgetTree | UWidgetTree* | Transient+7 flags | nullptr | |
| 0x04 | Priority | int32 | 8 flags | 0 | |
| 0x01 | bSupportsKeyboardFocus : 1bit 0 | bool | Deprecated+3 flags | true | |
| 0x01 | bIsFocusable : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bStopAction : 1bit 2 | bool | 5 flags | false | |
| 0x01 | bHasScriptImplementedTick : 1bit 3 | bool | 3 flags | true | |
| 0x01 | bHasScriptImplementedPaint : 1bit 4 | bool | 3 flags | true | |
| 0x01E5 | 0x0B | padding / unreflected | |||
| 0x01 | TickFrequency | EWidgetTickFrequency | 9 flags | Auto | |
| 0x01F1 | 0x07 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | TransientProtected+8 flags | nullptr | |
| 0x10 | AnimationCallbacks | TArray<UPanelSlot*> | TransientProtected+4 flags | [] | |
Inherited from UWidget 22
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | Slot | UPanelSlot* | 12 flags | nullptr | |
| 0x10 | bIsEnabledDelegate | FScriptDelegate | 4 flags | <delegate> | |
| 0x18 | ToolTipText | FText | 4 flags | <FText> | |
| 0x10 | ToolTipTextDelegate | FScriptDelegate | 4 flags | <delegate> | |
| 0x08 | ToolTipWidget | UWidget* | 12 flags | nullptr | |
| 0x10 | ToolTipWidgetDelegate | FScriptDelegate | 4 flags | <delegate> | |
| 0x10 | VisibilityDelegate | FScriptDelegate | 4 flags | <delegate> | |
| 0x1C | RenderTransform | FWidgetTransform | 5 flags | {Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}… | |
| 0x08 | RenderTransformPivot | FVector2D | 8 flags | {X=0.5, Y=0.5} | |
| 0x01 | bIsVariable : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bCreatedByConstructionScript : 1bit 1 | bool | Transient+3 flags | false | |
| 0x01 | bIsEnabled : 1bit 2 | bool | 6 flags | true | |
| 0x01 | bOverride_Cursor : 1bit 3 | bool | 4 flags | false | |
| 0x00B5 | 0x03 | padding / unreflected | |||
| 0x08 | AccessibleWidgetData | USlateAccessibleWidgetData* | 8 flags | nullptr | |
| 0x01 | bIsVolatile : 1bit 0 | bool | Protected+6 flags | false | |
| 0x01 | Cursor | uint8 | 9 flags | 1 | |
| 0x01 | Clipping | EWidgetClipping | 6 flags | Inherit | |
| 0x01 | Visibility | ESlateVisibility | 6 flags | Visible | |
| 0x04 | RenderOpacity | float | 6 flags | 1 | |
| 0x08 | Navigation | UWidgetNavigation* | 11 flags | nullptr | |
| 0x01 | FlowDirectionPreference | EFlowDirectionPreference | 6 flags | Inherit | |
| 0x00D1 | 0x27 | padding / unreflected | |||
| 0x10 | NativeBindings | TArray<void> | TransientProtected+2 flags | [] | |
Functions 43
| Signature | Flags | Native | Params |
|---|---|---|---|
| void StopAnimationEx(UWidgetAnimation* InAnimation) | FinalNative+1 flags | 0x08 | |
| void StopAnimationByName(const FName& InAnimationName) | FinalNative+1 flags | 0x08 | |
| void StopAllAnimationsEx() | FinalNative+1 flags | 0x00 | |
| void SetZOrderInViewport(int32 InZOrder) | FinalNative+1 flags | 0x04 | |
| void SetRotationInScene(const FRotator& InRotation) | FinalNative+1 flags | 0x0C | |
| void SetPlaybackSpeedEx(UWidgetAnimation* InAnimation, float PlaybackSpeed) | FinalNative+1 flags | 0x0C | |
| void SetPlaybackSpeedByName(const FName& InAnimationName, float PlaybackSpeed) | FinalNative+1 flags | 0x0C | |
| void SetNumLoopsToPlayEx(UWidgetAnimation* InAnimation, int32 NumLoopsToPlay) | FinalNative+1 flags | 0x0C | |
| void SetNumLoopsToPlayByName(const FName& InAnimationName, int32 NumLoopsToPlay) | FinalNative+1 flags | 0x0C | |
| void SetLocationInScene(const FVector& InLocation) | FinalNative+1 flags | 0x0C | |
| bool SetFocusToChild(UWidget* InWidget, const EFocusCause& InFocusCause) | FinalNative+1 flags | 0x0A | |
| void ReverseAnimationEx(UWidgetAnimation* InAnimation) | FinalNative+1 flags | 0x08 | |
| void ReverseAnimationByName(const FName& InAnimationName) | FinalNative+1 flags | 0x08 | |
| void RemoveFromViewportEx() | FinalNative+1 flags | 0x00 | |
| void PushToFocusStack() | FinalNative+1 flags | 0x00 | |
| void PopFromFocusStack() | FinalNative+1 flags | 0x00 | |
| void PlayAnimationToEx(UWidgetAnimation* InAnimation, float StartAtTime, float EndAtTime, int32 NumLoopsToPlay, uint8 PlayMode, float PlaybackSpeed) | FinalNative+1 flags | 0x1C | |
| bool PlayAnimationToByName(const FName& InAnimationName, float StartAtTime, float EndAtTime, int32 NumLoopsToPlay, uint8 PlayMode, float PlaybackSpeed) | FinalNative+1 flags | 0x1D | |
| void PlayAnimationExAutoReverse(UWidgetAnimation* InAnimation, float StartAtTime, int32 NumLoopsToPlay, uint8 PlayMode, float PlaybackSpeed, float ReverseSpeed) | FinalNative+1 flags | 0x1C | |
| void PlayAnimationEx(UWidgetAnimation* InAnimation, float StartAtTime, int32 NumLoopsToPlay, uint8 PlayMode, float PlaybackSpeed) | FinalNative+1 flags | 0x18 | |
| bool PlayAnimationByName(const FName& InAnimationName, float StartAtTime, int32 NumLoopsToPlay, uint8 PlayMode, float PlaybackSpeed) | FinalNative+1 flags | 0x19 | |
| float PauseAnimationEx(UWidgetAnimation* InAnimation) | FinalNative+1 flags | 0x0C | |
| float PauseAnimationByName(const FName& InAnimationName) | FinalNative+1 flags | 0x0C | |
| bool IsPlayingAnimationIgnoreStopped() | FinalNative+1 flags | 0x01 | |
| bool IsPlayingAnimationEx() | FinalNative+1 flags | 0x01 | |
| bool IsInViewportEx() | FinalNative+1 flags | 0x01 | |
| bool IsAnyAnimationPlayingEx() | FinalNative+1 flags | 0x01 | |
| bool IsAnimationPlayingForwardEx(UWidgetAnimation* InAnimation) | FinalNative+1 flags | 0x09 | |
| bool IsAnimationPlayingForwardByName(const FName& InAnimationName) | FinalNative+1 flags | 0x09 | |
| bool IsAnimationPlayingEx(UWidgetAnimation* InAnimation) | FinalNative+1 flags | 0x09 | |
| bool IsAnimationPlayingByName(const FName& InAnimationName) | FinalNative+1 flags | 0x09 | |
| int32 GetZOrderInViewport() | FinalNative+1 flags | 0x04 | |
| FRotator GetRotationInScene() | FinalNative+1 flags | 0x0C | |
| FVector GetLocationInScene() | FinalNative+1 flags | 0x0C | |
| UWidget* GetFocusedChildWidget() | FinalNative+1 flags | 0x08 | |
| float GetAnimationStartTimeByName(const FName& InAnimationName) | FinalNative+1 flags | 0x0C | |
| float GetAnimationEndTimeByName(const FName& InAnimationName) | FinalNative+1 flags | 0x0C | |
| float GetAnimationCurrentTimeEx(UWidgetAnimation* InAnimation) | FinalNative+1 flags | 0x0C | |
| float GetAnimationCurrentTimeByName(const FName& InAnimationName) | FinalNative+1 flags | 0x0C | |
| void AddToViewportEx(int32 ZOrder) | FinalNative+1 flags | 0x04 | |
| void AddToScene(const FVector& InLocation, const FRotator& InRotation) | FinalNative+1 flags | 0x18 | |
| bool AddToPlayerScreenEx(int32 ZOrder) | FinalNative+1 flags | 0x05 | |
| void AddToOffscreen(int32 ZOrder) | FinalNative+1 flags | 0x04 |
Subclasses 659
UAllFonts_CUAreaMap_TopMenu_Cell_CUAreaReport_Cell_CUAreaReport_Info2_CUAreaReport_List_CUATBEffect_Cell_CUBasicGuide_Cell_CUBattleSimulator_Info_CUBattleSimulator_Prize_CUBattleTarget_Appear_CUBattleTarget_New_CUBattleText_03_CUBattleText_Number_CUBattleTutorial_CUBurst_In_CUCameraPlayerRank_CUCardRound_Win_CUCategorySwitch2_Stone_CUChainWaiting_CUChapterTitle_CUChocoboCarriage_Cell_CUChocoboCarriage_Loca_CUChocoboCarriage_Map_CUChocoboCarriage_Menu_CUChocoboCatching_ActionCommand_01_CUChocoboCatching_Command_Switching_CUChocoboCatching_RetryPoint_CUChocoboCatching_SmellArrow_CUChocoboCatching_Target_CUChocoboCatching_TargetArrow_CUChocoboCatching_ThrowModeEffect_CUChocoboSmellMode_Filter_CUCom_Btn_00_CUCom_Btn_01_CUCom_Loading_CUCom_Loading_Simple2_CUCom_Loading_Simple_CUCommand_Base_CUCommand_BattleInEffect_CUCommand_BtnLight_CUCommand_BtnPressedEffect_CUCommand_CellPage_CUCommand_ChainInfo_CUCommand_Effect_00_CUCommand_Help2_Cell_CUCommand_Help_CUCommand_List_00_CUCommand_MemberPageIndicator_CUCommand_PartySet_00_CUCommand_ReserveEffect_CUCommand_ReserveTxt_CUCommand_ShortCut_List_00_CUCommand_Switching_CUCompass_Arrow_CUCompass_Effect_00_CUCompass_Top_CUCooperation_Effect_CUCoopGauge_CUDeathSentence_CUDice_C+599 more
Used by 43
types with a member, parameter or interface of this typeAEndActionTorokkoPlayerControllerUEndAreaMapMenuUEndBillboardUEndCardDeckWindowUEndCardGame3DMenuUEndCardGameConfirmWindowUEndCardGameMessageWindowUEndChapterSelectMenuUEndChocoboJetGaugeComponentUEndCinemaWidgetControlComponentUEndColosseumConfirmWindowUEndColosseumMenuUEndCompassWindowUEndItemCraftMenuUEndItemCraftSelectQuantityWindowUEndMainEquipmentMateriaMenuUEndMainItemMenuUEndMainItemSelectBtnTextUEndMainMagicMenuUEndMainMenuTopWindowUEndMainSaveLoadMenuUEndMainSaveLoadTopMenuUEndMainSystemMenuUEndMainTopMenuUEndMainWeaponUpgradeEquipMenuUEndMainWeaponUpgradeMenuUEndMateriaListAllUEndMateriaSetInfoListWindowUEndMemberChangeStatusUEndMemberListCellContentUEndNewSenseDetailWindowUEndPartyChangeMenuUEndPlayerLevelStatusUEndPlayerSBScooterCoordinatorUEndQuickMateriaListUEndQuickMateriaMenuUEndResearchTargetBtnAEndShinraMansionVaultLockUEndStartMenuUEndStatusIconListUEndTestPlayTitleMenuUEndWeaponUpgradeCircleGaugeUEndWeaponUpgradeCoreRingWindow