Zdexby TheHolyOneZ
6,272 classes
Class

UEndMainEquipmentMateriaMenu

: UEndMainMenuWindow : UEndUserWidget : UUserWidget : UWidget : UVisual : UObject
/Script/EndGame.EndMainEquipmentMateriaMenu 0x0648 (1,608 B) align 8 inherited 0x0410 vtable /Script/EndGame
0x00x0648

Members 14

OffsetSizeNameTypeFlagsDefault
0x04100x1A8padding / unreflected
0x10_CharaImagePathsTArray<TArray<UEndImage*>>3 flags[]
0x10_MateriaImagesTArray<UEndImage*>3 flags[]
0x08Billboard_MateriaUEndImage*7 flagsnullptr
0x08Billboard_Weapon_TopUEndBillboard*7 flagsnullptr
0x08SkillListUEndEquipmentMateriaInfoWindow*7 flagsnullptr
0x08Txt_TitleUEndTextBlock*7 flagsnullptr
0x08BtnRemoveUEndCanvasPanel*7 flagsnullptr
0x08Txt_BtnIconUEndTextBlock*7 flagsnullptr
0x08Txt_BtnUEndTextBlock*7 flagsnullptr
0x08AccessoryInfoUEndUserWidget*7 flagsnullptr
0x08SortListUEndSortWindow*7 flagsnullptr
0x08MateriaQuickWidgetTSubclassOf<UEndUserWidget>7 flagsnullptr
0x08_MateriaQuickWindowUEndQuickMateriaMenu*Transient+7 flagsnullptr
0x08MateriaListUEndUserWidget*7 flagsnullptr
0x06380x10unreflected bytes to end of UEndMainEquipmentMateriaMenu
Inherited from UEndUserWidget 5
OffsetSizeNameTypeFlagsDefault
0x01bPauseablebool7 flagsfalse
0x01bAnimationDuplicationbool7 flagsfalse
0x01bSupportsPromotionVideobool8 flagstrue
0x02630xC5padding / unreflected
0x50ChachedAnimationsTMap<FName, UWidgetAnimation*>Transient+1 flags<TMap>
0x50SharedAnimationsTMap<FName, UWidgetAnimation*>Transient+1 flags<TMap>
Inherited from UUserWidget 20
OffsetSizeNameTypeFlagsDefault
0x10ColorAndOpacityFLinearColor8 flags{R=1, G=1, B=1, A=1}
0x10ColorAndOpacityDelegateFScriptDelegate4 flags<delegate>
0x28ForegroundColorFSlateColor4 flags{SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=2}
0x10ForegroundColorDelegateFScriptDelegate4 flags<delegate>
0x10OnVisibilityChangedFMulticastScriptDelegate4 flags<delegate>
0x01780x18padding / unreflected
0x10PaddingFMargin7 flags{LEFT=0, Top=0, RIGHT=0, Bottom=0}
0x10ActiveSequencePlayersTArray<UUMGSequenceTickManager*>Transient+2 flags[]
0x08AnimationTickManagerUUMGSequenceTickManager*Transient+5 flagsnullptr
0x10StoppedSequencePlayersTArray<TArray<UWidgetTree*>>Transient+2 flags[]
0x10NamedSlotBindingsTArray<UWidgetTree*>3 flags[]
0x08WidgetTreeUWidgetTree*Transient+7 flagsnullptr
0x04Priorityint328 flags0
0x01bSupportsKeyboardFocus : 1bit 0boolDeprecated+3 flagstrue
0x01bIsFocusable : 1bit 1bool5 flagsfalse
0x01bStopAction : 1bit 2bool5 flagsfalse
0x01bHasScriptImplementedTick : 1bit 3bool3 flagstrue
0x01bHasScriptImplementedPaint : 1bit 4bool3 flagstrue
0x01E50x0Bpadding / unreflected
0x01TickFrequencyEWidgetTickFrequency9 flagsAuto
0x01F10x07padding / unreflected
0x08InputComponentUInputComponent*TransientProtected+8 flagsnullptr
0x10AnimationCallbacksTArray<UPanelSlot*>TransientProtected+4 flags[]
Inherited from UWidget 22
OffsetSizeNameTypeFlagsDefault
0x08SlotUPanelSlot*12 flagsnullptr
0x10bIsEnabledDelegateFScriptDelegate4 flags<delegate>
0x18ToolTipTextFText4 flags<FText>
0x10ToolTipTextDelegateFScriptDelegate4 flags<delegate>
0x08ToolTipWidgetUWidget*12 flagsnullptr
0x10ToolTipWidgetDelegateFScriptDelegate4 flags<delegate>
0x10VisibilityDelegateFScriptDelegate4 flags<delegate>
0x1CRenderTransformFWidgetTransform5 flags{Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}…
0x08RenderTransformPivotFVector2D8 flags{X=0.5, Y=0.5}
0x01bIsVariable : 1bit 0bool3 flagstrue
0x01bCreatedByConstructionScript : 1bit 1boolTransient+3 flagsfalse
0x01bIsEnabled : 1bit 2bool6 flagstrue
0x01bOverride_Cursor : 1bit 3bool4 flagsfalse
0x00B50x03padding / unreflected
0x08AccessibleWidgetDataUSlateAccessibleWidgetData*8 flagsnullptr
0x01bIsVolatile : 1bit 0boolProtected+6 flagsfalse
0x01Cursoruint89 flags1
0x01ClippingEWidgetClipping6 flagsInherit
0x01VisibilityESlateVisibility6 flagsVisible
0x04RenderOpacityfloat6 flags1
0x01FlowDirectionPreferenceEFlowDirectionPreference6 flagsInherit
0x00D10x27padding / unreflected
0x10NativeBindingsTArray<void>TransientProtected+2 flags[]

Functions 23

SignatureFlagsNativeParams
void UpdateStatusPanelWithMateria(const EPlayerType& PlayerType, const EEquipmentCategoryMain& EquipType, int32 SlotIndex, int32 OrigMateriaIndex, int32 TargetMateriaIndex)EventPublic0x10
void UpdateStatusPanelWithEquipment(const EPlayerType& PlayerType, const EEquipmentCategoryMain& EquipType, const FName& EquipID, int32 EquipIndex)EventPublic0x10
void UpdateStatusPanel(const EPlayerType& PlayerType)EventPublic0x01
void OnWeaponCoreSlotPressed()FinalNative+1 flags0x00
void OnWeaponCoreSlotIndexChanged()FinalNative+1 flags0x00
void OnSummonMateriaSlotPressed()FinalNative+1 flags0x00
void OnSortListPressedItem(int32 CellIndex)FinalNative+1 flags0x04
void OnSlotPressed()FinalNative+1 flags0x00
void OnSlotIndexChanged()FinalNative+1 flags0x00
void OnMateriaMenuSetupItem(UWidget* ItemWidget, int32 CellIndex)FinalNative+1 flags0x0C
void OnMateriaMenuSelectedIndexChanged(int32 CellIndex)FinalNative+1 flags0x04
void OnMateriaMenuPressedItem(int32 CellIndex)FinalNative+1 flags0x04
FVector2D OnMateriaMenuMeasureItem(int32 ItemIndex)FinalNative+1 flags0x0C
void OnEquipMenuSetupItem(UWidget* ItemWidget, int32 CellIndex)FinalNative+1 flags0x0C
void OnEquipMenuSelectedIndexChanged(int32 CellIndex)FinalNative+1 flags0x04
void OnEquipMenuPressedItem(int32 CellIndex)FinalNative+1 flags0x04
FVector2D OnEquipMenuMeasureItem(int32 ItemIndex)FinalNative+1 flags0x0C
void OnEquipCategoryMenuSetupItem(UWidget* ItemWidget, int32 CellIndex)FinalNative+1 flags0x0C
void OnEquipCategoryMenuSelectedIndexChanged(int32 CellIndex)FinalNative+1 flags0x04
void OnEquipCategoryMenuPressedItem(int32 CellIndex)FinalNative+1 flags0x04
void OnCharaMenuSetupItem(UWidget* ItemWidget, int32 CellIndex)FinalNative+1 flags0x0C
void OnCharaMenuSelectedIndexChanged(int32 CellIndex)FinalNative+1 flags0x04
void OnCharaMenuPressedItem(int32 CellIndex)FinalNative+1 flags0x04