0x00x0750
Members 51
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x04 | SlaveInstanceCount | int32 | 7 flags | 30 | |
| 0x04 | LineCount | int32 | 7 flags | 1 | |
| 0x08 | RandomScaleRange | FVector2D | 7 flags | {X=0.8, Y=1.2} | |
| 0x04 | RandomSeed | int32 | 7 flags | 0 | |
| 0x055C | 0x04 | padding / unreflected | |||
| 0x10 | InstanceContexts | TArray<FEndFeelerConflictBaseAndRandomBias> | 3 flags | [] | |
| 0x0C | HorizontalLoopTime | FEndFeelerConflictBaseAndRandomBias | 4 flags | {Base=4, RandomBiasRange={X=0.5, Y=1.5}} | |
| 0x0C | PrimaryVerticalLoopTime | FEndFeelerConflictBaseAndRandomBias | 4 flags | {Base=3, RandomBiasRange={X=0.8, Y=1.2}} | |
| 0x0C | PrimaryVerticalMoveSize | FEndFeelerConflictBaseAndRandomBias | 4 flags | {Base=50, RandomBiasRange={X=0.8, Y=1.2}} | |
| 0x0C | SecondaryVerticalLoopTime | FEndFeelerConflictBaseAndRandomBias | 4 flags | {Base=3, RandomBiasRange={X=0.8, Y=1.2}} | |
| 0x0C | SecondaryVerticalMoveSize | FEndFeelerConflictBaseAndRandomBias | 4 flags | {Base=50, RandomBiasRange={X=0.8, Y=1.2}} | |
| 0x0C | PrimaryRollLoopTime | FEndFeelerConflictBaseAndRandomBias | 4 flags | {Base=10, RandomBiasRange={X=0.8, Y=1.2}} | |
| 0x0C | PrimaryRollSize | FEndFeelerConflictBaseAndRandomBias | 4 flags | {Base=30, RandomBiasRange={X=0.8, Y=1.2}} | |
| 0x0C | SecondaryRollLoopTime | FEndFeelerConflictBaseAndRandomBias | 4 flags | {Base=0.5, RandomBiasRange={X=0.5, Y=1.5}} | |
| 0x0C | SecondaryRollSize | FEndFeelerConflictBaseAndRandomBias | 4 flags | {Base=10, RandomBiasRange={X=0.8, Y=1.2}} | |
| 0x04 | BeginCenterAnimatedOffset | float | 7 flags | 0 | |
| 0x04 | BeginCenterAnimatedOffsetLoopTime | float | 7 flags | 1 | |
| 0x04 | HalfCenterAnimatedOffset | float | 7 flags | 0 | |
| 0x04 | HalfCenterAnimatedOffsetLoopTime | float | 7 flags | 1 | |
| 0x04 | EndCenterAnimatedOffset | float | 7 flags | 0 | |
| 0x04 | EndCenterAnimatedOffsetLoopTime | float | 7 flags | 1 | |
| 0x05F4 | 0x04 | padding / unreflected | |||
| 0x18 | CenterAnimatedOffsetCurve | FInterpCurveFloat | 3 flags | {Points=[], bIsLooped=false, LoopKeyOffset=0} | |
| 0x18 | CenterAnimatedOffsetLoopTimeCurve | FInterpCurveFloat | 3 flags | {Points=[], bIsLooped=false, LoopKeyOffset=0} | |
| 0x04 | BeginCenterAnimatedOffsetLoopTimeRate | float | Transient+5 flags | 0 | |
| 0x04 | HalfCenterAnimatedOffsetLoopTimeRate | float | Transient+5 flags | 0 | |
| 0x04 | EndCenterAnimatedOffsetLoopTimeRate | float | Transient+5 flags | 0 | |
| 0x0634 | 0x04 | padding / unreflected | |||
| 0x18 | CenterAnimatedOffsetPositionCurve | FInterpCurveVector | Transient+3 flags | {Points=[], bIsLooped=false, LoopKeyOffset=0} | |
| 0x04 | InstanceFadeTime | float | 7 flags | 0.2 | |
| 0x04 | InstanceFadeTimeRate | float | 5 flags | 0 | |
| 0x04 | LoseFadeOutTime | float | 7 flags | 0.5 | |
| 0x04 | LoseFadeOutWaitTime | float | 7 flags | 0.5 | |
| 0x04 | LoseStopTime | float | 7 flags | 1 | |
| 0x0664 | 0x04 | padding / unreflected | |||
| 0x08 | SkeletalMeshA | USkeletalMesh* | 7 flags | nullptr | |
| 0x08 | SkeletalMeshB | USkeletalMesh* | 7 flags | nullptr | |
| 0x10 | LoopAnimations | TArray<TArray<int32>> | 4 flags | [] | |
| 0x10 | LoseAnimations | TArray<int32> | 4 flags | [] | |
| 0x04 | AnimationVariationCount | int32 | 7 flags | 1 | |
| 0x04 | WinRate | float | 7 flags | 0.5 | |
| 0x04 | ConflictRadius | float | 7 flags | 30 | |
| 0x04 | ConflictBrakeVelocityRate | float | 7 flags | 0.5 | |
| 0x04 | ConflictAdditiveVelocityRate | float | 7 flags | 0.5 | |
| 0x01 | bAvoidCamera | bool | 7 flags | false | |
| 0x06AD | 0x03 | padding / unreflected | |||
| 0x04 | AvoidCameraBaseSize | float | 7 flags | 300 | |
| 0x04 | AvoidCameraInstanceSize | float | 7 flags | 200 | |
| 0x0C | AvoidCameraInstanceCenterOffset | FVector | 7 flags | {X=-40, Y=0, Z=0} | |
| 0x04 | AvoidCameraOffsetScale | float | 7 flags | 0.5 | |
| 0x04 | PerformanceModeReductionRate | float | 7 flags | 0.6 | |
| 0x04 | CullingDistance | float | 7 flags | 30000 | |
| 0x08 | SplineComponent | USplineComponent* | 11 flags | /Script/EndGame.Default__EndFeelerConflictActor.Spline | |
| 0x10 | MasterSkeletalMeshComponents | TArray<UEndEmissiveColorSettings*> | 8 flags | [] | |
| 0x08 | EmissiveColorSettingsA | UEndEmissiveColorSettings* | 5 flags | nullptr | |
| 0x08 | EmissiveColorSettingsB | UEndEmissiveColorSettings* | 5 flags | nullptr | |
| 0x06F8 | 0x58 | unreflected bytes to end of AEndFeelerConflictActor | |||
Inherited from AEndCrowdActorBase 5
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x04 | FadeInWaitTime | float | 7 flags | 0 | |
| 0x04 | OverrideFadeInTime | float | 7 flags | -1 | |
| 0x04 | OverrideFadeOutTime | float | 7 flags | -1 | |
| 0x03CC | 0x04 | padding / unreflected | |||
| 0x08 | EffectTemplate | UFXSystemAsset* | 7 flags | nullptr | |
| 0x18 | SoundEntry | FEndCrowdActorSoundEntry | 4 flags | {Sound=nullptr, SoundName=None, FadeOutTime=1, bFollow=fals… | |
Inherited from AActor 76
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bNetTemporary : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bNetStartup : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 4 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bHidden : 1bit 5 | bool | Net+7 flags | false | |
| 0x01 | bTearOff : 1bit 6 | bool | Net+3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 7 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 0 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 1 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 2 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 3 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 4 | bool | 5 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 5 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 6 | bool | 4 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 7 | bool | Net+6 flags | true | |
| 0x01 | bBlockInput : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bCollideWhenPlacing : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 2 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 4 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 5 | bool | 6 flags | false | |
| 0x01 | bIsEditorOnlyActor : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bActorSeamlessTraveled : 1bit 7 | bool | 3 flags | false | |
| 0x01 | bShowImmediatelyRegardlessOfFrameLimit : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bReplicates : 1bit 3 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 4 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 5 | bool | Protected+3 flags | true | |
| 0x01 | bActorEnableCollision : 1bit 5 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 6 | bool | Transient+4 flags | false | |
| 0x005D | 0x01 | padding / unreflected | |||
| 0x01 | UpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | Protected+6 flags | UseConfigDefault | |
| 0x01 | DefaultUpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | 8 flags | OnlyUpdateMovable | |
| 0x01 | RemoteRole | uint8 | NetTransient+5 flags | 0 | |
| 0x0061 | 0x03 | padding / unreflected | |||
| 0x34 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x00A0 | 0x04 | padding / unreflected | |||
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x40 | AttachmentReplication | FRepAttachment | NetTransient+4 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x08 | Owner | AActor* | NetRepNotify+5 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | uint8 | Net+5 flags | 3 | |
| 0x01 | NetDormancy | uint8 | 9 flags | 1 | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | uint8 | 6 flags | 0 | |
| 0x00FC | 0x04 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | 8 flags | nullptr | |
| 0x04 | NetCullDistanceSquared | float | 9 flags | 2.25e+08 | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x011C | 0x04 | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+7 flags | nullptr | |
| 0x10 | Children | TArray<USceneComponent*> | Transient+2 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+9 flags | nullptr | |
| 0x10 | ControllingMatineeActors | TArray<TArray<TWeakObjectPtr<UChildActorComponent>>> | TransientProtected+2 flags | [] | |
| 0x0150 | 0x08 | padding / unreflected | |||
| 0x10 | layers | TArray<TWeakObjectPtr<UChildActorComponent>> | 2 flags | [] | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | <0xffffffff> | |
| 0x0170 | 0x08 | padding / unreflected | |||
| 0x10 | Tags | TArray<FMulticastScriptDelegate> | 5 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0198 | 0x60 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<TArray<void>> | 4 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<void> | 6 flags | [] | |
Functions 0
| Signature | Flags | Native | Params |
|---|---|---|---|
| No reflected functions. | |||