Zdexby TheHolyOneZ
4,358 structs
Struct

FSpawnData

/Script/ReadyOrNot.SpawnData 0x00A0 (160 B) align 8 /Script/ReadyOrNot
0x00x00A0

Members 11

OffsetSizeNameTypeFlags
—0x08NameFName8 flags
0x10SpawnedAIFDataTableRowHandle4 flags
0x08SquadNameFName7 flags
0x08SquadRulesUSquadRulesData*7 flags
0x01bForceNoWeaponbool7 flags
0x01bDeactivatedbool7 flags
0x002A0x06padding / unreflected
0x08ForceWeaponOverrideTSubclassOf<ABaseWeapon>7 flags
0x08ForceBodyArmourOverrideFName7 flags
0x10SpawnWithTagsTArray<FName>4 flags
0x20ActivityRouteCollectionFActivityRouteCollection4 flags
0x28SpawnInLandmarkTSoftObjectPtr<ACoverLandmark>6 flags
0x00980x08unreflected bytes to end of FSpawnData

Used by 2

types with a member, parameter or interface of this type