Struct
FSpawnData
0x00x00A0
Members 11
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| — | 0x08 | Name | FName | 8 flags |
| 0x10 | SpawnedAI | FDataTableRowHandle | 4 flags | |
| 0x08 | SquadName | FName | 7 flags | |
| 0x08 | SquadRules | USquadRulesData* | 7 flags | |
| 0x01 | bForceNoWeapon | bool | 7 flags | |
| 0x01 | bDeactivated | bool | 7 flags | |
| 0x002A | 0x06 | padding / unreflected | ||
| 0x08 | ForceWeaponOverride | TSubclassOf<ABaseWeapon> | 7 flags | |
| 0x08 | ForceBodyArmourOverride | FName | 7 flags | |
| 0x10 | SpawnWithTags | TArray<FName> | 4 flags | |
| 0x20 | ActivityRouteCollection | FActivityRouteCollection | 4 flags | |
| 0x28 | SpawnInLandmark | TSoftObjectPtr<ACoverLandmark> | 6 flags | |
| 0x0098 | 0x08 | unreflected bytes to end of FSpawnData | ||