Struct FFloorMapPointData Path C++ Link /Script/ReadyOrNot.FloorMapPointData 0x0010 (16 B) align 8 /Script/ReadyOrNot 0x00x0010 Members 1 OffsetSizeNameTypeFlags—0x10MapDataTArray<FMapData>5 flags Used by 2types with a member, parameter or interface of this type UPlanningMapWidgetAReadyOrNotGameState // /Script/ReadyOrNot.FloorMapPointData // size 0x0010 (16), align 8 struct FFloorMapPointData { public: TArray<FMapData> MapData; // ????(0x10) Edit BlueprintVisible BlueprintReadOnly ZeroConstructor NativeAccessSpecifierPublic };