Enum EPlayerStatus Path C++ Link /Script/ReadyOrNot.EPlayerStatus underlying uint8 /Script/ReadyOrNot Values 5 NameValueHex PS_None00x00PS_NotReady10x01PS_Ready20x02PS_Deployed30x03PS_MAX40x04 Used by 1types with a member, parameter or interface of this type FDeploymentStatus // /Script/ReadyOrNot.EPlayerStatus enum class EPlayerStatus : uint8 { PS_None = 0, PS_NotReady = 1, PS_Ready = 2, PS_Deployed = 3, PS_MAX = 4, };