Enum EActorSenseType Path C++ Link /Script/ReadyOrNot.EActorSenseType underlying uint8 /Script/ReadyOrNot Values 4 NameValueHex Sight00x00Sound10x01Damage20x02EActorSenseType_MAX30x03 // /Script/ReadyOrNot.EActorSenseType enum class EActorSenseType : uint8 { Sight = 0, Sound = 1, Damage = 2, EActorSenseType_MAX = 3, };