Enum EActorAnalyticsState Path C++ Link /Script/ReadyOrNot.EActorAnalyticsState underlying uint8 /Script/ReadyOrNot Values 5 NameValueHex AAS_None00x00AAS_Wounded10x01AAS_Dead20x02AAS_Arrested30x03AAS_MAX40x04 // /Script/ReadyOrNot.EActorAnalyticsState enum class EActorAnalyticsState : uint8 { AAS_None = 0, AAS_Wounded = 1, AAS_Dead = 2, AAS_Arrested = 3, AAS_MAX = 4, };