Enum EAnimationType Path C++ Link /Script/ReadyOrNot.EAnimationType underlying uint8 /Script/ReadyOrNot Values 5 NameValueHex AT_Gun_FP00x00AT_Gun_TP10x01AT_Body_FP20x02AT_Body_TP30x03AT_MAX40x04 // /Script/ReadyOrNot.EAnimationType enum class EAnimationType : uint8 { AT_Gun_FP = 0, AT_Gun_TP = 1, AT_Body_FP = 2, AT_Body_TP = 3, AT_MAX = 4, };