Enum EMusicState Path C++ Link /Script/ReadyOrNot.EMusicState underlying uint8 /Script/ReadyOrNot Values 5 NameValueHex MS_Preplanning00x00MS_Ambient10x01MS_Action20x02MS_Scripted30x03MS_MAX40x04 Used by 2types with a member, parameter or interface of this type AMusicSequencerBaseAMusicSequencerUnreal // /Script/ReadyOrNot.EMusicState enum class EMusicState : uint8 { MS_Preplanning = 0, MS_Ambient = 1, MS_Action = 2, MS_Scripted = 3, MS_MAX = 4, };