Struct FAnimToTextureFrameData Path C++ Link /Script/AnimToTexture.AnimToTextureFrameData 0x0008 (8 B) align 4 /Script/AnimToTexture 0x00x0008 Members 2 OffsetSizeNameTypeFlags—0x04Framefloat7 flags0x00040x04PrevFramefloat7 flags Used by 1types with a member, parameter or interface of this type UAnimToTextureInstancePlaybackLibrary // /Script/AnimToTexture.AnimToTextureFrameData // size 0x0008 (8), align 4 struct FAnimToTextureFrameData { public: float Frame; // ????(0x04) Edit BlueprintVisible ZeroConstructor IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic float PrevFrame; // 0x0004(0x04) Edit BlueprintVisible ZeroConstructor IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic };