Zdexby TheHolyOneZ
7,189 structs
Struct

FSN2GhostPlacement

/Script/Subnautica2.SN2GhostPlacement 0x0120 (288 B) align 16 /Script/Subnautica2
0x00x0120

Members 16

OffsetSizeNameTypeFlags
—0x60PlacementTransformFTransform7 flags
0x08AttachActorTWeakObjectPtr<AActor>Transient+8 flags
0x01PlacementSurfaceEBuilderPlacementSurface8 flags
0x01Interiorbool8 flags
0x01IsOnGhostbool8 flags
0x006B0x05padding / unreflected
0x10PlacementBrushTypesTArray<FGameplayTag>5 flags
0x10PlacementTagsTArray<FGameplayTag>5 flags
0x10SamplePointsTArray<FVector>5 flags
0x10SamplePointsCellInfoTArray<FSN2BaseCellInfo>5 flags
0x18SamplePointsNormalFVector8 flags
0x08HitBrushTypeFGameplayTag6 flags
0x0CHitCellFIntVector8 flags
0x00DC0x04padding / unreflected
0x18HitLocationFVector8 flags
0x10HitBaseIDFGuid8 flags
0x08HitBaseTWeakObjectPtr<AUWESculpturalBaseActor>Transient+8 flags
0x08BaseSnappedToTWeakObjectPtr<AUWESculpturalBaseActor>Transient+8 flags
0x01180x08unreflected bytes to end of FSN2GhostPlacement

Used by 10

types with a member, parameter or interface of this type