Struct
FActiveGameplayEffectHandle
0x00x0008
Members 2
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| — | 0x04 | Handle | int32 | 5 flags |
| 0x01 | bPassedFiltersAndWasExecuted | bool | 5 flags | |
| 0x0005 | 0x03 | unreflected bytes to end of FActiveGameplayEffectHandle | ||
Used by 15
types with a member, parameter or interface of this typeUAbilityAsync_WaitGameplayEffectAppliedUAbilitySystemBlueprintLibraryUAbilitySystemComponentUAbilityTask_WaitGameplayEffectAppliedUAbilityTask_WaitGameplayEffectRemovedUAbilityTask_WaitGameplayEffectStackChangeFBETAbilitySet_GrantedHandlesUBETAbilitySystemComponentUEndingPathBoardWidgetUGA_Sprint_CUGameplayAbilityFGameplayAbilitySpecFGameplayModifierEvaluatedDataALevel232KillZoneOverlapBoxALevel6MusicSystem