Zdexby TheHolyOneZ
2,103 classes
Class

ABP_Glowsticks_C

: AActor : UObject
/Game/Production/Blueprints/Lights/BP_Glowsticks.BP_Glowsticks_C 0x0298 (664 B) align 8 inherited 0x0240 5 scripted vtable /Game/Production/Blueprints/Lights/BP_Glowsticks
0x00x0298

Members 14

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08PointLightUPointLightComponent*7 flagsnullptr
0x08GlowStickUStaticMeshComponent*7 flagsnullptr
0x08DefaultSceneRootUSceneComponent*7 flagsnullptr
0x04Intensity__Int_7B10EA5242B3288D9325249C7AD05F48float4 flags0
0x01Intensity___Direction_7B10EA5242B3288D9325249C7AD05F48ETimelineDirection4 flagsForward
0x02650x03padding / unreflected
0x08Intensity UTimelineComponent*6 flagsnullptr
0x08GlowstickMatUMaterialInterface*6 flags/Game/Production/Materials/Common/Emissive/MI_GlowstickOran…
0x04Initial Intensity levelint326 flags1
0x04CurrentPLIntfloat7 flags0
0x04CurrentMatIntfloat7 flags0
0x04FinalPLIntfloat7 flags0
0x04FinalMatIntfloat7 flags0
0x028C0x04padding / unreflected
0x08MatUMaterialInstanceDynamic*7 flagsnullptr
Inherited from AActor 73
OffsetSizeNameTypeFlagsDefault
0x58PrimaryActorTickFActorTickFunction3 flags{}
0x01bHidden : 1bit 0boolNet+7 flagsfalse
0x01bNetTemporary : 1bit 1bool3 flagsfalse
0x01bNetStartup : 1bit 2bool3 flagsfalse
0x01bOnlyRelevantToOwner : 1bit 3bool7 flagsfalse
0x01bAlwaysRelevant : 1bit 4bool6 flagsfalse
0x01bReplicateMovement : 1bit 5boolNetRepNotify+5 flagsfalse
0x01bTearOff : 1bit 6boolNet+3 flagsfalse
0x01bExchangedRoles : 1bit 7boolTransient+3 flagsfalse
0x01bNetLoadOnClient : 1bit 0bool4 flagstrue
0x01bNetUseOwnerRelevancy : 1bit 1bool6 flagsfalse
0x01bRelevantForNetworkReplays : 1bit 2bool3 flagstrue
0x01bRelevantForLevelBounds : 1bit 3bool5 flagstrue
0x01bReplayRewindable : 1bit 4bool5 flagsfalse
0x01bAllowTickBeforeBeginPlay : 1bit 5bool5 flagsfalse
0x01bAutoDestroyWhenFinished : 1bit 6bool4 flagsfalse
0x01bBlockInput : 1bit 7bool5 flagsfalse
0x01bCanBeDamaged : 1bit 0boolNet+6 flagstrue
0x01bCollideWhenPlacing : 1bit 1bool3 flagsfalse
0x01bFindCameraComponentWhenViewTarget : 1bit 2bool6 flagstrue
0x01bGenerateOverlapEventsDuringLevelStreaming : 1bit 3bool5 flagsfalse
0x01bIgnoresOriginShifting : 1bit 4bool5 flagsfalse
0x01bEnableAutoLODGeneration : 1bit 5bool6 flagsfalse
0x01bIsEditorOnlyActor : 1bit 6bool5 flagsfalse
0x01bActorSeamlessTraveled : 1bit 7bool3 flagsfalse
0x01bReplicates : 1bit 0boolProtected+7 flagsfalse
0x01bCanBeInCluster : 1bit 1boolProtected+5 flagsfalse
0x01bAllowReceiveTickEventOnDedicatedServer : 1bit 2boolProtected+3 flagstrue
0x01bActorEnableCollision : 1bit 1bool3 flagstrue
0x01bActorIsBeingDestroyed : 1bit 2boolTransient+4 flagsfalse
0x01RemoteRoleENetRoleNetTransient+5 flagsROLE_None
0x00860x02padding / unreflected
0x34ReplicatedMovementFRepMovementNetRepNotify+5 flags{LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,…
0x04InitialLifeSpanfloat8 flags0
0x04CustomTimeDilationfloat7 flags1
0x00C40x04padding / unreflected
0x40AttachmentReplicationFRepAttachmentNetTransient+4 flags{AttachParent=nullptr, LocationOffset={}, RelativeScale3D={…
0x08OwnerAActor*NetRepNotify+5 flagsnullptr
0x08NetDriverNameFNameProtected+5 flagsGameNetDriver
0x01RoleENetRoleNet+5 flagsROLE_Authority
0x01NetDormancyENetDormancy9 flagsDORM_Awake
0x01SpawnCollisionHandlingMethodESpawnActorCollisionHandlingMethod7 flagsAlwaysSpawn
0x01AutoReceiveInputEAutoReceiveInput6 flagsDisabled
0x04InputPriorityint326 flags0
0x08InputComponentUInputComponent*7 flagsnullptr
0x04NetCullDistanceSquaredfloat9 flags2.25e+08
0x04NetTagint32Transient+5 flags0
0x04NetUpdateFrequencyfloat8 flags100
0x04MinNetUpdateFrequencyfloat8 flags2
0x04NetPriorityfloat8 flags1
0x013C0x04padding / unreflected
0x08InstigatorAPawn*NetRepNotify+7 flagsnullptr
0x10ChildrenTArray<AActor*>Transient+2 flags[]
0x08RootComponentUSceneComponent*Protected+9 flagsnullptr
0x10ControllingMatineeActorsTArray<AMatineeActor*>TransientProtected+2 flags[]
0x01700x08padding / unreflected
0x10LayersTArray<FName>2 flags[]
0x08ParentComponentTWeakObjectPtr<UChildActorComponent>8 flags<0xffffffff>
0x10TagsTArray<FName>5 flags[]
0x01OnTakeAnyDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakePointDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakeRadialDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnActorBeginOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnActorEndOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnBeginCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnEndCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnClickedFMulticastScriptDelegate4 flags<delegate>
0x01OnReleasedFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchBeginFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEndFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEnterFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchLeaveFMulticastScriptDelegate4 flags<delegate>
0x01OnActorHitFMulticastScriptDelegate4 flags<delegate>
0x01OnDestroyedFMulticastScriptDelegate4 flags<delegate>
0x01OnEndPlayFMulticastScriptDelegate4 flags<delegate>
0x01B00x60padding / unreflected
0x10InstanceComponentsTArray<UActorComponent*>4 flags[]
0x10BlueprintCreatedComponentsTArray<UActorComponent*>6 flags[]

Functions 5

SignatureFlagsNativeParams
void UserConstructionScript()
Script17 statements · 397 bytes of bytecode
0x0000PushFlow(Label_018A);0x0005GlowStick.SetMaterial(0, GlowstickMat);0x0037CallFunc_CreateDynamicMaterialInstance_ReturnValue = GlowStick.CreateDynamicMaterialInstance(0, nullptr, FName(None));0x0078Mat = CallFunc_CreateDynamicMaterialInstance_ReturnValue;0x008BPushFlow(Label_00E4);0x0090CallFunc_Multiply_IntFloat_ReturnValue_1 = Multiply_IntFloat(Initial Intensity level, 0.2f);0x00BAPointLight.SetIntensity(CallFunc_Multiply_IntFloat_ReturnValue_1);0x00E3PopFlow();0x00E4Label_00E4:0x00E4CallFunc_Multiply_IntFloat_ReturnValue = Multiply_IntFloat(Initial Intensity level, 0.15f);0x010EMat.SetScalarParameterValue(FName(Emissive intensity), CallFunc_Multiply_IntFloat_ReturnValue);0x0144CallFunc_Multiply_IntFloat_ReturnValue = Multiply_IntFloat(Initial Intensity level, 0.15f);0x016ECurrentMatInt = CallFunc_Multiply_IntFloat_ReturnValue;0x0189PopFlow();0x018ALabel_018A:0x018Areturn;0x018C// end of script
EventPublic0x00
void Intensity __FinishedFunc()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_Glowsticks(10);0x000Freturn;0x0011// end of script
0x00
void Intensity __UpdateFunc()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_Glowsticks(84);0x000Freturn;0x0011// end of script
0x00
void Change Intensity(int32 Intensity level, bool Kill intensity)
Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Intensity_level = Intensity level;0x0012PersistentFrame.K2Node_CustomEvent_Kill_intensity = Kill intensity;0x0024ExecuteUbergraph_BP_Glowsticks(331);0x0033return;0x0035// end of script
0x05
void ExecuteUbergraph_BP_Glowsticks(int32 EntryPoint)
Script26 statements · 591 bytes of bytecode
0x0000goto [EntryPoint];0x000ACallFunc_Multiply_IntFloat_ReturnValue = Multiply_IntFloat(K2Node_CustomEvent_Intensity_level, 0.15f);0x0034CurrentMatInt = CallFunc_Multiply_IntFloat_ReturnValue;0x004Fgoto Label_024C;0x0054CallFunc_Lerp_ReturnValue = Lerp(CurrentPLInt, FinalPLInt, Intensity__Int_7B10EA5242B3288D9325249C7AD05F48);0x008BPointLight.SetIntensity(CallFunc_Lerp_ReturnValue);0x00B4CallFunc_Lerp_ReturnValue_1 = Lerp(CurrentMatInt, FinalMatInt, Intensity__Int_7B10EA5242B3288D9325249C7AD05F48);0x00EBMat.SetScalarParameterValue(FName(Emissive intensity), CallFunc_Lerp_ReturnValue_1);0x0121goto Label_024C;0x0126Label_0126:0x0126Intensity .PlayFromStart();0x0146goto Label_024C;0x014BCurrentPLInt = PointLight.Intensity;0x017Cif (!(K2Node_CustomEvent_Kill_intensity)) goto Label_01BD;0x018AFinalMatInt = 0.1f;0x01A1FinalPLInt = 0.07f;0x01B8goto Label_0126;0x01BDLabel_01BD:0x01BDCallFunc_Multiply_IntFloat_ReturnValue = Multiply_IntFloat(K2Node_CustomEvent_Intensity_level, 0.15f);0x01E7FinalMatInt = CallFunc_Multiply_IntFloat_ReturnValue;0x0202CallFunc_Multiply_IntFloat_ReturnValue_1 = Multiply_IntFloat(K2Node_CustomEvent_Intensity_level, 0.2f);0x022CFinalPLInt = CallFunc_Multiply_IntFloat_ReturnValue_1;0x0247goto Label_0126;0x024CLabel_024C:0x024Creturn;0x024E// end of script
Final0x04

Used by 1

types with a member, parameter or interface of this type