0x00x0298
Members 14
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | PointLight | UPointLightComponent* | 7 flags | nullptr | |
| 0x08 | GlowStick | UStaticMeshComponent* | 7 flags | nullptr | |
| 0x08 | DefaultSceneRoot | USceneComponent* | 7 flags | nullptr | |
| 0x04 | Intensity__Int_7B10EA5242B3288D9325249C7AD05F48 | float | 4 flags | 0 | |
| 0x01 | Intensity___Direction_7B10EA5242B3288D9325249C7AD05F48 | ETimelineDirection | 4 flags | Forward | |
| 0x0265 | 0x03 | padding / unreflected | |||
| 0x08 | Intensity | UTimelineComponent* | 6 flags | nullptr | |
| 0x08 | GlowstickMat | UMaterialInterface* | 6 flags | /Game/Production/Materials/Common/Emissive/MI_GlowstickOran… | |
| 0x04 | Initial Intensity level | int32 | 6 flags | 1 | |
| 0x04 | CurrentPLInt | float | 7 flags | 0 | |
| 0x04 | CurrentMatInt | float | 7 flags | 0 | |
| 0x04 | FinalPLInt | float | 7 flags | 0 | |
| 0x04 | FinalMatInt | float | 7 flags | 0 | |
| 0x028C | 0x04 | padding / unreflected | |||
| 0x08 | Mat | UMaterialInstanceDynamic* | 7 flags | nullptr | |
Inherited from AActor 73
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x58 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bHidden : 1bit 0 | bool | Net+7 flags | false | |
| 0x01 | bNetTemporary : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bNetStartup : 1bit 2 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 3 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 5 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bTearOff : 1bit 6 | bool | Net+3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 7 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 0 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 1 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 2 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 3 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 4 | bool | 5 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 5 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 6 | bool | 4 flags | false | |
| 0x01 | bBlockInput : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 0 | bool | Net+6 flags | true | |
| 0x01 | bCollideWhenPlacing : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 2 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 4 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 5 | bool | 6 flags | false | |
| 0x01 | bIsEditorOnlyActor : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bActorSeamlessTraveled : 1bit 7 | bool | 3 flags | false | |
| 0x01 | bReplicates : 1bit 0 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 1 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 2 | bool | Protected+3 flags | true | |
| 0x01 | bActorEnableCollision : 1bit 1 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 2 | bool | Transient+4 flags | false | |
| 0x01 | RemoteRole | ENetRole | NetTransient+5 flags | ROLE_None | |
| 0x0086 | 0x02 | padding / unreflected | |||
| 0x34 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x00C4 | 0x04 | padding / unreflected | |||
| 0x40 | AttachmentReplication | FRepAttachment | NetTransient+4 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x08 | Owner | AActor* | NetRepNotify+5 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | ENetRole | Net+5 flags | ROLE_Authority | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | DORM_Awake | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | Disabled | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x08 | InputComponent | UInputComponent* | 7 flags | nullptr | |
| 0x04 | NetCullDistanceSquared | float | 9 flags | 2.25e+08 | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x013C | 0x04 | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+7 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+2 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+9 flags | nullptr | |
| 0x10 | ControllingMatineeActors | TArray<AMatineeActor*> | TransientProtected+2 flags | [] | |
| 0x0170 | 0x08 | padding / unreflected | |||
| 0x10 | Layers | TArray<FName> | 2 flags | [] | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | <0xffffffff> | |
| 0x10 | Tags | TArray<FName> | 5 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01B0 | 0x60 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 4 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 6 flags | [] | |
Functions 5
| Signature | Flags | Native | Params |
|---|---|---|---|
void UserConstructionScript()Script17 statements · 397 bytes of bytecode0x0000PushFlow(Label_018A);0x0005GlowStick.SetMaterial(0, GlowstickMat);0x0037CallFunc_CreateDynamicMaterialInstance_ReturnValue = GlowStick.CreateDynamicMaterialInstance(0, nullptr, FName(None));0x0078Mat = CallFunc_CreateDynamicMaterialInstance_ReturnValue;0x008BPushFlow(Label_00E4);0x0090CallFunc_Multiply_IntFloat_ReturnValue_1 = Multiply_IntFloat(Initial Intensity level, 0.2f);0x00BAPointLight.SetIntensity(CallFunc_Multiply_IntFloat_ReturnValue_1);0x00E3PopFlow();0x00E4Label_00E4:0x00E4CallFunc_Multiply_IntFloat_ReturnValue = Multiply_IntFloat(Initial Intensity level, 0.15f);0x010EMat.SetScalarParameterValue(FName(Emissive intensity), CallFunc_Multiply_IntFloat_ReturnValue);0x0144CallFunc_Multiply_IntFloat_ReturnValue = Multiply_IntFloat(Initial Intensity level, 0.15f);0x016ECurrentMatInt = CallFunc_Multiply_IntFloat_ReturnValue;0x0189PopFlow();0x018ALabel_018A:0x018Areturn;0x018C// end of script | EventPublic | 0x00 | |
void Intensity __FinishedFunc()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_Glowsticks(10);0x000Freturn;0x0011// end of script | 0x00 | ||
void Intensity __UpdateFunc()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_Glowsticks(84);0x000Freturn;0x0011// end of script | 0x00 | ||
void Change Intensity(int32 Intensity level, bool Kill intensity)Script5 statements · 54 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_Intensity_level = Intensity level;0x0012PersistentFrame.K2Node_CustomEvent_Kill_intensity = Kill intensity;0x0024ExecuteUbergraph_BP_Glowsticks(331);0x0033return;0x0035// end of script | 0x05 | ||
void ExecuteUbergraph_BP_Glowsticks(int32 EntryPoint)Script26 statements · 591 bytes of bytecode0x0000goto [EntryPoint];0x000ACallFunc_Multiply_IntFloat_ReturnValue = Multiply_IntFloat(K2Node_CustomEvent_Intensity_level, 0.15f);0x0034CurrentMatInt = CallFunc_Multiply_IntFloat_ReturnValue;0x004Fgoto Label_024C;0x0054CallFunc_Lerp_ReturnValue = Lerp(CurrentPLInt, FinalPLInt, Intensity__Int_7B10EA5242B3288D9325249C7AD05F48);0x008BPointLight.SetIntensity(CallFunc_Lerp_ReturnValue);0x00B4CallFunc_Lerp_ReturnValue_1 = Lerp(CurrentMatInt, FinalMatInt, Intensity__Int_7B10EA5242B3288D9325249C7AD05F48);0x00EBMat.SetScalarParameterValue(FName(Emissive intensity), CallFunc_Lerp_ReturnValue_1);0x0121goto Label_024C;0x0126Label_0126:0x0126Intensity .PlayFromStart();0x0146goto Label_024C;0x014BCurrentPLInt = PointLight.Intensity;0x017Cif (!(K2Node_CustomEvent_Kill_intensity)) goto Label_01BD;0x018AFinalMatInt = 0.1f;0x01A1FinalPLInt = 0.07f;0x01B8goto Label_0126;0x01BDLabel_01BD:0x01BDCallFunc_Multiply_IntFloat_ReturnValue = Multiply_IntFloat(K2Node_CustomEvent_Intensity_level, 0.15f);0x01E7FinalMatInt = CallFunc_Multiply_IntFloat_ReturnValue;0x0202CallFunc_Multiply_IntFloat_ReturnValue_1 = Multiply_IntFloat(K2Node_CustomEvent_Intensity_level, 0.2f);0x022CFinalPLInt = CallFunc_Multiply_IntFloat_ReturnValue_1;0x0247goto Label_0126;0x024CLabel_024C:0x024Creturn;0x024E// end of script | Final | 0x04 |