| 0x0C | SweepDirectionComponentSpace | FVector | 7 flags |
| 0x0C | ForwardAxisComponentSpace | FVector | 7 flags |
| 0x04 | SweepStartOffset | float | 7 flags |
| 0x04 | SweepEndOffset | float | 7 flags |
| 0x01 | CollisionChannel | ECollisionChannel | 7 flags |
| 0x00E9 | 0x07 | padding / unreflected |
| 0x08 | PhysicsAsset | UPhysicsAsset* | 7 flags |
| 0x04 | SlopeAdjustAlpha | float | 7 flags |
| 0x01 | ShouldSink | bool | 7 flags |
| 0x00FD | 0x03 | padding / unreflected |
| 0x04 | SinkSpringStiffness | float | 7 flags |
| 0x04 | MaximumSinkAmount | float | 7 flags |
| 0x04 | AnimGroundOffset | float | 7 flags |
| 0x01 | FadeOutSinkWithBoneHeight | bool | 7 flags |
| 0x010D | 0x03 | padding / unreflected |
| 0x04 | StartFadeOutSinkHeight | float | 7 flags |
| 0x04 | FinishFadeOutSinkHeight | float | 7 flags |
| 0x04 | TargetInterpVelocity | float | 6 flags |
| 0x04 | TargetInterpMaximumError | float | 6 flags |
| 0x10 | TargetTraceInfo | TArray<FBIKGroundCollisionTraceParams> | 4 flags |
| 0x10 | TraceTargetTransformGoals | TArray<UBIKRigTargetTransformGoalComponent*> | 6 flags |
| 0x0140 | 0x1E0 | unreflected bytes to end of FAnimNode_SetIkTargetFromGroundCollision |