Zdexby TheHolyOneZ
1,921 structs
/Script/AnimGraphRuntime.AnimNode_PoseDriver 0x0168 (360 B) align 8 inherited 0x0080 /Script/AnimGraphRuntime
0x00x0168

Members 10

OffsetSizeNameTypeFlags
0x10SourcePoseFPoseLink5 flags
0x10SourceBonesTArray<FBoneReference>3 flags
0x10OnlyDriveBonesTArray<FBoneReference>3 flags
0x10PoseTargetsTArray<FPoseDriverTarget>3 flags
0x00C00x30padding / unreflected
0x10EvalSpaceBoneFBoneReference3 flags
0x2CRBFParamsFRBFParams4 flags
0x01DriveSourceEPoseDriverSource7 flags
0x01DriveOutputEPoseDriverOutput7 flags
0x01bOnlyDriveSelectedBones : 1bit 0bool5 flags
0x012F0x01padding / unreflected
0x04LODThresholdint326 flags
0x01340x34unreflected bytes to end of FAnimNode_PoseDriver
Inherited from FAnimNode_PoseHandler 1
OffsetSizeNameTypeFlags
0x08PoseAssetUPoseAsset*7 flags
Inherited from FAnimNode_AssetPlayerBase 6
OffsetSizeNameTypeFlags
0x08GroupNameFName5 flags
0x01GroupRoleEAnimGroupRole5 flags
0x01GroupScopeEAnimSyncGroupScope5 flags
0x01bIgnoreForRelevancyTestbool7 flags
0x001B0x01padding / unreflected
0x04BlendWeightfloatTransientProtected+6 flags
0x04InternalTimeAccumulatorfloatTransientProtected+6 flags