| void SwitchOnUIAction(const FKey& Key, const AtlasUIAction& Action) | FinalNative+2 flags | | 0x21 |
| void SetControllerInputProfile(const FName& nameOfNewProfile) | FinalNative+2 flags | | 0x08 |
| void ResetKeybindingsToDefault() | FinalNative+2 flags | | 0x00 |
| bool IsKeyForbiddenToBind(const FKey& Key) | FinalNative+2 flags | | 0x21 |
| bool IsKeyAction(const AtlasUIAction& Action, const FKey& Key) | FinalNative+2 flags | | 0x29 |
| UDataTable* GetUIInputDataTable() | FinalNative+2 flags | | 0x08 |
| UAtlasPlatformTexturesConfig* GetPlatformSpecificTexturesConfig(UObject* WorldContextObject, bool overrideAutomaticInputType, const EAtlasInputType& InputType) | FinalNative+2 flags | | 0x18 |
| UTexture2D* GetPlatformAgnosticUIActionTexture(UObject* WorldContextObject, const AtlasUIAction& Action, bool bForceGamepadInputType) | FinalNative+2 flags | | 0x18 |
| UTexture2D* GetPlatformAgnosticNamedTexture(UObject* WorldContextObject, const FName& Name) | FinalNative+2 flags | | 0x18 |
| UTexture2D* GetPlatformAgnosticControlTexture(UObject* WorldContextObject, const EAtlasPlayerControl& Control) | FinalNative+2 flags | | 0x18 |
| UTexture2D* GetPlatformAgnosticControl2DTexture(UObject* WorldContextObject, const EAtlasPlayerControl2D& Control, const EAtlasInputDirections& Direction) | FinalNative+2 flags | | 0x18 |
| FString GetMappedKeyForControlTexture2D(UObject* WorldContextObject, const EAtlasPlayerControl2D& Control, const EAtlasInputDirections& Direction) | FinalNative+2 flags | | 0x20 |
| FString GetMappedKeyForControlTexture(UObject* WorldContextObject, const EAtlasPlayerControl& Control) | FinalNative+2 flags | | 0x20 |
| FName GetGroupName(const FName& rowNamebool, bool useDLCCredits) | FinalNative+2 flags | | 0x14 |
| FKey GetFirstUIActionKey(const AtlasUIAction& Action, bool prioritizeGamepadKey) | FinalNative+2 flags | | 0x28 |
| UDataTable* GetCreditsScreenDataTable(bool useDLCCredits) | FinalNative+2 flags | | 0x10 |
| TArray<FName> GetAllCreditsScreenGroupNames(bool useDLCCredits) | FinalNative+2 flags | | 0x18 |
| TArray<FNewNameAndTitle> GetAllCreditsScreenGroupMembers(const FName& RowName, bool useDLCCredits) | FinalNative+2 flags | | 0x20 |
| TArray<FName> GetAllCreditsScreenGroupIDs(bool useDLCCredits) | FinalNative+2 flags | | 0x18 |
| AtlasUIAction GetAction(const FKey& Key) | FinalNative+2 flags | | 0x21 |