| UTexture2D* GetUIActionTexture(const AtlasUIAction& Action) | FinalNative+1 flags | | 0x10 |
| UTexture2D* GetNamedTexture(const FName& Name) | FinalNative+1 flags | | 0x10 |
| UTexture2D* GetKeyTexture(const FKey& Key) | FinalNative+1 flags | | 0x28 |
| FKey GetKeyForControlTexture2D(const EAtlasPlayerControl2D& Control, const EAtlasInputDirections& Direction) | FinalNative+1 flags | | 0x28 |
| FKey GetKeyForControlTexture(const EAtlasPlayerControl& Control) | FinalNative+1 flags | | 0x28 |
| UTexture2D* GetControlTexture(const EAtlasPlayerControl& Control) | FinalNative+1 flags | | 0x10 |
| UTexture2D* GetControl2DTexture(const EAtlasPlayerControl2D& Control, const EAtlasInputDirections& Direction) | FinalNative+1 flags | | 0x10 |