Zdexby TheHolyOneZ
2,759 classes
Class

UWID_BP_DLCUnavailablePopUp_C

: UAtlasMenuWidget : UAtlasWidget : UUserWidget : UWidget : UVisual : UObject
/Game/UI/Menus/MenuWidgets/WID_BP_DLCUnavailablePopUp.WID_BP_DLCUnavailablePopUp_C 0x02C8 (712 B) align 8 inherited 0x02A0 5 scripted vtable /Game/UI/Menus/MenuWidgets/WID_BP_DLCUnavailablePopUp
0x00x02C8

Members 4

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08BackBtnUAtlasMenuButton*9 flagsnullptr
0x08LevelNameUAtlasTextBlock*9 flagsnullptr
0x10CreateMainMenuFMulticastScriptDelegateBlueprintCallable+5 flags<delegate>
Inherited from UAtlasMenuWidget 2
OffsetSizeNameTypeFlagsDefault
0x01bIsCreditsbool9 flagsfalse
0x01bIsControllerDisconnectbool9 flagsfalse
Inherited from UAtlasWidget 3
OffsetSizeNameTypeFlagsDefault
0x10OnFadingEndedEventFMulticastScriptDelegate4 flags<delegate>
0x04FadeInDurationfloatProtected+7 flags0
0x04FadeOutDurationfloatProtected+7 flags0
Inherited from UUserWidget 20
OffsetSizeNameTypeFlagsDefault
0x10ColorAndOpacityFLinearColor8 flags{R=1, G=1, B=1, A=1}
0x10ColorAndOpacityDelegateFScriptDelegate4 flags<delegate>
0x28ForegroundColorFSlateColor4 flags{SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=UseColor…
0x10ForegroundColorDelegateFScriptDelegate4 flags<delegate>
0x10OnVisibilityChangedFMulticastScriptDelegate4 flags<delegate>
0x01780x18padding / unreflected
0x10PaddingFMargin7 flags{Left=0, Top=0, Right=0, Bottom=0}
0x10ActiveSequencePlayersTArray<UUMGSequencePlayer*>Transient+2 flags[]
0x08AnimationTickManagerUUMGSequenceTickManager*Transient+5 flagsnullptr
0x10StoppedSequencePlayersTArray<UUMGSequencePlayer*>Transient+2 flags[]
0x10NamedSlotBindingsTArray<FNamedSlotBinding>3 flags[]
0x08WidgetTreeUWidgetTree*Transient+7 flagsnullptr
0x04Priorityint328 flags0
0x01bSupportsKeyboardFocus : 1bit 0boolDeprecated+3 flagstrue
0x01bIsFocusable : 1bit 1bool5 flagsfalse
0x01bStopAction : 1bit 2bool5 flagsfalse
0x01bHasScriptImplementedTick : 1bit 3bool3 flagstrue
0x01bHasScriptImplementedPaint : 1bit 4bool3 flagstrue
0x01E50x0Bpadding / unreflected
0x01TickFrequencyEWidgetTickFrequency9 flagsAuto
0x01F10x07padding / unreflected
0x08InputComponentUInputComponent*TransientProtected+8 flagsnullptr
0x10AnimationCallbacksTArray<FAnimationEventBinding>TransientProtected+4 flags[]
Inherited from UWidget 22
OffsetSizeNameTypeFlagsDefault
0x08SlotUPanelSlot*12 flagsnullptr
0x10bIsEnabledDelegateFScriptDelegate4 flags<delegate>
0x18ToolTipTextFText4 flags<FText>
0x10ToolTipTextDelegateFScriptDelegate4 flags<delegate>
0x08ToolTipWidgetUWidget*12 flagsnullptr
0x10ToolTipWidgetDelegateFScriptDelegate4 flags<delegate>
0x10VisibilityDelegateFScriptDelegate4 flags<delegate>
0x1CRenderTransformFWidgetTransform5 flags{Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}…
0x08RenderTransformPivotFVector2D8 flags{X=0.5, Y=0.5}
0x01bIsVariable : 1bit 0bool3 flagstrue
0x01bCreatedByConstructionScript : 1bit 1boolTransient+3 flagsfalse
0x01bIsEnabled : 1bit 2bool6 flagstrue
0x01bOverride_Cursor : 1bit 3bool4 flagsfalse
0x00B50x03padding / unreflected
0x08AccessibleWidgetDataUSlateAccessibleWidgetData*8 flagsnullptr
0x01bIsVolatile : 1bit 0boolProtected+6 flagsfalse
0x01CursorEMouseCursor9 flagsDefault
0x01ClippingEWidgetClipping6 flagsInherit
0x01VisibilityESlateVisibility6 flagsVisible
0x04RenderOpacityfloat6 flags1
0x01FlowDirectionPreferenceEFlowDirectionPreference6 flagsInherit
0x00D10x27padding / unreflected
0x10NativeBindingsTArray<UPropertyBinding*>TransientProtected+2 flags[]

Functions 5

SignatureFlagsNativeParams
void Initialize(const FName& DLCLevelName, const UWID_BP_DLCUnavailablePopUp_C*& InitializedWidget)
Script5 statements · 96 bytes of bytecode
0x0000CallFunc_GetLocalizedLevelName_ReturnValue = GetLocalizedLevelName(DLCLevelName);0x0025LevelName.SetText(CallFunc_GetLocalizedLevelName_ReturnValue);0x0052InitializedWidget = this;0x005Dreturn;0x005F// end of script
Public0x10
FEventReply OnFocusReceived(const FGeometry& MyGeometry, const FFocusEvent& InFocusEvent)
Script6 statements · 128 bytes of bytecode
0x0000CallFunc_GetRelevantPlayerController_ReturnValue = GetRelevantPlayerController(this);0x0015BackBtn.SetUserFocus(CallFunc_GetRelevantPlayerController_ReturnValue);0x003ECallFunc_Handled_ReturnValue = Handled();0x005AReturnValue = CallFunc_Handled_ReturnValue;0x0075return ReturnValue;0x007F// end of script
EventPublic0x100
void BndEvt__BackBtn_K2Node_ComponentBoundEvent_44_OnButtonClickedEvent__DelegateSignature()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_WID_BP_DLCUnavailablePopUp(34);0x000Freturn;0x0011// end of script
0x00
void ExecuteUbergraph_WID_BP_DLCUnavailablePopUp(int32 EntryPoint)
Script35 statements · 678 bytes of bytecode
0x0000goto [EntryPoint];0x000ALabel_000A:0x000ACreateMainMenu.Broadcast();0x001Dgoto Label_02A3;0x0022CallFunc_GetMenuManager_ReturnValue = GetMenuManager();0x0036CallFunc_PopWithFading_ReturnValue = CallFunc_GetMenuManager_ReturnValue.PopWithFading();0x0060CallFunc_GetMenuManager_ReturnValue = GetMenuManager();0x0074CallFunc_Top_ReturnValue = CallFunc_GetMenuManager_ReturnValue.Top();0x009EK2Node_DynamicCast_AsWID_BP_Atlas_Main_Menu = Cast<WID_BP_AtlasMainMenu_C>(CallFunc_Top_ReturnValue);0x00C2K2Node_DynamicCast_bSuccess_3 = Cast<71>(K2Node_DynamicCast_AsWID_BP_Atlas_Main_Menu);0x00DFif (!(K2Node_DynamicCast_bSuccess_3)) goto Label_00F2;0x00EDgoto Label_02A3;0x00F2Label_00F2:0x00F2CallFunc_GetMenuManager_ReturnValue = GetMenuManager();0x0106CallFunc_Top_ReturnValue = CallFunc_GetMenuManager_ReturnValue.Top();0x0130K2Node_DynamicCast_AsWID_BP_Load_Game_Slots = Cast<WID_BP_LoadGameSlots_C>(CallFunc_Top_ReturnValue);0x0154K2Node_DynamicCast_bSuccess_2 = Cast<71>(K2Node_DynamicCast_AsWID_BP_Load_Game_Slots);0x0171if (!(K2Node_DynamicCast_bSuccess_2)) goto Label_0184;0x017Fgoto Label_02A3;0x0184Label_0184:0x0184CallFunc_GetMenuManager_ReturnValue = GetMenuManager();0x0198CallFunc_Top_ReturnValue = CallFunc_GetMenuManager_ReturnValue.Top();0x01C2K2Node_DynamicCast_AsWID_BP_New_Game = Cast<WID_BP_NewGame_C>(CallFunc_Top_ReturnValue);0x01E6K2Node_DynamicCast_bSuccess_1 = Cast<71>(K2Node_DynamicCast_AsWID_BP_New_Game);0x0203if (!(K2Node_DynamicCast_bSuccess_1)) goto Label_0216;0x0211goto Label_02A3;0x0216Label_0216:0x0216CallFunc_GetMenuManager_ReturnValue = GetMenuManager();0x022ACallFunc_Top_ReturnValue = CallFunc_GetMenuManager_ReturnValue.Top();0x0254K2Node_DynamicCast_AsWID_BP_Continue_Game = Cast<WID_BP_ContinueGame_C>(CallFunc_Top_ReturnValue);0x0278K2Node_DynamicCast_bSuccess = Cast<71>(K2Node_DynamicCast_AsWID_BP_Continue_Game);0x0295if (!(K2Node_DynamicCast_bSuccess)) goto Label_000A;0x02A3Label_02A3:0x02A3return;0x02A5// end of script
Final0x04
void CreateMainMenu__DelegateSignature()
Script2 statements · 3 bytes of bytecode
0x0000return;0x0002// end of script
Public0x00