0x00x0318
Members 19
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | Camera | UCameraComponent* | 6 flags | nullptr | |
| 0x08 | Burden6 | USkeletalMeshComponent* | 6 flags | nullptr | |
| 0x08 | Burden1 | USkeletalMeshComponent* | 6 flags | nullptr | |
| 0x08 | Burden2 | USkeletalMeshComponent* | 6 flags | nullptr | |
| 0x08 | Burden3 | USkeletalMeshComponent* | 6 flags | nullptr | |
| 0x08 | Burden4 | USkeletalMeshComponent* | 6 flags | nullptr | |
| 0x08 | Burden5 | USkeletalMeshComponent* | 6 flags | nullptr | |
| 0x08 | Monster | USkeletalMeshComponent* | 6 flags | nullptr | |
| 0x08 | DefaultSceneRoot | USceneComponent* | 6 flags | nullptr | |
| 0x04 | ZoomTimeline_Zoom_345DFED047FB96AB172D419D38D7A104 | float | 4 flags | 0 | |
| 0x01 | ZoomTimeline__Direction_345DFED047FB96AB172D419D38D7A104 | ETimelineDirection | 4 flags | Forward | |
| 0x02E5 | 0x03 | padding / unreflected | |||
| 0x08 | ZoomTimeline | UTimelineComponent* | 5 flags | nullptr | |
| 0x04 | FadeBurdenTimeline_Opacity_FC5467AE4B5B94571E249580D40C3EFA | float | 4 flags | 0 | |
| 0x04 | FadeBurdenTimeline_Emissive_FC5467AE4B5B94571E249580D40C3EFA | float | 4 flags | 0 | |
| 0x01 | FadeBurdenTimeline__Direction_FC5467AE4B5B94571E249580D40C3EFA | ETimelineDirection | 4 flags | Forward | |
| 0x02F9 | 0x07 | padding / unreflected | |||
| 0x08 | FadeBurdenTimeline | UTimelineComponent* | 5 flags | nullptr | |
| 0x08 | BurlapMaterial | UMaterialInstanceDynamic* | 6 flags | nullptr | |
| 0x08 | MonsterMaterial | UMaterialInstanceDynamic* | 6 flags | nullptr | |
Inherited from AActor 80
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bNetTemporary : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 4 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bCallPreReplication : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bCallPreReplicationForReplay : 1bit 6 | bool | 6 flags | true | |
| 0x01 | bHidden : 1bit 7 | bool | Net+7 flags | false | |
| 0x01 | bTearOff : 1bit 0 | bool | Net+3 flags | false | |
| 0x01 | bForceNetAddressable : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 2 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 3 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 5 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 6 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 1 | bool | 4 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 2 | bool | Net+6 flags | true | |
| 0x01 | bBlockInput : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bCollideWhenPlacing : 1bit 4 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 0 | bool | 5 flags | true | |
| 0x01 | bIsEditorOnlyActor : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bActorSeamlessTraveled : 1bit 2 | bool | 3 flags | false | |
| 0x01 | bReplicates : 1bit 3 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 4 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 5 | bool | Protected+3 flags | true | |
| 0x01 | bReplicateUsingRegisteredSubObjectList : 1bit 7 | bool | Protected+9 flags | false | |
| 0x01 | bActorEnableCollision : 1bit 7 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 0 | bool | Transient+4 flags | false | |
| 0x01 | bAsyncPhysicsTickEnabled : 1bit 5 | bool | Protected+4 flags | false | |
| 0x01 | UpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | Protected+6 flags | UseConfigDefault | |
| 0x01 | DefaultUpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | 8 flags | OnlyUpdateMovable | |
| 0x01 | RemoteRole | ENetRole | NetTransient+8 flags | ROLE_None | |
| 0x0061 | 0x03 | padding / unreflected | |||
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x04 | RayTracingGroupId | int32 | 5 flags | -1 | |
| 0x60 | AttachmentReplication | FRepAttachment | NetTransient+5 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x70 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x08 | Owner | AActor* | NetRepNotify+6 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | ENetRole | Net+8 flags | ROLE_Authority | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | DORM_Awake | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | Disabled | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x0158 | 0x08 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | 9 flags | nullptr | |
| 0x04 | NetCullDistanceSquared | float | 9 flags | 2.25e+08 | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x01 | PhysicsReplicationMode | EPhysicsReplicationMode | 7 flags | Default | |
| 0x017D | 0x0B | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+8 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+4 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+10 flags | nullptr | |
| 0x01A8 | 0x08 | padding / unreflected | |||
| 0x10 | Layers | TArray<FName> | 4 flags | [] | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | nullptr | |
| 0x10 | Tags | TArray<FName> | 5 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01E8 | 0x80 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 6 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 8 flags | [] | |
Functions 9
| Signature | Flags | Native | Params |
|---|---|---|---|
void UserConstructionScript()Script8 statements · 261 bytes of bytecode0x0000Burden5.SetLeaderPoseComponent(Monster, false, false);0x002BBurden6.SetLeaderPoseComponent(Monster, false, false);0x0056Burden1.SetLeaderPoseComponent(Monster, false, false);0x0081Burden2.SetLeaderPoseComponent(Monster, false, false);0x00ACBurden3.SetLeaderPoseComponent(Monster, false, false);0x00D7Burden4.SetLeaderPoseComponent(Monster, false, false);0x0102return;0x0104// end of script | EventPublic | 0x00 | |
void FadeBurdenTimeline__FinishedFunc()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_PS1Reveal(1335);0x000Freturn;0x0011// end of script | 0x00 | ||
void FadeBurdenTimeline__UpdateFunc()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_PS1Reveal(968);0x000Freturn;0x0011// end of script | 0x00 | ||
void ZoomTimeline__FinishedFunc()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_PS1Reveal(963);0x000Freturn;0x0011// end of script | 0x00 | ||
void ZoomTimeline__UpdateFunc()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_PS1Reveal(10);0x000Freturn;0x0011// end of script | 0x00 | ||
void ReceiveBeginPlay()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_PS1Reveal(191);0x000Freturn;0x0011// end of script | EventProtected | 0x00 | |
void RemoveBurden(int32 Burden)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_Burden = Burden;0x0012ExecuteUbergraph_BP_PS1Reveal(324);0x0021return;0x0023// end of script | 0x04 | ||
void Reveal()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_PS1Reveal(1330);0x000Freturn;0x0011// end of script | 0x00 | ||
void ExecuteUbergraph_BP_PS1Reveal(int32 EntryPoint)Script39 statements · 1,528 bytes of bytecode0x0000goto [EntryPoint];0x000ACallFunc_VLerp_ReturnValue = VLerp(FVector(0, 151, 114), FVector(0, 91, 114), ZoomTimeline_Zoom_345DFED047FB96AB172D419D38D7A104);0x0061Camera.K2_SetRelativeLocation(CallFunc_VLerp_ReturnValue, false, CallFunc_K2_SetRelativeLocation_SweepHitResult, false);0x0095goto Label_05F5;0x009ALabel_009A:0x009AZoomTimeline.PlayFromStart();0x00BAgoto Label_05F5;0x00BFCallFunc_CreateDynamicMaterialInstance_ReturnValue = CreateDynamicMaterialInstance(this, /Game/0Material/PS1/MI_PS1BurlapGhost.MI_PS1BurlapGhost, FName(None), 0);0x00ECBurlapMaterial = CallFunc_CreateDynamicMaterialInstance_ReturnValue;0x00FFCallFunc_CreateDynamicMaterialInstance_ReturnValue_1 = CreateDynamicMaterialInstance(this, /Game/0Material/PS1/MI_PS1MonsterGhost.MI_PS1MonsterGhost, FName(None), 0);0x012CMonsterMaterial = CallFunc_CreateDynamicMaterialInstance_ReturnValue_1;0x013Fgoto Label_05F5;0x0144BurlapMaterial.SetScalarParameterValue(FName(Emissive), 0f);0x0176MonsterMaterial.SetScalarParameterValue(FName(Emissive), 0f);0x01A8BurlapMaterial.SetScalarParameterValue(FName(Opacity), 1f);0x01DAMonsterMaterial.SetScalarParameterValue(FName(Opacity), 1f);0x020CTemp_int_Variable = K2Node_CustomEvent_Burden;0x0227Switch(Temp_int_Variable, 0 => Burden6, 1 => Burden5, 2 => Burden4, 3 => Burden3, 4 => Burden2, 5 => Burden1, default => K2Node_Select_Default).SetMaterial(0, BurlapMaterial);0x02D5Temp_int_Variable = K2Node_CustomEvent_Burden;0x02F0Switch(Temp_int_Variable, 0 => Burden6, 1 => Burden5, 2 => Burden4, 3 => Burden3, 4 => Burden2, 5 => Burden1, default => K2Node_Select_Default).SetMaterial(1, MonsterMaterial);0x039EFadeBurdenTimeline.PlayFromStart();0x03BEgoto Label_05F5;0x03C3goto Label_05F5;0x03C8BurlapMaterial.SetScalarParameterValue(FName(Emissive), FadeBurdenTimeline_Emissive_FC5467AE4B5B94571E249580D40C3EFA);0x03FEMonsterMaterial.SetScalarParameterValue(FName(Emissive), FadeBurdenTimeline_Emissive_FC5467AE4B5B94571E249580D40C3EFA);0x0434BurlapMaterial.SetScalarParameterValue(FName(Opacity), FadeBurdenTimeline_Opacity_FC5467AE4B5B94571E249580D40C3EFA);0x046AMonsterMaterial.SetScalarParameterValue(FName(Opacity), FadeBurdenTimeline_Opacity_FC5467AE4B5B94571E249580D40C3EFA);0x04A0goto Label_05F5;0x04A5Label_04A5:0x04A5CallFunc_GetAnimInstance_ReturnValue = Monster.GetAnimInstance();0x04CFCallFunc_PlaySlotAnimationAsDynamicMontage_ReturnValue = CallFunc_GetAnimInstance_ReturnValue.PlaySlotAnimationAsDynamicMontage(/Game/0Animation/PS1/MonsterFMVReveal.MonsterFMVReveal, FName(DefaultSlot), 0f, 0f, 1f, 1, -1f, 0f);0x052Dgoto Label_009A;0x0532goto Label_04A5;0x0537Temp_int_Variable_1 = K2Node_CustomEvent_Burden;0x0552Switch(Temp_int_Variable_1, 0 => Burden6, 1 => Burden5, 2 => Burden4, 3 => Burden3, 4 => Burden2, 5 => Burden1, default => K2Node_Select_Default_1).SetVisibility(false, false);0x05F0goto Label_05F5;0x05F5Label_05F5:0x05F5return;0x05F7// end of script | Final | 0x04 |