Enum EEndGamePlayerStatus Path C++ Link /Script/StormEscape.EEndGamePlayerStatus underlying uint8 /Script/StormEscape Values 4 NameValueHex None00x00Alive10x01Dead20x02EEndGamePlayerStatus_MAX30x03 Used by 4types with a member, parameter or interface of this type FEndGamePlayerDataUW_PlayerInfo_CUW_ReportPage_CUW_SubjectsEnvoloved_C // /Script/StormEscape.EEndGamePlayerStatus enum class EEndGamePlayerStatus : uint8 { None = 0, Alive = 1, Dead = 2, EEndGamePlayerStatus_MAX = 3, };