Enum EVTInvalidatePriority Path C++ Link /Script/RenderCore.EVTInvalidatePriority underlying uint8 /Script/RenderCore Values 4 NameValueHex Normal00x00High10x01Count20x02EVTInvalidatePriority_MAX30x03 Used by 1types with a member, parameter or interface of this type URuntimeVirtualTextureComponent // /Script/RenderCore.EVTInvalidatePriority enum class EVTInvalidatePriority : uint8 { Normal = 0, High = 1, Count = 2, EVTInvalidatePriority_MAX = 3, };