Enum EDataLayerRuntimeState Path C++ Link /Script/Engine.EDataLayerRuntimeState underlying uint8 /Script/Engine Values 4 NameValueHex Unloaded00x00Loaded10x01Activated20x02EDataLayerRuntimeState_MAX30x03 Used by 6types with a member, parameter or interface of this type UDataLayerUDataLayerInstanceUDataLayerManagerUDataLayerSubsystemUMovieSceneDataLayerSectionAWorldDataLayers // /Script/Engine.EDataLayerRuntimeState enum class EDataLayerRuntimeState : uint8 { Unloaded = 0, Loaded = 1, Activated = 2, EDataLayerRuntimeState_MAX = 3, };