Zdexby TheHolyOneZ
17,715 classes
Class

UIRUtility

: Object
UnityEngine.UIElements.UIRUtility, UnityEngine.UIElementsModule 0x0010 (16 B) align 1 inherited 0x0010 UnityEngine.UIElementsModule
0x00x0010

Members 12

OffsetSizeNameTypeFlags
0x08k_ComputeTransformMatrixMarkerProfilerMarkerPrivateStatic+1 flags
0x08k_DefaultShaderNamestringPublicStatic+1 flags
—0x04k_EpsilonfloatPublicStatic+1 flags
—0x04k_ClearZfloatPublicStatic+1 flags
—0x04k_MeshPosZfloatPublicStatic+1 flags
—0x04k_MaskPosZfloatPublicStatic+1 flags
—0x04k_MaxMaskDepthintPublicStatic+1 flags
—0x04k_RenderTextureMarginfloatPublicStatic+1 flags
—0x01k_DynamicColorDisabledbytePublicStatic+1 flags
—0x01k_DynamicColorEnabledbytePublicStatic+1 flags
—0x01k_DynamicColorEnabledTextbytePublicStatic+1 flags
—0x08s_ThreadIndexNullable`1PrivateStatic

Functions 23

SignatureFlagsNativeParams
void ShapeWindingIsClockwise()PublicStatic—0x00
void Encapsulate()PublicStatic—0x00
void Inflate()PublicStatic—0x00
void InflateByMargins()PublicStatic—0x00
void ComputeMatrixRelativeToAncestor()PrivateStatic—0x00
void ComputeMatrixRelativeToRenderTree()PublicStatic—0x00
void GetVerticesTransformInfo()PublicStatic—0x00
void ComputeTransformMatrix()Static+1 flags—0x00
void ToVector4()PublicStatic—0x00
void RectHasArea()PublicStatic—0x00
void RectHasArea()PublicStatic—0x00
void CastToRect()PublicStatic—0x00
void CastToRectInt()PublicStatic—0x00
void IsRoundRect()PublicStatic—0x00
void Multiply2D()PublicStatic—0x00
void IsVectorImageBackground()PublicStatic—0x00
void IsElementSelfHidden()PublicStatic—0x00
void Destroy()PublicStatic—0x00
void GetPrevPow2()PublicStatic—0x00
void GetNextPow2()PublicStatic—0x00
void GetNextPow2Exp()PublicStatic—0x00
void GetThreadIndex()PublicStatic—0x00
void .cctor()PrivateStatic+1 flags—0x00