Zdexby TheHolyOneZ
17,715 classes
Class

Utility

: Object
UnityEngine.UIElements.UIR.Utility, UnityEngine.UIElementsModule 0x0010 (16 B) align 1 inherited 0x0010 UnityEngine.UIElementsModule
0x00x0010

Members 4

OffsetSizeNameTypeFlags
0x08GraphicsResourcesRecreateAction`1PrivateStatic
0x08EngineUpdateActionPrivateStatic
0x08FlushPendingResourcesActionPrivateStatic
0x08s_MarkerRaiseEngineUpdateProfilerMarkerPrivateStatic

Functions 51

SignatureFlagsNativeParams
void SetVectorArray()PublicStatic—0x00
void add_GraphicsResourcesRecreate()PublicStatic+1 flags—0x00
void remove_GraphicsResourcesRecreate()PublicStatic+1 flags—0x00
void add_EngineUpdate()PublicStatic+1 flags—0x00
void remove_EngineUpdate()PublicStatic+1 flags—0x00
void add_FlushPendingResources()PublicStatic+1 flags—0x00
void remove_FlushPendingResources()PublicStatic+1 flags—0x00
void RaiseGraphicsResourcesRecreate()Static+1 flags—0x00
void RaiseEngineUpdate()Static+1 flags—0x00
void RaiseFlushPendingResources()Static+1 flags—0x00
void AllocateBuffer()PrivateStatic—0x00
void FreeBuffer()PrivateStatic—0x00
void UpdateBufferRanges()PrivateStatic—0x00
void SetVectorArray()PrivateStatic—0x00
void GetVertexDeclaration()PublicStatic—0x00
void DrawRanges()PublicStatic—0x00
void AllocateShaderPropertySheet()PublicStatic—0x00
void SetAllTextures()PublicStatic—0x00
void SetPropertyBlock()PublicStatic—0x00
void ApplyShaderPropertySheet()PublicStatic—0x00
void ReleasePropertySheet()PublicStatic—0x00
void AllocateTextureRef()PublicStatic—0x00
void ReleaseTextureRef()PublicStatic—0x00
void SetScissorRect()PublicStatic—0x00
void DisableScissor()PublicStatic—0x00
void IsScissorEnabled()PublicStatic—0x00
void CreateStencilState()PublicStatic—0x00
void SetStencilState()PublicStatic—0x00
void HasMappedBufferRange()PublicStatic—0x00
void InsertCPUFence()PublicStatic—0x00
void CPUFencePassed()PublicStatic—0x00
void WaitForCPUFencePassed()PublicStatic—0x00
void SyncRenderThread()PublicStatic—0x00
void GetActiveViewport()PublicStatic—0x00
void ProfileDrawChainBegin()PublicStatic—0x00
void ProfileDrawChainEnd()PublicStatic—0x00
void NotifyOfUIREvents()PublicStatic—0x00
void GetUnityProjectionMatrix()PublicStatic—0x00
void GetDeviceProjectionMatrix()PublicStatic—0x00
void DebugIsMainThread()PublicStatic—0x00
void .ctor()Public+1 flags—0x00
void .cctor()PrivateStatic+1 flags—0x00
void SetVectorArray_Injected()PrivateStatic—0x00
void GetVertexDeclaration_Injected()PrivateStatic—0x00
void SetPropertyBlock_Injected()PrivateStatic—0x00
void AllocateTextureRef_Injected()PrivateStatic—0x00
void SetScissorRect_Injected()PrivateStatic—0x00
void CreateStencilState_Injected()PrivateStatic—0x00
void GetActiveViewport_Injected()PrivateStatic—0x00
void GetUnityProjectionMatrix_Injected()PrivateStatic—0x00
void GetDeviceProjectionMatrix_Injected()PrivateStatic—0x00