Zdexby TheHolyOneZ
17,715 classes
Class

VisualChangesProcessor

: Object
UnityEngine.UIElements.UIR.RenderTreeManager.VisualChangesProcessor, UnityEngine.UIElementsModule 0x0040 (64 B) align 8 inherited 0x0010 UnityEngine.UIElementsModule
implements IDisposable
0x00x0040

Members 9

OffsetSizeNameTypeFlags
0x08k_GenerateEntriesMarkerProfilerMarkerPrivateStatic+1 flags
0x08k_ConvertEntriesToCommandsMarkerProfilerMarkerPrivateStatic+1 flags
0x08k_UpdateOpacityIdMarkerProfilerMarkerPrivateStatic+1 flags
0x08m_RenderTreeManagerRenderTreeManagerPrivate
0x08m_MeshGenerationContextMeshGenerationContextPrivate
0x08m_ElementBuilderBaseElementBuilderPrivate
0x08m_EntryProcessingListList`1Private
0x08m_ProcessorsList`1Private
0x01<disposed>k__BackingFieldboolPrivate
0x00390x07unreflected bytes to end of VisualChangesProcessor

Functions 15

SignatureFlagsNativeParams
void get_elementBuilder()Public+1 flags—0x00
void get_meshGenerationContext()Public+1 flags—0x00
void .ctor()Public+1 flags—0x00
void ScheduleMeshGenerationJobs()Public—0x00
void ProcessOnVisualsChanged()Public—0x00
void DepthFirstOnVisualsChanged()Private—0x00
void UpdateWorldFlipsWinding()PrivateStatic—0x00
void ConvertEntriesToCommands()Public—0x00
void UpdateOpacityId()PublicStatic—0x00
void DoUpdateOpacityId()PrivateStatic—0x00
void get_disposed()2 flags—0x00
void set_disposed()Private+1 flags—0x00
void Dispose()PublicFinal+2 flags—0x00
void Dispose()1 flags—0x00
void .cctor()PrivateStatic+1 flags—0x00

Used by 1

types with a member, parameter or interface of this type