Zdexby TheHolyOneZ
17,715 classes
Class

RenderTreeCompositor

: Object
UnityEngine.UIElements.UIR.RenderTreeCompositor, UnityEngine.UIElementsModule 0x0040 (64 B) align 8 inherited 0x0010 UnityEngine.UIElementsModule
implements IDisposable
0x00x0040

Members 7

OffsetSizeNameTypeFlags
0x08m_RenderTreeManagerRenderTreeManagerPrivate+1 flags
0x08m_RootOperationDrawOperationPrivate
0x08m_AllocatedTexturesList`1Private
0x08m_BlockMaterialPropertyBlockPrivate
0x08m_DrawOperationPoolObjectPool`1Private
0x08s_UVRectsVector4[]PrivateStatic
0x01<disposed>k__BackingFieldboolPrivate
0x00390x07unreflected bytes to end of RenderTreeCompositor

Functions 18

SignatureFlagsNativeParams
void .ctor()Public+1 flags—0x00
void Update()Public—0x00
void BuildDrawOperationTree()Private—0x00
void AddChildrenOperations_DepthFirst()Private—0x00
void GetReadMargins()PrivateStatic—0x00
void GetWriteMargins()PrivateStatic—0x00
void UpdateDrawBounds_PostOrder()Private—0x00
void AssignTextureIds_DepthFirst()Private—0x00
void RenderNestedPasses()Public—0x00
void ExecuteDrawOperation_PostOrder()Private—0x00
void ApplyEffectParameters()Private—0x00
void CleanupOperationTree()Private—0x00
void CleanupOperation_PostOrder()Private—0x00
void get_disposed()2 flags—0x00
void set_disposed()Private+1 flags—0x00
void Dispose()PublicFinal+2 flags—0x00
void Dispose()1 flags—0x00
void .cctor()PrivateStatic+1 flags—0x00

Used by 1

types with a member, parameter or interface of this type